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AgeCommit message (Expand)Author
2017-01-12Project setting to control node name casingRay Koopa
2017-01-12Implicit inheritance now defaults to Resource, will error for node scripts if...Juan Linietsky
2017-01-12Merge pull request #7506 from Faless/winver_unifRémi Verschelde
2017-01-12Improvements to scons defined WINVER/_WIN32_WINNTFabio Alessandrelli
2017-01-12made math functions inlnieJuan Linietsky
2017-01-12Merge pull request #7505 from Paulb23/theme_color_fixRémi Verschelde
2017-01-12Fix current script background colorPaulb23
2017-01-12Fix text editor theme saving and loadingPaulb23
2017-01-12Unify naming of blendshape / morphtarget into just "Blend Shape"Juan Linietsky
2017-01-12Added a list of signals to rename, this should become a header eventuallyJuan Linietsky
2017-01-12Renamed most signals so they refer to:Juan Linietsky
2017-01-12Made InputEvent use floating point coordinates.Juan Linietsky
2017-01-11More efficient iteration syntax, and range() is converted behind the scenes t...Juan Linietsky
2017-01-11Remove libmpcdec bundled lib, no longer usedRémi Verschelde
2017-01-11Dehardcode version major in editor settingsRémi Verschelde
2017-01-11Proper inheritance checking when requesting theem resourcesJuan Linietsky
2017-01-11removed stray hashJuan Linietsky
2017-01-11Editor settings file is now versionedJuan Linietsky
2017-01-11Added a BACK notification besides QUIT, so they go in separate channels.Juan Linietsky
2017-01-11using VariantParser to parse engine.cfgJuan Linietsky
2017-01-11Merge pull request #6930 from bojidar-bg/gdscript-export-array-hintRémi Verschelde
2017-01-11Add information about dev communication channelsRémi Verschelde
2017-01-11remove shorteners for server types in scriptJuan Linietsky
2017-01-11fix code generation so it generates Transform2D instead of Matrix32Juan Linietsky
2017-01-11Both Array and Dictionary are always in shared mode (removed copy on write).Juan Linietsky
2017-01-11Merge pull request #7093 from bojidar-bg/named-colorsRémi Verschelde
2017-01-11Type renames:Juan Linietsky
2017-01-10Merge pull request #7426 from m4nu3lf/bugfix/physicsJuan Linietsky
2017-01-10Merge pull request #7445 from tagcup/2d_math_fixesJuan Linietsky
2017-01-10Merge pull request #7438 from tagcup/matrix3_rotate_fixJuan Linietsky
2017-01-10It is now possible to name layers of different kinds!Juan Linietsky
2017-01-10uses the global thread to protect the instacnes map in GDScript, closes #4615Juan Linietsky
2017-01-10- _ready() callback only happens once now, if you want to receive it again, u...Juan Linietsky
2017-01-10Merge pull request #7493 from neikeq/pr-mingw-bitsRémi Verschelde
2017-01-10Various corrections in 2D math.Ferenc Arn
2017-01-10Detect bits when building with MinGWIgnacio Etcheverry
2017-01-10Merge pull request #7492 from lonesurvivor/filesystem-dockRémi Verschelde
2017-01-10FileSystemDock: Collapse folders by default, add context menu with "Expand al...lonesurvivor
2017-01-10Merge pull request #7491 from BastiaanOlij/tools-no-fixesRémi Verschelde
2017-01-10Merge pull request #7490 from touilleMan/issue-7481Rémi Verschelde
2017-01-10Merge pull request #7482 from volzhs/modulate-colorRémi Verschelde
2017-01-10Merge pull request #7462 from karroffel/error_codeRémi Verschelde
2017-01-10Merge pull request #7425 from lonesurvivor/masterRémi Verschelde
2017-01-10Few small fixes so tools=no and target=release compilesBastiaanOlij
2017-01-10Remove deprecated Vector2.floorf methodEmmanuel Leblond
2017-01-10Removed the set_child_rect() in AcceptDialog. AcceptDialog now works as a con...Juan Linietsky
2017-01-10Groundbreaking!! Godot resources can now be flagged to be local to the scene ...Juan Linietsky
2017-01-09Issue template: warn about known unstabilityRémi Verschelde
2017-01-09-Translation text will change automatically for in-game buttons, labels, poup...Juan Linietsky
2017-01-09-All types have editable script now in propertiesJuan Linietsky