Age | Commit message (Expand) | Author |
2017-01-12 | Project setting to control node name casing | Ray Koopa |
2017-01-12 | Implicit inheritance now defaults to Resource, will error for node scripts if... | Juan Linietsky |
2017-01-12 | Merge pull request #7506 from Faless/winver_unif | Rémi Verschelde |
2017-01-12 | Improvements to scons defined WINVER/_WIN32_WINNT | Fabio Alessandrelli |
2017-01-12 | made math functions inlnie | Juan Linietsky |
2017-01-12 | Merge pull request #7505 from Paulb23/theme_color_fix | Rémi Verschelde |
2017-01-12 | Fix current script background color | Paulb23 |
2017-01-12 | Fix text editor theme saving and loading | Paulb23 |
2017-01-12 | Unify naming of blendshape / morphtarget into just "Blend Shape" | Juan Linietsky |
2017-01-12 | Added a list of signals to rename, this should become a header eventually | Juan Linietsky |
2017-01-12 | Renamed most signals so they refer to: | Juan Linietsky |
2017-01-12 | Made InputEvent use floating point coordinates. | Juan Linietsky |
2017-01-11 | More efficient iteration syntax, and range() is converted behind the scenes t... | Juan Linietsky |
2017-01-11 | Remove libmpcdec bundled lib, no longer used | Rémi Verschelde |
2017-01-11 | Dehardcode version major in editor settings | Rémi Verschelde |
2017-01-11 | Proper inheritance checking when requesting theem resources | Juan Linietsky |
2017-01-11 | removed stray hash | Juan Linietsky |
2017-01-11 | Editor settings file is now versioned | Juan Linietsky |
2017-01-11 | Added a BACK notification besides QUIT, so they go in separate channels. | Juan Linietsky |
2017-01-11 | using VariantParser to parse engine.cfg | Juan Linietsky |
2017-01-11 | Merge pull request #6930 from bojidar-bg/gdscript-export-array-hint | Rémi Verschelde |
2017-01-11 | Add information about dev communication channels | Rémi Verschelde |
2017-01-11 | remove shorteners for server types in script | Juan Linietsky |
2017-01-11 | fix code generation so it generates Transform2D instead of Matrix32 | Juan Linietsky |
2017-01-11 | Both Array and Dictionary are always in shared mode (removed copy on write). | Juan Linietsky |
2017-01-11 | Merge pull request #7093 from bojidar-bg/named-colors | Rémi Verschelde |
2017-01-11 | Type renames: | Juan Linietsky |
2017-01-10 | Merge pull request #7426 from m4nu3lf/bugfix/physics | Juan Linietsky |
2017-01-10 | Merge pull request #7445 from tagcup/2d_math_fixes | Juan Linietsky |
2017-01-10 | Merge pull request #7438 from tagcup/matrix3_rotate_fix | Juan Linietsky |
2017-01-10 | It is now possible to name layers of different kinds! | Juan Linietsky |
2017-01-10 | uses the global thread to protect the instacnes map in GDScript, closes #4615 | Juan Linietsky |
2017-01-10 | - _ready() callback only happens once now, if you want to receive it again, u... | Juan Linietsky |
2017-01-10 | Merge pull request #7493 from neikeq/pr-mingw-bits | Rémi Verschelde |
2017-01-10 | Various corrections in 2D math. | Ferenc Arn |
2017-01-10 | Detect bits when building with MinGW | Ignacio Etcheverry |
2017-01-10 | Merge pull request #7492 from lonesurvivor/filesystem-dock | Rémi Verschelde |
2017-01-10 | FileSystemDock: Collapse folders by default, add context menu with "Expand al... | lonesurvivor |
2017-01-10 | Merge pull request #7491 from BastiaanOlij/tools-no-fixes | Rémi Verschelde |
2017-01-10 | Merge pull request #7490 from touilleMan/issue-7481 | Rémi Verschelde |
2017-01-10 | Merge pull request #7482 from volzhs/modulate-color | Rémi Verschelde |
2017-01-10 | Merge pull request #7462 from karroffel/error_code | Rémi Verschelde |
2017-01-10 | Merge pull request #7425 from lonesurvivor/master | Rémi Verschelde |
2017-01-10 | Few small fixes so tools=no and target=release compiles | BastiaanOlij |
2017-01-10 | Remove deprecated Vector2.floorf method | Emmanuel Leblond |
2017-01-10 | Removed the set_child_rect() in AcceptDialog. AcceptDialog now works as a con... | Juan Linietsky |
2017-01-10 | Groundbreaking!! Godot resources can now be flagged to be local to the scene ... | Juan Linietsky |
2017-01-09 | Issue template: warn about known unstability | Rémi Verschelde |
2017-01-09 | -Translation text will change automatically for in-game buttons, labels, poup... | Juan Linietsky |
2017-01-09 | -All types have editable script now in properties | Juan Linietsky |