Age | Commit message (Collapse) | Author |
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[Windows] Fix joypad crash
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Document the Light2D, PointLight2D and DirectionalLight2D classes
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Add Black (OLED) editor theme preset
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Improve feature errors in HTML5 for easier understanding
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Calinou/cmdline-user-args-add-alternative-separator
Allow `++` as an alternative separator to `--` for user CLI arguments
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Calinou/projectsettings-vrs-texture-allow-more-formats
Allow all lossless image formats to be used for VRS texture project setting
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[iOS] Fix getting Unicode executable path, fix error spam on start.
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Android: Add missing display server overrides
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C#: Cleanup and sync StringExtensions with core
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Fix Viewport root order after Node2D raise
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Fixed AnimationTree `TrackCacheValue` bug for special case blending
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Fix text selection persisting on bookmark traversal
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Use a more specific type for Mesh create_(convex|trimesh)_shape
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Improves the base functionality for the Android platform and helps reduce the amount of spurious error logs emitted.
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C#: Fix Generated ScriptProperty Error.
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- Removed `UnicodeAt`
- Removed `EndsWith`
- Removed `LPad` and `RPad`
- Deprecated `BeginsWith` in favor of `string.StartsWith`
- Deprecated `LStrip` and `RStrip` in favor of `string.TrimStart` and `string.TrimEnd`
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godotengine/revert-67831-scene-tree-fix-storing-removed-nodes
Revert "`SceneTree` Fix storing removed nodes to be skipped by the group calls"
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1. Add "this." to prevent errors caused by duplicate variable names.
2. Try to find the default value of property getters.
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C#: Remove VariantSpanDisposer and use constants in stackalloc
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- Remove `VariantSpanDisposer`, no need to dispose of the Variant Spans
since we are now borrowing the Variants instead of copying them.
- Remove `VariantSpanExtensions.Cleared` that was only used so the
Span was initialized for `VariantSpanDisposer` to know what to dispose.
- Fix stackalloc Spans to use constant VarArgsSpanThreshold
and avoid bound checks.
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Fix `VariantUtils.UnsupportedType` method throwing
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C#: Add `global::` namespace to generated source
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This method was not supposed to throw, just return the new constructed
exception so it can be thrown by the caller.
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Adds `global::` to the fully qualified types in source generators to
prevent ambiguity.
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Fix singleton scene cyclic loading
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Android: Remove extra arch suffix now redundant with the default one
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akien-mga/property-hint-array-type-resource-simplify
Add MAKE_RESOURCE_TYPE_HINT macro to simplify binding arrays of resources
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Remove `Array.find_last()`
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[TileMap] Fix alternative tile issues.
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C#: Optimize Variant conversion callbacks
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- Replaced `MD5Buffer`, `MD5Text`, `SHA256Buffer` and `SHA256Text` implementation to use the `System.Security.Cryptography` classes and avoid marshaling.
- Added `SHA1Buffer` and `SHA1Text`.
- Renamed `ToUTF8` to `ToUTF8Buffer`.
- Renamed `ToAscii` to `ToASCIIBuffer`.
- Added `ToUTF16Buffer` and `ToUTF32Buffer`.
- Added `GetStringFromUTF16` and `GetStringFromUTF32`.
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- Renamed `IsValidInteger` to `IsValidInt`.
- Added `IsValidFileName`.
- Added `IsValidHexNumber`.
- Added support for IPv6 to `IsValidIPAddress`.
- Added `ValidateNodeName`.
- Updated the documentation of the `IsValid*` methods.
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- Moved `GetBaseName` to keep methods alphabetically sorted.
- Removed `Length`, users should just use the Length property.
- Removed `Insert`, string already has a method with the same signature that takes precedence.
- Removed `Erase`.
- Removed `ToLower` and `ToUpper`, string already has methods with the same signature that take precedence.
- Removed `FindLast` in favor of `RFind`.
- Replaced `RFind` and `RFindN` implemenation with a ca ll to `string.LastIndexOf` to avoid marshaling.
- Added `LPad` and `RPad`.
- Added `StripEscapes`.
- Replaced `LStrip` and `RStrip` implementation with a call to `string.TrimStart` and `string.TrimEnd`.
- Added `TrimPrefix` and `TrimSuffix`.
- Renamed `OrdAt` to `UnicodeAt`.
- Added `CountN` and move the `caseSensitive` parameter of `Count` to the end.
- Added `Indent` and `Dedent`.
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We would needlessly get file names like `*.arm64.armv8.o`.
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Update embree to 3.13.5
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Fix that the History Dock appears before other Docks in old projects
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Improve editor property capitalization
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[Editor] Add button to keep the debug server open.
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Viewport cancels existing tooltip when window looses focus
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* Captialize stop words when they are the last word.
* Add stop words logic in `extract.py`.
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