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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2021-05-20
Merge pull request #48719 from Faless/js/4.x_interfaces
Rémi Verschelde
2021-05-20
Merge pull request #48863 from Ev1lbl0w/bugfix-zip_import
Rémi Verschelde
2021-05-20
[HTML5] Implement Godot <-> JavaScript interface.
Fabio Alessandrelli
2021-05-20
Merge pull request #48812 from groud/tilemap_scenes_painting
Rémi Verschelde
2021-05-20
Merge pull request #48882 from aaronfranke/approx-use-double
Rémi Verschelde
2021-05-20
Merge pull request #48860 from JohnM666/fix-basis-variant-initialization
Rémi Verschelde
2021-05-20
Merge pull request #48880 from akien-mga/codespell-2.0.0
Rémi Verschelde
2021-05-20
Implement scenes tiles in TileMaps
Gilles Roudière
2021-05-20
Fix typos with codespell
Rémi Verschelde
2021-05-20
Make is_equal_approx have explicit float and double versions
Aaron Franke
2021-05-20
Merge pull request #48879 from Faless/doc/4.x_no_unix_socks
Rémi Verschelde
2021-05-20
[Doc] Remove reference to UNIX sockets in StreamPeer.
Fabio Alessandrelli
2021-05-20
Fix #46282 Executing RigidBody3D.get_inverse_inertia_tensor() crashes Godot
JohnM666
2021-05-20
Merge pull request #48872 from Chaosus/editor_fix_script_list_theme
Rémi Verschelde
2021-05-20
Merge pull request #48855 from Chaosus/shader_array_length_in_structs
Rémi Verschelde
2021-05-20
Merge pull request #48867 from kleonc/node2d-z_index-docs-master
Rémi Verschelde
2021-05-20
Updates script list colors after theme is changed
Yuri Roubinsky
2021-05-20
Document valid range of Node2D.z_index
kleonc
2021-05-19
Fix zip_root not being defined when importing by drag&drop
Ev1lbl0w
2021-05-19
Merge pull request #44201 from thebestnom/android-cursor-icons
Rémi Verschelde
2021-05-19
Android: Add support for cursor icons
thebestnom
2021-05-19
Implements length() shader function for arrays in structs
Yuri Roubinsky
2021-05-19
Merge pull request #48657 from Calinou/test-add-gdscript
Rémi Verschelde
2021-05-19
Merge pull request #48827 from Rhathe/set_iterations_master
Rémi Verschelde
2021-05-19
Merge pull request #48851 from akien-mga/android-remove-fno-integrated-as
Rémi Verschelde
2021-05-19
Merge pull request #48823 from timothyqiu/bone-id
Rémi Verschelde
2021-05-19
Merge pull request #48849 from madmiraal/fix-quat-includes
Rémi Verschelde
2021-05-19
Merge pull request #48821 from Calinou/test-add-vector
Rémi Verschelde
2021-05-19
Android: Remove `-fno-integrated-as`, it can break arm64v8 build
Rémi Verschelde
2021-05-19
Enable setting of collision iterations in PhysicsServer2D
Rhathe
2021-05-19
Add a test suite for Vector
Hugo Locurcio
2021-05-19
Fix Quat includes
Marcel Admiraal
2021-05-19
Merge pull request #48818 from Calinou/fix-script-editor-save-crash
Rémi Verschelde
2021-05-19
Merge pull request #48839 from akien-mga/ci-android-ndk-21.4.7075529
Rémi Verschelde
2021-05-19
CI: Install Android NDK 21.4.7075529
Rémi Verschelde
2021-05-19
Merge pull request #48836 from Chaosus/color_autocompletion_fix
Rémi Verschelde
2021-05-19
Show colored rects for autocompletion of Color constants in functions
Yuri Roubinsky
2021-05-19
Merge pull request #48833 from Pineapple/remove-pywin32-from-github-workflow
Rémi Verschelde
2021-05-19
Merge pull request #48831 from Faless/js/4.x_wasm_main_undef
Rémi Verschelde
2021-05-19
[HTML5] Fix GDNative compilation with emcc 2.0.19+
Fabio Alessandrelli
2021-05-19
Merge pull request #48814 from Calinou/viewport-use-nonzero-default-size
Rémi Verschelde
2021-05-19
pywin32 is no longer necessary for SCons install
Bartłomiej T. Listwon
2021-05-19
Fix ragdoll simulation when parent was readded to scene
Haoyu Qiu
2021-05-18
Merge pull request #42742 from madmiraal/fix-12215
Rémi Verschelde
2021-05-18
Fix crash when trying to save with no scenes and scripts open
Hugo Locurcio
2021-05-18
Merge pull request #48808 from aaronfranke/area-gravity
Rémi Verschelde
2021-05-18
Use a non-zero default size for SubViewports
Hugo Locurcio
2021-05-18
Merge pull request #48813 from Chaosus/shader_fix_codestyle_typo
Yuri Roubinsky
2021-05-18
Fix typo in shader_language.cpp
Yuri Roubinsky
2021-05-18
Area: Uncap the range for gravity and change the slider hints
Aaron Franke
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