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AgeCommit message (Expand)Author
2014-04-03Make secondary handle 50% transparent in Path editor to distinguish frommarynate
2014-04-03Add close curve icon source imagemarynate
2014-04-03Add close curve iconmarynate
2014-04-03Move point in Path2D edtitor now respect snap configure; Press Alt whenmarynate
2014-04-03Use shift for control point in Paht2D editor (to be consistent with Path editor)marynate
2014-04-03Fixed delete path2d node will crash editormarynate
2014-04-03Fix #244 no path2d handles visiblemarynate
2014-04-02Fix #240 TouchScreenButton release signal is not validmarynate
2014-04-01Add Matrix3::get_scale() bindingmarynate
2014-04-01Space to toggle maximize viewportmarynate
2014-04-01Add hotkey for switching viewportsmarynate
2014-04-01Hold shift to speedup pan/zoom in maya navigation schememarynate
2014-04-01Keep selection from been cleared when navigating in 3d viewportmarynate
2014-04-01Fix bug in 3d navigation scheme selection; Add modo navigation schememarynate
2014-04-01Disable transform operation when navigationmarynate
2014-04-01Add maya style navigation scheme to 3d vieewportmarynate
2014-03-31Add anchor options "Center"sanikoyes
2014-03-31Lift Godot GLView update frequency from 30 to 60marynate
2014-03-29Fix Variant vector2/vecotor3 multiply bugmarynate
2014-03-27Remove auto-generated doc_data_compressed.hHilton Medeiros
2014-03-27Add display/resizable to project setting to prevent windwo from resizingmarynate
2014-03-27Ignore doc_data_compressed.hHilton Medeiros
2014-03-24Implement thread id in windows platformsanikoyes
2014-03-19fix atlas texture algosanikoyes
2014-03-19fix a mistakesanikoyes
2014-03-19fix render sprite used atlas texture position errorsanikoyes
2014-03-18Add possibility to limit frame to main loop (application/target_fps)marynate
2014-03-17Set multi-jobs build option defaul to nomarynate
2014-03-15Fixed #173 #157 When CollisionShape2D deleted, parent CollisionObject should ...marynate
2014-03-13Merge pull request #198 from gamedevsam/masterreduz
2014-03-14Fixing compile error related to missing return value from input.cppSamuel Batista
2014-03-13Update GodotLib.javareduz
2014-03-13Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2014-03-13-fix bug in cache for atlas import/exportJuan Linietsky
2014-03-13fix enter keysanikoyes
2014-03-13fix android can't input unicode characterssanikoyes
2014-03-12Merge pull request #168 from mogemimi/fix/empty-bodyreduz
2014-03-12Merge pull request #169 from bibby/makedocreduz
2014-03-12Merge pull request #170 from mutantgames/master.forkreduz
2014-03-12Merge pull request #175 from MysticTreeGames/masterreduz
2014-03-12Merge pull request #187 from marynate/PR-fix-windows-utf8reduz
2014-03-12Merge pull request #189 from sanikoyes/hotfix-imereduz
2014-03-12Merge pull request #188 from marynate/PR-fix-compression-returnreduz
2014-03-12Merge pull request #192 from sanikoyes/hotfix-android-text-inputreduz
2014-03-12fix android input doe's not work(line edit/text edit)sanikoyes
2014-03-11export a unicode font may crash because chunks out of range...sanikoyes
2014-03-11fixed editor NodePath propertysanikoyes
2014-03-11fix gdscript path parse errorsanikoyes
2014-03-11fix-multi-char-ime-input-chinesesanikoyes
2014-03-11Fix Compression bug: wrong premature return.marynate