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2022-04-05Delay font texture update, until `draw` is called. Rasterize glyphs during ↵bruvzg
shaping.
2022-04-05Merge pull request #59897 from timothyqiu/undo-selectRémi Verschelde
Consider chained operation when selecting text in `TextEdit::undo()`
2022-04-05Consider chained operation when selecting text in TextEdit::undo()Haoyu Qiu
2022-04-05Merge pull request #59896 from akien-mga/dynamicbvh-crashRémi Verschelde
2022-04-05Fix DynamicBVH crash after #59867Rémi Verschelde
I made a wrong assumption that initialization the other pointer in the union would properly initialize the `childs` array.
2022-04-05Merge pull request #59891 from ConteZero/editor_log_deselectRémi Verschelde
2022-04-04Merge pull request #58452 from marcgpuig/text-edit-backspace-fixRémi Verschelde
2022-04-04Merge pull request #59888 from akien-mga/clang-tidyRémi Verschelde
2022-04-04Merge pull request #59885 from Jayman2000/autoload-inheritance-messageRémi Verschelde
2022-04-04Merge pull request #59893 from Scony/fix-debug-navmesh-errorsRémi Verschelde
2022-04-04Fix debug navmesh errorsPawel Lampe
2022-04-04Disable deselect on focus lost on editor_logConteZero
2022-04-04Improve autoload inheritance error messageJason Yundt
Autoloaded scripts should always inherit from Node. When you run a project that tries to autoload a script which doesn’t inherit from Node, then Godot gives an error. Before this change, the error said “Script does not inherit a Node”. That error message is a little bit misleading. If a class inherits a Node, then one of its superclasses has a Node. If a class inherits _from_ Node, then one of its superclasses is Node. This change corrects that mistake. Fixes #59884.
2022-04-04Style: Apply clang-tidy to current code, add `readability-redundant-member-init`Rémi Verschelde
2022-04-04Merge pull request #59867 from akien-mga/refactor-zero-initialize-all-pointersRémi Verschelde
2022-04-04Zero initialize all pointer class and struct membersRémi Verschelde
This prevents the pitfall of UB when checking if they have been assigned something valid by comparing to nullptr.
2022-04-04Merge pull request #59866 from m4gr3d/update_default_display_scale_mainRémi Verschelde
2022-04-04Merge pull request #59880 from m4gr3d/update_resizeable_mainRémi Verschelde
2022-04-04Merge pull request #59881 from Sauermann/revert-59737Rémi Verschelde
2022-04-04Merge pull request #59841 from KoBeWi/drag_boxRémi Verschelde
2022-04-04Update the editor display scale based on the device's scaled densityFredia Huya-Kouadio
2022-04-04Remove duplicate `resizable` settingsFredia Huya-Kouadio
2022-04-04Revert "Fix that collision objects ignore canvas transform"Markus Sauermann
This reverts commit 5521b93750977b3c283672f478360b866e8de202.
2022-04-04Merge pull request #59874 from ConteZero/richtextlabel_deselectRémi Verschelde
2022-04-04Add deselect() to RichTextLabelConteZero
2022-04-04Merge pull request #59807 from BastiaanOlij/mesh_storageRémi Verschelde
2022-04-04Merge pull request #59513 from BastiaanOlij/openxr_actionmap_editorRémi Verschelde
2022-04-04Merge pull request #58010 from jmb462/fix-TextEdit-v_scroll_speedRémi Verschelde
2022-04-04Merge pull request #59861 from m4gr3d/enable_resizable_mainRémi Verschelde
2022-04-04Add action map editor for OpenXRBastiaan Olij
2022-04-04Update `resize` settings:Fredia Huya-Kouadio
- Unlock resizing for the Godot Editor - Add an option to specify whether a game is resizeable for the Godot template
2022-04-04Merge pull request #59819 from YeldhamDev/fixing_the_thing_nobody_usesRémi Verschelde
Fix creation and reopening of built-in scripts
2022-04-04Merge pull request #59854 from Zylann/fix_blender_import_non_initialized_varsRémi Verschelde
Initialize pointer variables to fix random crash on startup.
2022-04-04Merge pull request #59856 from KoBeWi/touching_spamRémi Verschelde
Fix TouchScreenButton error spam
2022-04-04Merge pull request #59800 from bruvzg/osx_1014_crash_fixRémi Verschelde
[macOS] Add bundle launch code for older (pre 10.15) macOS versions.
2022-04-04Merge pull request #59859 from bruvzg/center_alignRémi Verschelde
Fix center aligned text clipping.
2022-04-04Fix center aligned text clipping.bruvzg
2022-04-04[macOS] Add bundle launch code for older (pre 10.15) macOS versions.bruvzg
2022-04-04Fix TouchScreenButton error spamkobewi
2022-04-04Fixed ctrl + backspace on empty linesMarc Garcia Puig
Fix <word><space><caret> scenario Fix move left & right for lines without words
2022-04-03Initialize pointer variables to fix random crash on startup.Marc Gilleron
`configure_blender_dialog` is lazily created if equal to null, however nothing really sets it to null.
2022-04-03Fix TextEdit v_scroll_speed invalid values breaks wheel scrollingjmb462
2022-04-03Fix creation and reopening of built-in scriptsMichael Alexsander
2022-04-03Mention how to add dragging for SpinBox's LineEditkobewi
2022-04-03Merge pull request #59633 from EricEzaM/better-code-complete-updateRémi Verschelde
Improve sorting of Code Completion options.
2022-04-02Move storage for Mesh, MeshInstance, MultiMesh and Skeleton into MeshStorageBastiaan Olij
2022-04-02Merge pull request #59777 from octetdev2/chore-normalize-formattingRémi Verschelde
2022-04-02Merge pull request #59415 from KoBeWi/tween_time()Rémi Verschelde
2022-04-01Merge pull request #59774 from Chaosus/shader_fixYuri Rubinsky
2022-04-01Merge pull request #59791 from fountainment/fix_scroll_zoomRémi Verschelde