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2022-08-08Merge pull request #63925 from YeldhamDev/window_fixesRémi Verschelde
2022-08-08Merge pull request #63980 from lawrnce/bugfix-ios-exportRémi Verschelde
2022-08-08Merge pull request #64093 from nathanfranke/shader-capitalizeRémi Verschelde
2022-08-08Merge pull request #62547 from clayjohn/ref_vec_pbrRémi Verschelde
2022-08-08Merge pull request #62571 from Calinou/gpuparticlescollisionsdf3d-add-bake-maskRémi Verschelde
2022-08-08Merge pull request #63926 from CristianoSimao/patch-1Rémi Verschelde
2022-08-08capitalize shader uniform groupsNathan Franke
2022-08-08doc: Clarify `MultiMesh.set_instance_color` re: white albedo colorCristiano Simao
If the user does not set the albedo color to pure white, then the multiplication with a value different from 1 will produce modulated colors. Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2022-08-08Merge pull request #64050 from pulawskig/masterRémi Verschelde
2022-08-08Merge pull request #64085 from raulsntos/fix-rider-checkRémi Verschelde
2022-08-08Merge pull request #64046 from ↵Rémi Verschelde
AntonioDell/bugfix/63715-infer-preloaded-const-types
2022-08-08Merge pull request #64068 from DarkKilauea/fix-region-travel-costRémi Verschelde
2022-08-08Avoid paths with invalid characters in `IsRider`Raul Santos
2022-08-07Merge pull request #64075 from raulsntos/csharp-doc-fixesRémi Verschelde
Various fixes to C# documentation
2022-08-07Fix typo when setting NavigationRegion travel_costJosh Jones
2022-08-07Various fixes to C# documentationRaul Santos
2022-08-07Merge pull request #62454 from Geometror/reflect-refract-vec2-vec4Rémi Verschelde
Allow for vec2/vec4 to be used in reflect and refract
2022-08-07Allow vec2 and vec4 for reflect and refractHendrik Brucker
2022-08-07Merge pull request #64045 from ↵Rémi Verschelde
touilleMan/gdextension-ObjectID-in-native_structures
2022-08-07fix(gdscript): Infer type from preload constAntonio Dell'Annunziata
When resolving the type of the attribute from the variant, the result_type.kind was overritten for no reason. It is assumed that this only needs to be done, if the variant value is not valid to have any kind here. Solves #63715
2022-08-07Merge pull request #63919 from Faless/scons/4.x_easy_depsRémi Verschelde
2022-08-07Merge pull request #64027 from Geometror/add-vector4-testsRémi Verschelde
2022-08-07Merge pull request #64049 from Faless/mp/4.x_repl_editor_cleanupRémi Verschelde
2022-08-07Merge pull request #62089 from Step-an/add_drag_and_drop_to_EditorPropertyPathRémi Verschelde
2022-08-07Merge pull request #58494 from rcorre/recent-projectsRémi Verschelde
2022-08-07Fix axis snapping of CollisionPolygon2d's newly created vertexGrzegorz Puławski
2022-08-07[MP] Cleanup and fixes for replication plugin.Fabio Alessandrelli
- Remove dead code. - Fix "Add from path" adding the wrong string when targeting root node.
2022-08-07Merge pull request #64047 from Faless/ws/4.x_no_emwsFabio Alessandrelli
[Websocket] Remove dummy JS server implemenation.
2022-08-07Migrate project list to separate config file.Ryan Roden-Corrent
Storing the project/favorites list in the EditorSettings makes it difficult to version-control your editor configuration, as the file will continually change as you open new projects. It also means a configuration can't be shared across machines, as they might not have the same projects or file layout. Now the project list is stored in $godot_data_dir/projects.cfg. Each path is a section, which has a boolean favorite value. If the new config does not exist, the editor attempts to migrate legacy EditorSettings-based configuration to the new file. Fixes godotengine/godot-proposals#1637.
2022-08-07[Websocket] Remove dummy JS server implemenation.Fabio Alessandrelli
It does nothing but printing errors (only websocket client is available in browsers), so we might as well return null when you instantiate it.
2022-08-07Expose ObjectID among the native structure in GDExtensionEmmanuel Leblond
2022-08-07Vector4/Vector4i: Add missing methods, tests and fix change of sign operatorHendrik Brucker
2022-08-07Merge pull request #61893 from Calinou/light3d-add-shadow-opacityRémi Verschelde
Add a shadow opacity property to Light3D
2022-08-07Merge pull request #64028 from timothyqiu/input-event-boolRémi Verschelde
Use `%s` for bool value in vformat
2022-08-07Add a shadow opacity property to Light3DHugo Locurcio
This can be used to make shadows translucent for a specific light. The light distance fade system also uses this to smoothly fade the shadow when the light fade transition distance is greater than 0.
2022-08-07Merge pull request #64025 from kleonc/filesystem-dock-rename-crash-fixRémi Verschelde
`FileSystemDock` Fix crash when renaming a file in split mode
2022-08-07Merge pull request #64031 from Calinou/doc-httprequest-no-bold-refRémi Verschelde
Fix broken rST reference in HTTPClient documentation
2022-08-07Fix broken rST reference in HTTPClient documentationHugo Locurcio
References in reStructuredText cannot be located within bold/italic text. This caused the online class reference to have the `:ref:` text written as-is.
2022-08-07Use %s for bool value in vformatHaoyu Qiu
2022-08-07`FileSystemDock` Fix crash when renaming a file in split modekleonc
2022-08-06Merge pull request #60299 from Calinou/editor-vram-compress-pc-improve-warningRémi Verschelde
2022-08-06Merge pull request #60567 from Geometror/make-unique-recursiveRémi Verschelde
2022-08-06Merge pull request #63361 from KoBeWi/floorf_lolRémi Verschelde
2022-08-06Merge pull request #60924 from KoBeWi/derpRémi Verschelde
2022-08-06Restore old lerp() behavior and add lerpf()kobewi
2022-08-06Add "Make Unique (Recursive)" to resource picker, simplify "Make Unique"Hendrik Brucker
2022-08-06Merge pull request #60843 from hoontee/CSG3Rémi Verschelde
Add `TorusMesh`
2022-08-06Merge pull request #63992 from qarmin/check_also_GLES3Rémi Verschelde
Test also GLES3 in CI
2022-08-06Check also GLES3 in CIRafał Mikrut
2022-08-06Merge pull request #63985 from raulsntos/convert-rpc-attribute-csharpRémi Verschelde
RPC improvements to the conversion tool