Age | Commit message (Collapse) | Author |
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Fix profiler not updating on realtime
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Add missing NULL checks for add_child_below_node
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Invalid color picker values fixed
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Android platform dependent entry points for GDNative
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-Added ability to edit resources from built-in inspector (wip, needs testing and feedback)
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Fix order to register autoloads in-editor
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Prevent animation player crash
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Expose OS.get_ticks_usec()
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Add longer description to ViewportTexture doc
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[AnimationPlayer] Fix preview for both AnimatedSprite (2D and 3D)
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The build-solutions flag now forces editor mode.
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[DOCS] Builtin keywords because search is terribad
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Add a little to ViewportTexture docs
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[DOCS] TreeItem: Small fix for remove_child()
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[DOCS] InputEventMouseButton: Factor
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Fix property hint for ReflectionProbe extents
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[Pluginscript] Fix not working exports in editor
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Removed unused AudioServer::update function
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Fix Vector2 doc of floor, add ceil doc
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Fix path typo for editor def capitalize_properties
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Travis: Add Mono build on X11/GCC with tools
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Also make the coverity addon only applied to the static checks build job.
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Remove unused MinGW config, switch server build to gcc/tools.
Update COVERITY_SCAN_TOKEN's secure.
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Small improvement to solarized theme
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Import morph target names from glTF
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Tweak adaptative guideline and completion_background color
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Added some details in skeleton docs.
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Workaround for #19551.
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