Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-05-13 | Merge pull request #38693 from madmiraal/update-world-direct_space_state-doc | Max Hilbrunner | |
Make it clear that PhysicsDirectSpaceState is only available from within _physics_process(). | |||
2020-05-12 | Merge pull request #37099 from Faless/js/debugger_4.0 | Rémi Verschelde | |
WebSocket profiler for HTML5 platform [4.0] | |||
2020-05-12 | Merge pull request #38655 from ↵ | Rémi Verschelde | |
ice-blaze/minimap-shifted-selection-by-one-line#38532 Fix minimap selection offset | |||
2020-05-12 | Add WebSocket debugger, use it for Javascript. | Fabio Alessandrelli | |
2020-05-12 | Support multiple debug protocols. | Fabio Alessandrelli | |
2020-05-12 | Add support for multiple RemoteDebuggerPeer(s). | Fabio Alessandrelli | |
It is now possible to register protocol handlers (default tcp://) to support additional debugging communication layers (e.g. websocket). | |||
2020-05-12 | Make it clear that PhysicsDirectSpaceState is only available from | Marcel Admiraal | |
within _physics_process(). | |||
2020-05-12 | Merge pull request #32848 from ↵ | Rémi Verschelde | |
RevoluPowered/feature/compilation-database-support Compilation database support - clang, gcc, mingw | |||
2020-05-12 | Added compilation database support for clang and gcc | RevoluPowered | |
This tool is originally from mongodb. - Updated CPPSUFFIXES to use scons suffixes - objective-c files will also be loaded into the compilation database where the compiler / tooling is available to compile the files. Known limitations: - This will not work with msvc as your compiler. | |||
2020-05-12 | Remove WebSocket defaults from project settings. | Fabio Alessandrelli | |
Can be manually set, let's not pollute them further. Should also be done for WebRTC. | |||
2020-05-12 | Merge pull request #38691 from madmiraal/fix-eq-uninitialised-warning | Rémi Verschelde | |
Silence EQ::Band::c1, c2 and c3 may be used uninitialized warnings. | |||
2020-05-12 | Merge pull request #38689 from Calinou/rename-ssl-certificate-setting | Rémi Verschelde | |
Rename SSL certificate bundle setting to clarify the "overriding" aspect | |||
2020-05-12 | Merge pull request #38690 from qarmin/fix_leak_2 | Rémi Verschelde | |
Fixes memory leak with lightmap part 2 | |||
2020-05-12 | Silence EQ::Band::c1, c2 and c3 may be used uninitialized warnings. | Marcel Admiraal | |
2020-05-12 | Merge pull request #38688 from Calinou/gitattributes-tza-binary | Rémi Verschelde | |
Mark `*.tza` files as binary in `.gitattributes` for old Git versions | |||
2020-05-12 | Rename SSL certificate bundle setting to clarify the "overriding" aspect | Hugo Locurcio | |
This closes https://github.com/godotengine/godot-docs/issues/2531. | |||
2020-05-12 | Fixes memory leak with lightmap part 2 | qarmin | |
2020-05-12 | doc: Sync classref with current source | Rémi Verschelde | |
Adds API changes from the new GPU lightmapper. | |||
2020-05-12 | Merge pull request #38687 from Calinou/tweak-editor-icons-readme | Rémi Verschelde | |
Update the editor icons README to remove outdated information | |||
2020-05-12 | Merge pull request #38661 from Ashesh3/patch-1 | Rémi Verschelde | |
Better file naming for AppVeyor artifacts | |||
2020-05-12 | Mark `*.tza` files as binary in `.gitattributes` for old Git versions | Hugo Locurcio | |
This prevents `thirdparty/oidn/weights/rtlightmap_hdr.tza` from always being considered as modified when using an old Git version (such as the one on Ubuntu 16.04). | |||
2020-05-12 | Update the editor icons README to remove outdated information | Hugo Locurcio | |
This closes #38684. | |||
2020-05-11 | Merge pull request #38635 from Calinou/tilemap-rename-ysort-index | Rémi Verschelde | |
Rename various TileMap methods/properties for clarity and consistency | |||
2020-05-11 | Merge pull request #38677 from Calinou/tweak-post-import-script-message | Rémi Verschelde | |
Tweak the error message displayed when a post-import script fails | |||
2020-05-11 | Merge pull request #38676 from qarmin/fix_leak_lightmaps | Rémi Verschelde | |
Fix memory leak with light maps | |||
2020-05-11 | Tweak the error message displayd when a post-import script fails | Hugo Locurcio | |
See #38662. | |||
2020-05-11 | Fix memory leak with light maps | qarmin | |
2020-05-11 | Merge pull request #38672 from madmiraal/fix-physicsw-warning | Rémi Verschelde | |
Fix 'physicsw' may be used uninitialized warning in csg_shape.cpp | |||
2020-05-11 | Merge pull request #38670 from Faless/js/fix_dummy_renderer_after_lightmapper | Rémi Verschelde | |
Fix DummyRenderer after new lightmapper merge. | |||
2020-05-11 | Fix DummyRenderer after new lightmapper merge. | Fabio Alessandrelli | |
2020-05-11 | Better file naming for AppVeyor artifacts | Ashesh3 | |
This builds upon https://github.com/godotengine/godot/pull/38625 and improves the file name format as mentioned in https://github.com/godotengine/godot/pull/38189#issuecomment-626585363 The resulting file stored has the name `godot.windows.opt.tools.64-$(VERSION_HASH).zip` where `VERSION_HASH` is obtained from `it rev-parse --short=9 HEAD` , the zip file contains the built exe file. | |||
2020-05-11 | Merge pull request #38663 from akien-mga/thirdparty-new-lightmapper | Rémi Verschelde | |
thirdparty: Cleanup after #38386, document provenance and copyright | |||
2020-05-11 | thirdparty: Cleanup after #38386, document provenance and copyright | Rémi Verschelde | |
Also renamed `delaunay.h` to `delaunay_2d.h` to match the class name. | |||
2020-05-11 | Merge pull request #38386 from reduz/new-lightmapper | Rémi Verschelde | |
New GPU lightmapper | |||
2020-05-11 | Fix 'physicsw' may be used uninitialized warning in csg_shape.cpp | Marcel Admiraal | |
2020-05-11 | doc: Sync classref with current source | Rémi Verschelde | |
2020-05-11 | Merge pull request #38587 from Faless/js/improvements | Rémi Verschelde | |
DisplayServerJavaScript, improvements to HTML5 build (still dummy renderer). | |||
2020-05-11 | Merge pull request #38592 from Calinou/debugger-error-warning-icon | Rémi Verschelde | |
Use a different icon for the debugger tab with both warnings and errors | |||
2020-05-11 | Merge pull request #38594 from Calinou/rename-clear-script-action | Rémi Verschelde | |
Rename the Clear Script editor action to Detach Script | |||
2020-05-11 | Merge pull request #38631 from Calinou/editor-log-selection-color-theme | Rémi Verschelde | |
Tweak the editor log selection color to match the current editor theme | |||
2020-05-11 | Merge pull request #38625 from Ashesh3/patch-1 | Rémi Verschelde | |
Store build as artifact in appveyor | |||
2020-05-11 | Merge pull request #38656 from akien-mga/controllerdb-readd-default-android | Rémi Verschelde | |
Input: Readd 'Default Android Gamepad' magic binding | |||
2020-05-11 | Merge pull request #38491 from eduardonunesp/input-line-osx-selection | Rémi Verschelde | |
Using the common behaviour when use command+shift on text line for osx | |||
2020-05-11 | Input: Readd 'Default Android Gamepad' magic binding | Rémi Verschelde | |
Removed by mistake in #38292 like the Windows `__XINPUT_DEVICE__`, this magic binding is referenced directly in our code. | |||
2020-05-11 | Merge pull request #31938 from KoBeWi/a_welcome_lag | Rémi Verschelde | |
Fix VisibilityEnabler2D behavior on start | |||
2020-05-11 | Using the common behaviour when use command+shift on text line for osx | Eduardo Nunes Pereira | |
* On press left+command+shift or right+command+shift it should behave like shift+home or shift+end and select the text * Using home and end events as reference | |||
2020-05-11 | Merge pull request #38638 from pepegadeveloper123/mono_inherited_scene_bug | Rémi Verschelde | |
Fix inherited C# scene not inheriting parent's fields | |||
2020-05-11 | Merge pull request #38650 from neikeq/dotnet-cli-support | Rémi Verschelde | |
C#: Support for building with the dotnet CLI | |||
2020-05-11 | Fix minimap selection offset | etienne.frank | |
The minimap selection was shifted of 1 line too late. | |||
2020-05-11 | C#: Support for building with the dotnet CLI | Ignacio Etcheverry | |
By adding a reference to the 'Microsoft.NETFramework.ReferenceAssemblies' nuget package, we can build projects targeting .NET Framework with the dotnet CLI. By referencing this package we also don't need to install Mono on Linux/macOS or .NET Framework on Windows, as the assemblies are taken from the package. |