Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-09-20 | Merge pull request #32173 from Calinou/improve-3d-light-gizmos | Rémi Verschelde | |
Improve the 3D light gizmos | |||
2019-09-20 | Merge pull request #32150 from luzpaz/typos | Rémi Verschelde | |
Fix misc. source comment typos | |||
2019-09-20 | Merge pull request #32220 from KoBeWi/them_overrides | Rémi Verschelde | |
Load overrides if getting style from current class | |||
2019-09-20 | Merge pull request #32207 from Calinou/improve-inspector-folding-appearance | Rémi Verschelde | |
Improve folding appearance in the editor inspector | |||
2019-09-20 | Load overrides if getting style from current class | Tomasz Chabora | |
2019-09-19 | Improve folding appearance in the editor inspector | Hugo Locurcio | |
The arrow is now displayed at the left to be consistent with other places where folding is used. The arrow icons used are now consistent with the rest of the editor. The `arrow_up` icon is no longer used anywhere, so it was removed. Additional spacing was also added for a better visual appearance. | |||
2019-09-19 | Fix misc. source comment typos | luz.paz | |
Found using `codespell -q 3 -S ./thirdparty,*.po -L ang,ba,cas,dof,doubleclick,fave,hist,leapyear,lod,nd,numer,ois,paket,seeked,sinc,switchs,te,uint -D ~/Projects/codespell/codespell_lib/data/dictionary.txt ` | |||
2019-09-19 | Merge pull request #31964 from nekomatata/fix-animation-player-error | Rémi Verschelde | |
Fixed switching back to AnimationPlayerEditor with empty animation list | |||
2019-09-19 | Merge pull request #31921 from bojidar-bg/28978-uninitialized-array-value | Rémi Verschelde | |
Fix uninitialized arrays and dictionaries retaining value | |||
2019-09-19 | Merge pull request #31919 from m4gr3d/use_aar_for_custom_build | Rémi Verschelde | |
Leverage Android archive (AAR) file for Godot custom build | |||
2019-09-19 | Merge pull request #32174 from Calinou/2d-editor-display-zoom | Rémi Verschelde | |
Display the current zoom percentage in the 2D editor | |||
2019-09-19 | Merge pull request #32153 from Calinou/doc-improve-image-get-pixel | Rémi Verschelde | |
Improve the `Image.get_pixel()` and `Image.get_pixelv()` documentation | |||
2019-09-19 | Merge pull request #32151 from Calinou/improve-custom-cursor-documentation | Rémi Verschelde | |
Mention more caveats for custom mouse cursors in the documentation | |||
2019-09-19 | Merge pull request #32100 from SaracenOne/gdscript_parent_const_types | Rémi Verschelde | |
Fix const deceleration for inherited scripts above immediate parent | |||
2019-09-19 | Merge pull request #32004 from raphael10241024/fix_shader_uniform | Rémi Verschelde | |
Fix gles3 shader uniform vec3 error | |||
2019-09-19 | Merge pull request #31985 from nekomatata/fix-builtin-script-resource | Rémi Verschelde | |
Fixed resource loading when editing built-in script from resource | |||
2019-09-19 | Merge pull request #31961 from YeldhamDev/info_messages | Rémi Verschelde | |
Add informational messages to various editors | |||
2019-09-19 | Merge pull request #31934 from mitchcurtis/28187 | Rémi Verschelde | |
Produce an error when a class has the same name as a Singleton | |||
2019-09-19 | Merge pull request #31904 from byfron/styleboxflag_uvcoords | Rémi Verschelde | |
Computes UV coordinates of the canvas_item vertices of StyleBoxFlat | |||
2019-09-19 | Merge pull request #31202 from azagaya/light-data | Rémi Verschelde | |
Create shadow_vec for altering shadow computation | |||
2019-09-19 | Merge pull request #31188 from codecustard/LineEdit_disable_shortcuts | Rémi Verschelde | |
Add Ability to Enable/Disable Shortcuts and Selection for LineEdit/TextEdit | |||
2019-09-19 | Merge pull request #31142 from mitchcurtis/assert-message | Rémi Verschelde | |
GDScript: add an optional message parameter to assert() | |||
2019-09-19 | Merge pull request #32019 from RevoluPowered/feature/implement-pbr-materials | Rémi Verschelde | |
FBX Importer - Maya material PBR path is read properly now | |||
2019-09-19 | Merge pull request #31997 from ↵ | Rémi Verschelde | |
RevoluPowered/feature/fix-blend-shape-disappearing Fixed blend shapes disappearing in FBX Importer | |||
2019-09-19 | Implemented maya stingray support | RevoluPowered | |
2019-09-19 | Implemented basic texture mapping for PBR material definitions | RevoluPowered | |
This reads materials properly from Maya and expands on existing functionality to make this work properly. aiTextureType_SHININESS no longer used as not appropriate for PBR texture as it is legacy. This fix will be also present in assimp soon. | |||
2019-09-19 | Fixed blend shapes disappearing | RevoluPowered | |
Co-authored-by: K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com> | |||
2019-09-18 | Merge pull request #32191 from Chaosus/fix_typos | Yuri Roubinsky | |
Some formatting fixes in visual_shader_nodes.cpp | |||
2019-09-18 | Some formatting fixes in visual_shader_nodes.cpp | Yuri Rou | |
2019-09-17 | Merge pull request #32096 from Eoin-ONeill-Yokai/bug32089 | Michael Alexsander Silva Dias | |
Fix RichTextLabel Sanitization Runtime Error | |||
2019-09-17 | Display the current zoom percentage in the 2D editor | Hugo Locurcio | |
This makes it possible for the user to know precisely the current zoom level. The zoom percentage can be clicked to reset it to 100% (similar to Firefox). | |||
2019-09-17 | Merge pull request #32176 from Faless/js/fix_export_js | Fabio Alessandrelli | |
Fix HTML5 export after #30864 | |||
2019-09-17 | Implement shader array support for varyings (#30925) | Yuri Roubinsky | |
Implement shader array support for varyings | |||
2019-09-17 | Improve the 3D light gizmos | Hugo Locurcio | |
OmniLight and SpotLight gizmos were tweaked to better represent their depth in the 3D world. The default light gizmo color was changed to match the gizmo icon color closely. | |||
2019-09-16 | Merge pull request #32161 from Chaosus/fix_rect | Ignacio Roldán Etcheverry | |
[Mono] Corrected rectangle intersection | |||
2019-09-16 | [Mono] Corrected rectangle intersection | Chaosus89 | |
2019-09-15 | Improve the `Image.get_pixel()` and `Image.get_pixelv()` documentation | Hugo Locurcio | |
2019-09-15 | Mention more caveats for custom mouse cursors in the documentation | Hugo Locurcio | |
See #32147 and #32148. | |||
2019-09-14 | Implement shader array support for varyings | Chaosus | |
2019-09-14 | Fix HTML5 export after #30864 | Fabio Alessandrelli | |
2019-09-11 | Fix Sanitization Bug | Eoin O'Neill | |
From issue #32089 -- I messed up the property hints by putting them in the wrong location. Should be working as intended now. | |||
2019-09-11 | GDScript: add an optional message parameter to assert() | Mitch Curtis | |
Before this patch, assert() only took the condition to assert on: assert(item_data) Now, it can optionally take a string that will be printed upon failure: assert(item_data, item_name + " has no item data in ItemDatabase") This makes it easier to immediately see what the issue is by being able to write informative failure messages. Thanks to @wiped1 for sharing their patch, upon which this is based. Closes #17082 | |||
2019-09-11 | Allow for constant deceleration to be detected inherited scripts above the ↵ | Saracen | |
immediate parent. | |||
2019-09-08 | Merge pull request #32045 from neikeq/fix-cannot-create-mono-log-file | Rémi Verschelde | |
Mono: Fix unable to create log file due to str_format bug | |||
2019-09-08 | Mono: Fix unable to create log file due to str_format bug | Ignacio Etcheverry | |
2019-09-07 | Merge pull request #31993 from Calinou/improve-string-humanize-size | Fabio Alessandrelli | |
Improve the `String::humanize_size()` method | |||
2019-09-07 | Merge pull request #32022 from neikeq/fix-mono-export-windows-backslash | Ignacio Roldán Etcheverry | |
Mono: Fix PCK assembly paths when exporting from Windows | |||
2019-09-07 | Merge pull request #32023 from neikeq/issue-31854 | Ignacio Roldán Etcheverry | |
Fix missing method for internal_MonoWindowsInstallRoot | |||
2019-09-07 | Fixed resource loading when editing built-in script from resource | PouleyKetchoupp | |
Fixes #27380 | |||
2019-09-07 | Add Ability to Enable/Disable Shortcuts for LineEdit/TextEdit | Emmanuel Barroga | |
This PR adds the ability to enable/disable shortcut keys and selection for LineEdit/TextEdit. It also updates the context menu when you disable/enable the shortcut keys or selection. |