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2018-08-22Merge pull request #21150 from Calinou/more-window-placement-optionsRémi Verschelde
Add more project window placement options
2018-08-22Make sure resizing of float and half float images works, fixes #21157Juan Linietsky
2018-08-22Add more project window placement optionsHugo Locurcio
It is now possible to use the previous or next monitor (relative to the editor) to display running projects. If either end is reached, it will wrap around to the last or first monitor (respectively). This closes #20283.
2018-08-22Add distance based dithering to the default material.Juan Linietsky
2018-08-22Display tile ID along with nameMariano Javier Suligoy
Fixes #20895.
2018-08-22Merge pull request #21152 from DualMatrix/fileselect_errorRémi Verschelde
Fixed !is_inside_tree() errors in file dialog
2018-08-22Merge pull request #21287 from Noshyaar/preview-crashRémi Verschelde
Fix crash when previewing null AudioStream
2018-08-22Fix crash when previewing null AudioStreamPoommetee Ketson
2018-08-22Merge pull request #21281 from elasota/fix-squish-sseRémi Verschelde
Fix Squish SSE misconfiguration
2018-08-22Merge pull request #21279 from vnen/gdscript-fixesRémi Verschelde
Assorted GDScript fixes
2018-08-22Merge pull request #21256 from elasota/bptcRémi Verschelde
BPTC support
2018-08-21BPTC supportelasota
2018-08-21Fix Squish SSE misconfigurationelasota
2018-08-22Merge pull request #21274 from YeldhamDev/meshlib_editor_fixesRémi Verschelde
Fix MeshLibrary editor
2018-08-22Add modulation of tiles from tileset in palette and editor drawLaurent Van Acker
2018-08-21GDScript: Ignore unused arguments/local vars that start with _George Marques
Makes it simple to ignore particular arguments without adding special comments, especially in engine-defined functions.
2018-08-21GDScript: Show warning messages only on debuggerGeorge Marques
Don't show on console/output anymore.
2018-08-22Merge pull request #21275 from neikeq/tfiswrongwithhooksIgnacio Etcheverry
Mono: Fix weird crash when loading corlib
2018-08-22Mono: Fix weird crash when loading corlibIgnacio Etcheverry
2018-08-22Merge pull request #18502 from space-wizards/18-04-29-assembly-load-hookIgnacio Etcheverry
assembly_load_hook fallback for registering GDMonoAssemblies.
2018-08-22Restrict set_pitch_scale to positive scales for AudioStreamPlayer*Chaosus
Fixes #20459. Co-authored-by: Tiago José Sousa Magalhães <crakylps@gmail.com>
2018-08-21Fix MeshLibrary editorMichael Alexsander Silva Dias
2018-08-21Merge pull request #21252 from vnen/remove-autoload-initRémi Verschelde
Disable scripting and physics early in EditorNode
2018-08-21Merge pull request #21236 from dragmz/windows-graceful-closeRémi Verschelde
Try closing gracefully before terminating process
2018-08-21display some constants as hexJuan Linietsky
2018-08-21Merge pull request #21245 from RandomShaper/fix-physics-canvas-xformRémi Verschelde
Take CanvasLayer transform into account for 2D physics
2018-08-21Merge pull request #21250 from dragmz/ref-ptr-n(eq)-opRémi Verschelde
== and != operators for Ref<T> / T*
2018-08-21Style: Fix issues that went past CIRémi Verschelde
2018-08-21Merge pull request #21253 from aaronfranke/plane-constantsRémi Verschelde
Rename Plane constants, add to Mono
2018-08-21Merge pull request #21263 from guilhermefelipecgs/fix_gradient_editRémi Verschelde
Fix grab/select of gradient edit
2018-08-21Changes to ClippedCamera, RayCast,Raycast2D and 2D physics API to add ↵Juan Linietsky
ability to choose between bodies and areas when colliding.
2018-08-21Merge pull request #21267 from akien-mga/color-grayscaleRémi Verschelde
Deprecate incorrect Color::gray()
2018-08-21Optimize CanvasLayer::get_global_transform_with_canvasPedro J. Estébanez
So it takes advantage of the `get_global_transform` cached data.
2018-08-21Take CanvasLayer transform into account for 2D physicsPedro J. Estébanez
Fixes #18073.
2018-08-21Merge pull request #21266 from AndreaCatania/masterJuan Linietsky
Added area / body collision exception in raycast
2018-08-21GDScript: Fix undefined behavior on GDScriptTokenizerBufferGeorge Marques
2018-08-21Added comment to class_db to know how to bind more then 6 paramsAndrea Catania
2018-08-21Added ray / shape / point / motion / rest cast exclusion of area and or bodyAndrea Catania
2018-08-21GDScript: Forbid invalid identifiers in match bindingsGeorge Marques
Also forbid shadowing a variable from an upper scope.
2018-08-21GDSCript: Fix cyclic class dependency detectionGeorge Marques
2018-08-21Deprecate incorrect Color::gray()Rémi Verschelde
This average is not a proper approximation of a grayscale value, get_v() is better suited for that. If we want a real to_grayscale() conversion, it's somewhat more involved: https://en.wikipedia.org/wiki/Grayscale Remove the deprecated Gray() from C# bindings as it conflicts with new named color constants.
2018-08-21Clipped camera implementation, a camera that avoids going into geometry.Juan Linietsky
2018-08-21Fix grab/select of gradient editGuilherme Felipe
2018-08-21Merge pull request #20101 from panzergame/shape_marginRémi Verschelde
Expose bullet shape margin to UI.
2018-08-21== and != operators for Ref<T> / T*Marcin Zawiejski
This is to prevent crashes for code like: ... void Material::set_next_pass(const Ref<Material> &p_pass) { ERR_FAIL_COND(p_pass == this); ... that's been fixed in 031f763d4fda4e0dbcdf90a170aad3124c50c062
2018-08-21Merge pull request #21248 from akien-mga/remove-utf8-constantsRémi Verschelde
Remove circle/diamond String constants
2018-08-21Merge pull request #21260 from akien-mga/ci-debug_releaseRémi Verschelde
CI: Disable debug_release on Travis/AppVeyor
2018-08-21CI: Disable debug_symbols on Travis/AppVeyorRémi Verschelde
Also increase AppVeyor cache size to 1024, should match what is available for us in the free plan: https://www.appveyor.com/docs/build-cache/#cache-size-beta And drop obsolete debug_release option for Windows, superseded by target=release and debug_symbols=yes.
2018-08-21Rename Plane constants, add to MonoAaron Franke
But I'm not tagging PR as [Core] or [Mono] due to it being a minor change anyway.
2018-08-21Merge pull request #20922 from kripken/errLeon Krause
HTML5: use console.warn instead of Module.printErr