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2016-03-10Merge pull request #3865 from Marqin/coverityRémi Verschelde
[Coverity] fixed 11 of 537 potential bugs found by Coverity
2016-03-10Merge pull request #3934 from Razzlegames/epocConvertRémi Verschelde
Added epoc to dictionary converter (for human readable display when only given an epoc time)
2016-03-10Merge pull request #3999 from neikeq/issues_3650_3990Rémi Verschelde
Fix crash when resizing ConcavePolygonShape2D segments
2016-03-09Merge pull request #3980 from JoshuaGrams/timescale-remainderRémi Verschelde
TimeScale node: scale return value (time remaining).
2016-03-09Merge pull request #3997 from bojidar-bg/PR-keep-marginsRémi Verschelde
Add option to keep margins when changing anchors
2016-03-09Add option to keep margins when changing anchors, closes #3979Bojidar Marinov
Amend: Fixed an issue for non-tool builds Amend2: Same, just fixed doing nothing at some times
2016-03-09Fix crash when resizing ConcavePolygonShape2D segmentsIgnacio Etcheverry
2016-03-09TimeScale node: return +inf remaining for 0 scale.Josh Grams
2016-03-09fix six possible "divide by zero"Hubert Jarosz
2016-03-09fix two reading uninitialized pointersHubert Jarosz
fixed in: tools/editor/project_settings.cpp scene/gui/graph_edit.cpp
2016-03-09fix possible crash in tools/editor/editor_import_export.cppHubert Jarosz
da could be NULL, and dereferencing NULL could lead to crash
2016-03-09fix possible crash in tools/editor/spatial_editor_gizmos.cppHubert Jarosz
spatial_node and base where uninitialized, which could lead to crash
2016-03-09fix possible crash in platform/x11/joystick_linux.cppHubert Jarosz
ev may be tainted and out of MAX_KEY range, which will cause joy->key_map[ev.code] to crash
2016-03-09Merge pull request #3928 from Marqin/whitespaceRémi Verschelde
remove trailing whitespace - sorry for the broken PRs, please rebase :)
2016-03-09remove trailing whitespaceHubert Jarosz
2016-03-08Merge pull request #3991 from JoshuaGrams/issue-3711Rémi Verschelde
Issue 3711
2016-03-08AnimationTreePlayer: distinguish value tracks.Josh Grams
If the node had a 3D Transform, the transform would always get written, even if the tracks on that node were supposed to be value tracks.
2016-03-08Merge pull request #3958 from SaracenOne/cpu_skinning_path_fixJuan Linietsky
Fix to CPU skinning path when using GPU skinning (meshes with morphs)
2016-03-08Merge pull request #3969 from Paulb23/scroll_past_end_of_fileJuan Linietsky
Enabled scrolling past end of file in text editor.
2016-03-08Merge pull request #3981 from SaracenOne/shadow_casting_featuresJuan Linietsky
Added extra controls to GeometryInstances for controlling how shadows are cast.
2016-03-08Merge pull request #3833 from AlexHolly/feature-file-md5Rémi Verschelde
expose md5 for file(s) to gdscript
2016-03-08Variant::blend: add Quat, fix Vector3.Josh Grams
2016-03-08Merge pull request #3982 from RegalMedia/patch-1Rémi Verschelde
Update version in Info.plist
2016-03-07Update version in Info.plistRegalMedia
Getting info on Godot.app still shows version 1.0.0. Would be nice to have this reflect the real version number via the build system.
2016-03-07Added extra controls to GeometryInstances to control how they should cast ↵Saracen
shadows: double-sided and shadows only. Conflicts: servers/visual/visual_server_raster.h
2016-03-07TimeScale node: scale return value (time remaining).Josh Grams
2016-03-07Merge pull request #3919 from chuckeles/open-lines-below-aboveRémi Verschelde
Open line below and above
2016-03-07Merge pull request #3978 from Hinsbart/fix_erase_eventRémi Verschelde
fix InputMap::action_erase_event()
2016-03-07fix InputMap::action_erase_event()hondres
fixes #3976
2016-03-07Merge pull request #3975 from volzhs/compile-png-on-windowsRémi Verschelde
fix compiling android templates on windows
2016-03-07This will disable png arm neon optimizing for android template if compile on ↵volzhs
windows, but make compiling successful. And arm neon opt is enabled if not on windows.
2016-03-07Merge pull request #3974 from Marqin/masterRémi Verschelde
migrate to container-based Travis CI
2016-03-07migrate to container-based Travis CIHubert Jarosz
2016-03-07Merge pull request #3972 from Hinsbart/fix_hscrollRémi Verschelde
osx: fix inverted horizontal scrolling
2016-03-07osx: fix inverted horizontal scrollinghondres
2016-03-07Enabled scrolling past end of filePaulb23
2016-03-06Fix to CPU skinning path when using GPU skinning (meshes with morphs) ↵Saracen
causing modifications to root bone to have doubled offset and wasted performance.
2016-03-06Merge pull request #3951 from TheHX/issue-3857Rémi Verschelde
Fix Project Settings dialog add/delete global variable
2016-03-06Fix Project Settings dialog add/delete global variableFranklin Sobrinho
2016-03-06Merge pull request #3949 from Hinsbart/fix_trigger_docRémi Verschelde
doc: fix joystick left/right trigger axis description
2016-03-06doc: fix joystick left/right trigger axis description (index 6/7 instead of 4/5)hondres
2016-03-06Merge pull request #3939 from chuckeles/gdscript-docRémi Verschelde
Built-in functions and global scope doc
2016-03-06Add more verbose build-in functions descriptionsMartin Chuckeles
Add descriptions for some global constants
2016-03-06Merge pull request #3927 from TheHX/issue-3645Rémi Verschelde
Added search box in Class List dialog (Script Editor)
2016-03-06Merge pull request #3931 from TheHX/issue-3876Rémi Verschelde
Fix Sprite doesn't updating region_rect value in certain conditions
2016-03-06Merge pull request #3932 from TheHX/issue-807Rémi Verschelde
The help page now show the entire object hierarchy
2016-03-05Added epoc to dictionary converterKyle Luce
Useful for when user is storing time as epoc and wants to do operations on this time and then display in human readable form https://www.facebook.com/groups/godotengine/permalink/737469773056286/?comment_id=738011009668829&reply_comment_id=738192799650650&notif_t=group_comment_reply
2016-03-05The help page now show the entire object hierarchyFranklin Sobrinho
2016-03-05Merge pull request #3930 from TheHX/issue-3801Rémi Verschelde
Removed "__editor_plugin_screen__" metadata creation
2016-03-05Fix Sprite doesn't updating region_rect value in certain conditionsFranklin Sobrinho