Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-08-26 | Fix AnimationBlendTree reset on resource loading | PouleyKetchoupp | |
When reset_state was called on an existing AnimationBlendTree, the output node would disappear, causing some errors in the editor and preventing animations to play properly. This change ensures the output node is always present in the node tree. | |||
2021-08-26 | Merge pull request #51801 from nekomatata/area-one-directional-layer-check | Camille Mohr-Daurat | |
One-directional layer check for Area vs. RigidBody/SoftBody/Area | |||
2021-08-26 | Merge pull request #51870 from BastiaanOlij/half_resolution_3d | Juan Linietsky | |
Optionally render 3D content at scaled resolution | |||
2021-08-26 | Merge pull request #51928 from reduz/extension-loader | Juan Linietsky | |
Implement Extension Loader | |||
2021-08-26 | Merge pull request #52077 from reduz/error-ret-doc | Juan Linietsky | |
Implement error return documentation | |||
2021-08-26 | Optionally scale 3D render content | Bastiaan Olij | |
2021-08-26 | Merge pull request #50883 from BastiaanOlij/mobile_hdr | Bastiaan Olij | |
Scale color output in the mobile renderer to provide HDR support | |||
2021-08-25 | Merge pull request #52084 from reduz/engine-singleton-register | Juan Linietsky | |
Add ability to register singletons from Engine API | |||
2021-08-25 | Merge pull request #52102 from Calinou/gdscript-tests-add-readme | Gilles Roudière | |
Add a README to link to the GDScript integration tests documentation | |||
2021-08-25 | Merge pull request #51969 from Calinou/doc-image-generate-mipmaps-no-threading | K. S. Ernest (iFire) Lee | |
Document `Image.generate_mipmaps()` always running on the main thread | |||
2021-08-25 | Merge pull request #52087 from raulsntos/expose-simplify-path | Max Hilbrunner | |
Expose `String.SimplifyPath` in C# | |||
2021-08-25 | Merge pull request #52086 from raulsntos/rename-string-is-abs-path-method | Max Hilbrunner | |
Rename `String.IsAbsPath()` to `String.IsAbsolutePath()` | |||
2021-08-25 | Merge pull request #52103 from Calinou/ci-diffs-color-codes | Hugo Locurcio | |
Print colored diffs when there are formatting failures in CI | |||
2021-08-25 | Print colored diffs when there are formatting failures in CI | Hugo Locurcio | |
This makes diffs more readable in CI logs. | |||
2021-08-25 | Add a README to link to the GDScript integration tests documentation | Hugo Locurcio | |
This makes the documentation about creating and running GDScript integration tests more discoverable. | |||
2021-08-25 | Expose `String.SimplifyPath` in C# | Raul Santos | |
2021-08-25 | Merge pull request #51995 from drcd1/sphere-mesh-normals-fix | JFonS | |
Fixes the normals of SphereMesh when the sphere/hemisphere is oblong | |||
2021-08-25 | Merge pull request #52098 from mhilbrunner/fix-ci | George Marques | |
Fix CI after concurrency | |||
2021-08-25 | Fix CI after concurrency | Max Hilbrunner | |
2021-08-25 | Merge pull request #52079 from mhilbrunner/ci-concurrency | K. S. Ernest (iFire) Lee | |
CI: Cancel previous builds if new commit is pushed | |||
2021-08-25 | CI: Cancel previous builds if new commit is pushed | Max Hilbrunner | |
2021-08-25 | Merge pull request #52023 from mhilbrunner/vs-fix-reloaded | Max Hilbrunner | |
Fix VisualScriptEditor after namespaces | |||
2021-08-25 | Add ability to register singletons from engine API | reduz | |
* Exposed functions in Engine to register and unregister singletons. * Added the concept of user singletons, which can be removed (the system ones can't). | |||
2021-08-25 | Merge pull request #51821 from Calinou/builtin-shaders-add-comments | JFonS | |
Add comments at the top of each built-in shader to ease debugging | |||
2021-08-25 | Merge pull request #48374 from Calinou/gradienttexture-add-hdr-property | Hugo Locurcio | |
Add an `use_hdr` property to GradientTexture to allow storing HDR colors | |||
2021-08-25 | Merge pull request #47829 from Calinou/improve-crash-handler-display | Hugo Locurcio | |
Improve crash handler message display | |||
2021-08-24 | Merge pull request #52024 from V-Sekai/anim-length | K. S. Ernest (iFire) Lee | |
Calculate proper animation length. | |||
2021-08-24 | Calculate proper animation length. | K. S. Ernest (iFire) Lee | |
2021-08-25 | Rename `String.IsAbsPath()` to `String.IsAbsolutePath()` | Raul Santos | |
2021-08-24 | Merge pull request #51904 from nekomatata/move-and-slide-fixes-3d | Camille Mohr-Daurat | |
Port recent move_and_slide fixes to 3D | |||
2021-08-24 | Port recent move_and_slide fixes to 3D | PouleyKetchoupp | |
Improves stop on slopes, sliding on walls and gravity handling by porting existing changes from CharacterBody2D to CharacterBody3D. Co-authored-by: fabriceci <fabricecipolla@gmail.com> | |||
2021-08-24 | Implement error return documetation | reduz | |
Adds ability to add error return documetation to the binder and class reference. Usage example: ```C++ void MyClass::_bind_method() { [..] BIND_METHOD_ERR_RETURN_DOC("load", ERR_FILE_CANT_OPEN, ERR_FILE_UNRECOGNIZED); } ``` One function of ConfigFile was changed as example. | |||
2021-08-24 | Fix Visual Script editor | Max Hilbrunner | |
2021-08-24 | Merge pull request #52001 from floppyhammer/fix-window-decor-size-on-windows | Max Hilbrunner | |
Fix window decoration size on Windows | |||
2021-08-24 | Merge pull request #52041 from Rubonnek/expose-simplify-path | Max Hilbrunner | |
Expose `String.simplify_path` | |||
2021-08-24 | Merge pull request #52067 from timothyqiu/rtl-cursor | Michael Alexsander | |
Make `RichTextLabel` honour default cursor shape property | |||
2021-08-24 | Merge pull request #52044 from Rubonnek/update-string-abs-rel-docs | Max Hilbrunner | |
Update documentation for is_absolute_path and is_rel_path | |||
2021-08-24 | Merge pull request #51999 from lyuma/set_surface_material | Juan Linietsky | |
Implement methods in EditorSceneImporterMesh, and add documentation. | |||
2021-08-24 | Make RichTextLabel honour default cursor shape property | Haoyu Qiu | |
2021-08-24 | Merge pull request #52000 from lyuma/set_editable_instance | Juan Linietsky | |
Make Node editable_instance methods available to GDScript | |||
2021-08-24 | Expose String.simplify_path | Wilson E. Alvarez | |
2021-08-23 | Make Node editable_instance methods available to GDScript | Lyuma | |
2021-08-24 | Merge pull request #47295 from omegachysis/script-bind-mutex | Ignacio Roldán Etcheverry | |
Fix race condition on `script_binding` in C# | |||
2021-08-23 | Merge pull request #52045 from reduz/expose-rid-creation-utilities | Juan Linietsky | |
Expose RID creation utilities. | |||
2021-08-23 | Expose RID creation utilities. | reduz | |
* Exposed as utility functions. * Not very useful for script, but vital for creating servers using native extensions. | |||
2021-08-23 | Update documentation for is_absolute_path and is_rel_path | Wilson E. Alvarez | |
2021-08-23 | Merge pull request #51751 from jeffrey-cochran/windforce | Camille Mohr-Daurat | |
Created an area-specific wind force that interacts with soft bodies | |||
2021-08-23 | Merge pull request #52036 from reduz/native-extension-argument-pointers | Juan Linietsky | |
Implement NativeExtension pointer arguments | |||
2021-08-23 | Implement NativeExtension pointer arguments | reduz | |
* Allows calling into native extensions directly with a pointer * Makes it easier to implement some APIs more efficiently * Appears with a "*" in the documentation for the argument. * Implementing the pointer handling is entirely up to the implementation, although the extension API provides some hint. * AudioStream has been implemented as an example, allowing to create NativeExtension based AudioStreams. | |||
2021-08-23 | Enabled area-specific wind forces | Jeffrey Cochran | |