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godot-fmod
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Godot with FMOD integration
RayHammer
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Author
2021-01-04
doc: Sync classref with current source
Rémi Verschelde
2021-01-04
fix inconsistent normal map shader variable naming
Hendrik Brucker
2021-01-04
Fix odd newline in `EditorLog::add_message()`
Danil Alexeev
2021-01-04
Merge pull request #44905 from EricEzaM/PR/popup-menu-item-highlight-fix
Rémi Verschelde
2021-01-04
Merge pull request #44907 from qarmin/fix_leak_gradient
Rémi Verschelde
2021-01-04
Fix Leak with Gradient in Node3DEditorViewport
Rafał Mikrut
2021-01-04
Fixed PopupMenu not matching parent MenuButton/OptionButton width
Eric M
2021-01-04
Merge pull request #44330 from Hurakano/fixes
Rémi Verschelde
2021-01-04
Fixed hover highlight style rect of items being cut off.
Eric M
2021-01-04
Merge pull request #44530 from clayjohn/VULKAN-framebuffer-error
Rémi Verschelde
2021-01-04
Merge pull request #44899 from qarmin/remove_memory_leak_canvas_group
Rémi Verschelde
2021-01-03
SSAO cleanup and fixes
clayjohn
2021-01-03
Fix xform_inv of Plane, intermediate results were ignored
Mai Lavelle
2021-01-03
Remove memory leak in Canvas Group
Rafał Mikrut
2021-01-03
Don't emit changed signal on Color Picker close
kobewi
2021-01-03
Fix for reselecting a TileMap node without first de-selecting it
andrew-softdev
2021-01-03
Merge pull request #42779 from volzhs/editor-file-dialog
Rémi Verschelde
2021-01-02
Merge pull request #42188 from Eoin-ONeill-Yokai/animationstateplayback/missi...
Rémi Verschelde
2021-01-02
Merge pull request #44868 from Muller-Castro/typo-correction
Rémi Verschelde
2021-01-02
Enhance editor file dialog
volzhs
2021-01-01
StateMachinePlayback: Added missing bindings to `get_current_play_pos` and `g...
Eoin O'Neill
2021-01-02
Typo correction
Muller-Castro
2021-01-01
Merge pull request #44809 from Calinou/physics-render-layers-zero-index
Rémi Verschelde
2021-01-01
Merge pull request #44839 from qarmin/fix_crash_tile_map
Rémi Verschelde
2021-01-01
Merge pull request #44817 from Calinou/doc-file-logging-desktop-override
Rémi Verschelde
2021-01-01
Merge pull request #44848 from mrushyendra/disconnect_err_msg
Rémi Verschelde
2021-01-01
Merge pull request #44645 from m4gr3d/update_apk_signing_logic
Rémi Verschelde
2021-01-01
Merge pull request #44865 from RandomShaper/fix_reset_anim_crash
Rémi Verschelde
2021-01-01
Update the logic to sign prebuilt Godot Android apks.
Fredia Huya-Kouadio
2021-01-01
Merge pull request #44862 from Calinou/opensimplex-no-max-octaves-define
Rémi Verschelde
2021-01-01
Fix crash related to reset animation
Pedro J. Estébanez
2021-01-01
Use `static const int` instead of `#define` for OpenSimplexNoise octaves
Hugo Locurcio
2021-01-01
Merge pull request #44859 from akien-mga/hello-2021
Rémi Verschelde
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
Refactoring Visual Script
Swarnim Arun
2021-01-01
Merge pull request #44276 from YeldhamDev/tooltip_position_embedded_fix
Rémi Verschelde
2021-01-01
Merge pull request #44836 from Chaosus/win32_fix_fullscreen
Yuri Roubinsky
2021-01-01
Fixed warning at project startup (WIN32)
Yuri Roubinsky
2021-01-01
Issue more precise error when disconnecting a nonexistent connection
Maganty Rushyendra
2020-12-31
Merge pull request #44703 from madmiraal/fix-44510
Rémi Verschelde
2020-12-31
Add signal to inform joint that body has exited tree
Marcel Admiraal
2020-12-31
Do not iterate over map when removing its values
Rafał Mikrut
2020-12-31
Fix window restoring after fullscreen again
Yuri Roubinsky
2020-12-30
Merge pull request #44274 from mbrlabs/geometry2d-tests
Rémi Verschelde
2020-12-30
Added Geometry2D unit tests
Marcus Brummer
2020-12-30
Document the desktop-only file logging setting override
Hugo Locurcio
2020-12-30
Merge pull request #44740 from fire/mesh-opt-collapse
Rémi Verschelde
2020-12-30
Use zero-indexing for physics and render layer names
Hugo Locurcio
2020-12-30
Meshoptimizer update library
K. S. Ernest (iFire) Lee
2020-12-30
Merge pull request #44808 from Xrayez/tests-bigobj
Rémi Verschelde
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