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AgeCommit message (Expand)Author
2023-03-30Improve POT Generation dialogHaoyu Qiu
2023-03-30Hide internal settings from the classrefHaoyu Qiu
2023-03-30C#: Fix Array.AddRange index out of boundsRedwarx008
2023-03-30Project converter: Remove Tween properties/signals from renamesRémi Verschelde
2023-03-30Fixups to list handling in SceneReplicationConfigMai Lavelle
2023-03-30[X11] Fix layout bug in `keyboard_get_keycode_from_physical`Sabrehull
2023-03-30Don't allow selecting nodes without ownerkobewi
2023-03-30Fix typo in OpenXR pose orientation checkBastiaan Olij
2023-03-30GDScript: Fix false positive `REDUNDANT_AWAIT` warningDanil Alexeev
2023-03-30TileSet editor AtlasMergingDialog crash fixkleonc
2023-03-30Update GPUParticles2D/3D speed scale on ENTER_TREEBrian Long
2023-03-30Bump the target SDK version to 33 (Android 13)Fredia Huya-Kouadio
2023-03-30Add "filesRoot" path to Android provider paths xmllewiji
2023-03-30Configure maven central snapshot versions for the Godot Android libraryFredia Huya-Kouadio
2023-03-30Exposes the apply_floor_snap function to allow a snap to be made regardless o...fabriceci
2023-03-27Merge pull request #75397 from YuriSizov/4.0-cherrypicksYuri Sizov
2023-03-27Improve documentation of intVolTer
2023-03-27Use 8×8 default grid size for TextureRegion and 2D polygon editorsHugo Locurcio
2023-03-27Fix typos and inconsistencies in classrefHaoyu Qiu
2023-03-27More i18n improvementsHaoyu Qiu
2023-03-27Make Add Scene button the same height as scene tabsHaoyu Qiu
2023-03-27Fix height of subresource button in InspectorHaoyu Qiu
2023-03-27Fix `NodePath` subname index range documentationNinni Pipping
2023-03-27[ci/web] update mymindstorm/setup-emsdk to v12Unai Martinez-Corral
2023-03-27Remove disabled plugins from active pluginskobewi
2023-03-27Document how to use logarithm of base 10 with `log()`Hugo Locurcio
2023-03-27Fix "hides member" warnings in `csharp_script.cpp`Ninni Pipping
2023-03-27C#: Do not print errors about missing references to intentionally ignored mem...RedworkDE
2023-03-27Port robust signal (dis)connection to ShapeCast2DRicardo Buring
2023-03-27Fix collide_shape return typeRicardo Buring
2023-03-27Fix `AnimatedSprite2D` autoplay warningNinni Pipping
2023-03-27Improve documentation for Area monitor callbacks in `PhysicsServer3D`Ninni Pipping
2023-03-27Fix ResourceImporterLayeredTexture::import() high_quality typenikitalita
2023-03-27CanvasItem Fix ENTER_CANVAS / VISIBILITY_CHANGED notifications order when ent...kleonc
2023-03-27Make `Gradient` resort points on `reverse`Ninni Pipping
2023-03-27Fix "Download Project Source" for Web Editorator-dev
2023-03-27Fix some wrong descriptions in the docsRindbee
2023-03-27[Windows] Remove meta_mem update on keyup/keydown.bruvzg
2023-03-27Fix directory access when the running app has the `All files access` permissionFredia Huya-Kouadio
2023-03-27Fix get_drag_data not overridable in some Controlskobewi
2023-03-27Improve Color8 documentationHugo Locurcio
2023-03-27Open up bounds of `Shape3D.margin` to support other physics enginesMikael Hermansson
2023-03-27Change documentation of `Shape3D.margin` to reflect current situationMikael Hermansson
2023-03-27Fix typo in the type-safe examplesDipal Zambare
2023-03-27TileMapEditor Fix preview rendering and transform calculationskleonc
2023-03-27Fix ndc calculation for LinearSceneDepth VS node in GLES3Patrick
2023-03-27Fix `Array.slice()` rounding for `abs(step) != 1`Ninni Pipping
2023-03-27Fix agents with disabled avoidance getting added to avoidance simulationsmix8
2023-03-27XR: When an sRGB target is used, check hardware sRGB conversionBastiaan Olij
2023-03-27Fix GridMap signal "cell_size_changed" disconnect errorsmix8