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AgeCommit message (Collapse)Author
2016-01-11Remove unnecessary fail conditions when loading SpatialEditor stateIgnacio Etcheverry
2016-01-11Remember Transform menu settings for the Spatial EditorIgnacio Etcheverry
2016-01-10Make sure variant parser actually writes floats when float property is ↵Juan Linietsky
requested, closes #3301
2016-01-10-fix stray file left open when parsing configuration, closes #3299Juan Linietsky
2016-01-10make sure file is closed if something failsJuan Linietsky
2016-01-10removed this fix, which brought more problems than solutionsJuan Linietsky
2016-01-09Fix bug related to EOF in Android FileAccessJuan Linietsky
2016-01-09removed printsAriel Manzur
2016-01-09Merge pull request #3293 from eska014/fix-fbsd-pthreadRémi Verschelde
Fix build (pthread renaming) on Open/FreeBSD
2016-01-09Fix pthread renaming in Open/FreeBSDeska
2016-01-09Merge pull request #3291 from mrezai/fix-gradle-repositoriesRémi Verschelde
Fix maven repositories bug
2016-01-09Fix maven repositories bugmrezai
2016-01-09Merge pull request #3289 from TheHX/pr-warningsRémi Verschelde
Fix some error messages
2016-01-09Fix some error messagesFranklin Sobrinho
2016-01-08fix issues related to StringArray parsingJuan Linietsky
2016-01-08-Use simpler methods for parsing simple tags, fixes #3274Juan Linietsky
2016-01-08fixes debug_release buildAriel Manzur
2016-01-08removed unnecesary comma in gradle templateJuan Linietsky
2016-01-08Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2016-01-08Renamed godot domain from com.android.godot (which was incorrect) to ↵Juan Linietsky
org.godotengine.godot
2016-01-08Merge pull request #3282 from TheHX/pr-script-debuggerRémi Verschelde
Fix debugger close button and script editor "Show Debugger"
2016-01-08Fix debugger close button and script editor "Show Debugger"Franklin Sobrinho
2016-01-08Merge pull request #3280 from neikeq/issue_3227Rémi Verschelde
Fix TileSet not refreshed after exporting without merge
2016-01-08Fix TileSet not refreshed after exporting without mergeIgnacio Etcheverry
2016-01-08Merge pull request #3279 from neikeq/issue_3259Rémi Verschelde
Fix TextEdit caret being drawn when outside the visible region
2016-01-08-Removed ANT build system for Android, as it was deprecated by GoogleJuan Linietsky
-Added new Gradle build system, as it is the required build system
2016-01-08Fix TextEdit caret drawn when outside the visible regionIgnacio Etcheverry
2016-01-08Merge pull request #3278 from neikeq/issue_305Rémi Verschelde
Close scene menu option asks for confirmation only if there are unsaved changes
2016-01-08Scene->Close scene: ask confirmation only when unsaved changesIgnacio Etcheverry
2016-01-08Merge pull request #3277 from d3v0x/3221_range-minus-zero-fixRémi Verschelde
do not return zero with minus-sign within range value, fixes #3221
2016-01-08do not return zero with minus-sign within range value, fixes #3221Richard Nespithal
2016-01-07Merge pull request #3269 from neikeq/numpad_arrowsRémi Verschelde
TextEdit/LineEdit: Handle numpad when NumLock is disabled
2016-01-07TextEdit/LineEdit: Handle numpad PageUp, PageDown, Home and EndIgnacio Etcheverry
2016-01-07TextEdit/LineEdit: Handle numpad arrows if NumLock is disabledIgnacio Etcheverry
2016-01-07Merge pull request #3267 from neikeq/fix_3266Juan Linietsky
Added missing onready token name
2016-01-07Added missing onready token nameIgnacio Etcheverry
2016-01-07Merge pull request #3250 from akien-mga/pr-uniform-scaling-canvasitemRémi Verschelde
Fix uniform scaling of non-square CanvasItem nodes
2016-01-07added ':' support to VariantParser, given it' s used by export.cfgJuan Linietsky
2016-01-07-fix bugs related to parsing config files with new variantparser, closes ↵Juan Linietsky
#3248 closes #3207
2016-01-07Merge pull request #3191 from neikeq/filedialog_hotkeysRémi Verschelde
Add keyboard shortcut to toggle "show hidden files" in FileDialog
2016-01-07Merge pull request #3262 from PeaceSells50/BetterFixForVSProjGenerationRémi Verschelde
Better fix for visual studio project generation.
2016-01-06Better fix for visual studio project generation.Peace Sells
2016-01-06Merge pull request #3254 from akien-mga/pr-joydev-opt-outpunto-
Make joydev build using libudev and libevdev opt-out
2016-01-06Merge pull request #3136 from MarianoGnu/bug_fixingRémi Verschelde
Fix RGBA Uniform autogeneration in ShaderGraph
2016-01-06Make joydev build using udev and evdev opt-out but blocking (linux)Rémi Verschelde
It is enabled by default, users have to specifically ask for it if they don't want gamepad support. If libudev or libevdev are missing, the build aborts and tells the user the reason and that they can disable gamepad support with the "gamepad=no" option.
2016-01-06Merge pull request #3208 from nounoursheureux/masterRémi Verschelde
You can now create an inherited scene based on an already opened scene
2016-01-06You can create an inherited scene based on an already opened scene.Nounours Heureux
2016-01-06Merge pull request #3256 from TheHX/pr-conn-bindsRémi Verschelde
Fix .tscn format not loading signal binds
2016-01-06Fix .tscn format not loading signal bindsFranklin Sobrinho
2016-01-06Merge pull request #3255 from mrezai/fix-unnamed-projectRémi Verschelde
Fix config file parser bug that cause showing project name as "Unnamed Project"