Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-07-05 | Merge pull request #30321 from KoBeWi/underdup | Rémi Verschelde | |
Smarter node placement after duplicating | |||
2019-07-05 | Merge pull request #30316 from sparkart/master | Rémi Verschelde | |
Reparent selection without flattening | |||
2019-07-05 | Merge pull request #30327 from Calinou/editor-dim-window-quitting | Rémi Verschelde | |
Dim the editor window while it's quitting | |||
2019-07-05 | Merge pull request #30326 from Anutrix/replace-all-fix-for-now | Rémi Verschelde | |
Got replace-all working without breaking search | |||
2019-07-05 | Merge pull request #30325 from ↵ | Rémi Verschelde | |
LikeLakers2/scenetreedock-script-creation-bugfix-2 SceneTreeDock will reset the ScriptCreateDialog's inheritance base type whenever it opens the dialog | |||
2019-07-05 | Merge pull request #30319 from Calinou/editor-use-checkboxes | Rémi Verschelde | |
Use CheckBoxes in the editor instead of CheckButtons when applicable | |||
2019-07-05 | Merge pull request #30318 from bojidar-bg/28501-ysort-modulate | Rémi Verschelde | |
Ensure that nested YSort preserves intermediate modulate values | |||
2019-07-05 | Merge pull request #26674 from hunte922/master | Rémi Verschelde | |
Hide command prompt launched by OS.execute | |||
2019-07-05 | Merge pull request #30296 from neikeq/issue-30127 | Rémi Verschelde | |
Expose ResourceImporter to the scripting API | |||
2019-07-05 | Merge pull request #30332 from marcotc/docs-transform | Rémi Verschelde | |
Document constants in Transform/Transform2D | |||
2019-07-05 | Merge pull request #29744 from GodotExplorer/gdscript-completion-icons | Rémi Verschelde | |
Show icons for code completion options | |||
2019-07-05 | Merge pull request #30331 from mbrlabs/gles2-bool-fix | Rémi Verschelde | |
Prevent GLES2 bool uniforms from having a precision type set. | |||
2019-07-04 | Document constants in Transform/Transform2D | Marco Costa | |
2019-07-05 | Show icons for code completion options | Geequlim | |
2019-07-05 | Prevent GLES2 bool uniforms from having a precision type set. | Marcus Brummer | |
When setting the default precision type for uniforms (before compiling the shader) prevent boolean uniforms from having one set. Booleans can't have a precision type and on some Android devices this caused a compilation failure. Fixes #30317 | |||
2019-07-04 | Dim the editor window while it's quitting | Hugo Locurcio | |
This makes it clearer that the editor window is busy while it's quitting (which can take a while on slower PCs). This also makes it feel more responsive to user input. Note that the effect is only visible if "Interface > Editor > Quit Confirmation" is disabled in the Editor Settings, as the quit confirmation already makes the editor window dim while quitting. | |||
2019-07-05 | Got replace-all working without breaking search | unknown | |
2019-07-04 | SceneTreeDock will reset the ScriptCreateDialog's inheritance base type | LikeLakers2 | |
2019-07-04 | Smarter node placement after duplicating | Tomasz Chabora | |
2019-07-04 | Use CheckBoxes in the editor instead of CheckButtons when applicable | Hugo Locurcio | |
CheckButtons should only be used if toggling them has an immediate effect. Otherwise, CheckBoxes should be used. | |||
2019-07-04 | Ensure that nested YSort preserves intermediate modulate values | Bojidar Marinov | |
Fixes #28501 | |||
2019-07-04 | Expose ResourceImporter to the scripting API | Ignacio Etcheverry | |
Fixes #30127 | |||
2019-07-04 | Merge pull request #30263 from Faless/ws/wslay_pr | Rémi Verschelde | |
Use wslay as a WebSocket library | |||
2019-07-04 | Resolves Issue #30271 Reparent selection without flattening | Emmanuel Barroga | |
When reparenting a multi-selection via drag and drop, the hierarchy was flattened. This change resolves that issue. | |||
2019-07-04 | Hide command prompt launched by OS.execute | hoontee | |
Currently, the console appears when running OS.execute in an exported project, but not in the editor. This change prevents it from appearing in either. Only affects console applications. | |||
2019-07-04 | Optimize header reads (avoid extra allocs) | Fabio Alessandrelli | |
2019-07-04 | Godot addition to wslay, fixes MSVC build | Fabio Alessandrelli | |
2019-07-04 | Remove libwebsocket. No longer used, yay! | Fabio Alessandrelli | |
2019-07-04 | WebSocket module now uses wslay library. | Fabio Alessandrelli | |
Both client and server are supported on native builds (as usual). SSL server is still not supported, but will soon be possible with this new library. The API stays the same, we just need to work out potential issues due to this big library switch. | |||
2019-07-04 | Merge pull request #30049 from randall-fulton/docs/spatial-transform | Rémi Verschelde | |
Call out scaling in Spatial.translate docstring | |||
2019-07-04 | doc: Sync classref with current source | Rémi Verschelde | |
2019-07-04 | Merge pull request #30312 from akien-mga/filesystemdock-improve-duplicate-check | Rémi Verschelde | |
FileSystem dock: Improve duplicate check for directory paths | |||
2019-07-04 | Call out scaling in Spatial.translate docstring | Randall Fulton | |
This fixes issue #26938. | |||
2019-07-04 | FileSystem dock: Improve duplicate check for directory paths | Rémi Verschelde | |
Supersedes and closes #30225. | |||
2019-07-04 | Merge pull request #30232 from zwostein/fix-pulseaudio-channelmap | Rémi Verschelde | |
Explicitly set a channel map when initialising the Pulseaudio stream. | |||
2019-07-04 | Merge pull request #30300 from Calinou/remove-unused-default-theme-icons | Rémi Verschelde | |
Remove unused icons in the default theme | |||
2019-07-04 | Merge pull request #29626 from GodotExplorer/script_more_complete_info | Rémi Verschelde | |
More information for code completion options | |||
2019-07-04 | Parse more informations for code completion | Geequlim | |
2019-07-03 | Remove unused icons in the default theme | Hugo Locurcio | |
2019-07-03 | Merge pull request #30283 from Calinou/add-3d-gizmo-snapping | Rémi Verschelde | |
Implement snapping for most 3D gizmos | |||
2019-07-03 | Merge pull request #30294 from YeldhamDev/animationeditor_key_zero | Rémi Verschelde | |
Make easier to select keys that are at position 0 in AnimationPlayer editor | |||
2019-07-03 | Merge pull request #30293 from neikeq/issue-29734 | Rémi Verschelde | |
Mono: Fix Array IndexOutOfRangeException not being thrown | |||
2019-07-03 | Merge pull request #30292 from neikeq/android_fixes | Rémi Verschelde | |
Mono: Android build and shared libraries fixes | |||
2019-07-03 | Merge pull request #30290 from qarmin/tile_set_again | Rémi Verschelde | |
Fix crash with TileSet(again) | |||
2019-07-03 | Merge pull request #30289 from bojidar-bg/29586-class-name-constant | Rémi Verschelde | |
Fix inheriting from class_name messing up constants | |||
2019-07-03 | Merge pull request #30287 from bojidar-bg/8006-constants-trouble | Rémi Verschelde | |
Fix parsing of arguments in constant expressions | |||
2019-07-03 | Add TCP Server is_listening method | Fabio Alessandrelli | |
2019-07-03 | Add b64 to string helper in CryptoCore | Fabio Alessandrelli | |
2019-07-03 | Add sha1 functions to string (using new CryptoCore) | Fabio Alessandrelli | |
2019-07-03 | Merge pull request #30277 from akien-mga/scons-cppdefines | Rémi Verschelde | |
SCons: Use CPPDEFINES instead of CPPFLAGS for pre-processor defines |