Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-02-18 | Merge pull request #46156 from Vignesh1-art/patch-1 | Rémi Verschelde | |
Fixed Invalid function bindings #46135 | |||
2021-02-18 | Merge pull request #45950 from KoBeWi/naughty_resources | Rémi Verschelde | |
Fix internal resource detecting when pasting nodes | |||
2021-02-18 | Merge pull request #46161 from akien-mga/linux-joypads-udev-fallback | Rémi Verschelde | |
Linux: Fix fallback logic when udev fails creating a context | |||
2021-02-18 | Merge pull request #46150 from m4gr3d/update_ndk_fetcher_logic | Rémi Verschelde | |
Override `ANDROID_NDK_ROOT` based on the project ndk version. | |||
2021-02-18 | Linux: Fix fallback logic when udev fails creating a context | Rémi Verschelde | |
Thanks to Noshyaar for pointing out the bug. | |||
2021-02-18 | Merge pull request #46151 from ellenhp/fix_spatial_player_play | Rémi Verschelde | |
Fix a pop on play() in AudioStreamPlayer2D and 3D | |||
2021-02-18 | Fixed Invalid function bindings #46135 | Vignesh1-art | |
Fixed GDScriptLanguageProtocol::notify_client - have 3 arguments, but only 2 are binded | |||
2021-02-17 | Override `ANDROID_NDK_ROOT` based on the project ndk version. | Fredia Huya-Kouadio | |
This helps resolve issues where the project ndk version differs from the one pointed by the `ANDROID_NDK_ROOT` environment variable (if it exists). | |||
2021-02-17 | Fix pops in play() of both spatial audio players | Ellen Poe | |
2021-02-18 | Merge pull request #46147 from m4gr3d/add_missing_ndk_version_config | Rémi Verschelde | |
Add missing `ndkVersion` to the library gradle build config. | |||
2021-02-17 | Add missing `ndkVersion` to the library gradle build config. | Fredia Huya-Kouadio | |
2021-02-17 | Merge pull request #46142 from m4gr3d/revert_agp_to_4_0 | Fredia Huya-Kouadio | |
Revert AGP to version 4.0.1 | |||
2021-02-17 | Revert AGP to version 4.0.1 as a workaround to ↵ | Fredia Huya-Kouadio | |
https://issuetracker.google.com/issues/171235570 in version 4.1.x | |||
2021-02-18 | Merge pull request #46143 from hpvb/dont-clobber-symbols | Rémi Verschelde | |
Don't clobber original library symbols | |||
2021-02-18 | Merge pull request #46145 from akien-mga/android-ndk-21.4.7075529 | Rémi Verschelde | |
Android: Bump NDK version to 21.4.7075529 | |||
2021-02-18 | Android: Bump NDK version to 21.4.7075529 | Rémi Verschelde | |
This is what GitHub Actions now provide and they removed the previous 21.3.6528147. A bit annoying to have our hand forced this way but it's still 21.x so should be good to upgrade. | |||
2021-02-18 | Merge pull request #46139 from m4gr3d/add_verbose_logging_android_export_master | Rémi Verschelde | |
Improve verbose logging for the Android export process | |||
2021-02-18 | Don't clobber original library symbols | Hein-Pieter van Braam-Stewart | |
It appears that we can get a fun circle dependency on a shared object on some system configurations causing issues with our 'fake' function pointer names. This can lead to a crash. The new wrapper generator renames all the symbols so this can't happen anymore. See https://github.com/hpvb/dynload-wrapper/commit/704135e This closes #46140 | |||
2021-02-17 | Add verbose logging to help with troubleshooting the Android build/export ↵ | Fredia Huya-Kouadio | |
process. | |||
2021-02-17 | Merge pull request #46124 from angad-k/cpu-particles-3d-fix | Rémi Verschelde | |
CPUParticles3D crash fix | |||
2021-02-17 | add null check in _update_particle_data_buffer() | Angad Kambli | |
add check to see if p_order is in range for CPUParticles3D::set_draw_order' | |||
2021-02-17 | Merge pull request #40316 from jiteshvm/missing-animatedsprite3d-signals | Rémi Verschelde | |
adding animation_finished signal and fix frame_changed signal not firing | |||
2021-02-17 | Add animation_finished signal and fix frame_changed signal for AnimatedSprite3D | Jitesh | |
Fixes #40301. Fixes #45947. | |||
2021-02-17 | Merge pull request #46117 from akien-mga/dynamic-load-libudev | Rémi Verschelde | |
Dynamically load libudev.so.1 on Linux | |||
2021-02-17 | Merge pull request #46119 from Faless/js/4.x_processor_count | Rémi Verschelde | |
[HTML5] Implement OS.get_processor_count(), 4.0 fixes | |||
2021-02-17 | Merge pull request #45955 from angad-k/fix-set-joint-i-to-name | Rémi Verschelde | |
fix set_joint_i_to_name to use the provided argument | |||
2021-02-17 | Dynamically load libudev.so.1 on Linux if `udev=yes` | Rémi Verschelde | |
This makes it possibly to run Linux binaries compiled with udev support on Linux systems which do not provide udev (typically systemd-less distros). If udev is missing, we fall back to parsing `/dev/input` like when compiled without udev support (`udev=no`). Also adding some verbose debug statements to know which method we're using when debugging Linux joypad issues. The libudev so wrappers were generated on Mageia 8 with libudev 246.9 using https://github.com/hpvb/dynload-wrapper: ``` ./generate-wrapper.py --include /usr/include/libudev.h --sys-include '<libudev.h>' \ --soname libudev.so.1 --init-name libudev --omit-prefix gnu_ \ --output-header libudev-so_wrap.h --output-implementation libudev-so_wrap.c ``` | |||
2021-02-17 | Merge pull request #46050 from akien-mga/ci-simplify-file_format | Rémi Verschelde | |
CI: Remove file_format.sh changes hard to reproduce on Windows | |||
2021-02-17 | glTF: Fix set_joint_i_to_name not using its argument | Angad Kambli | |
Fixes #45371. | |||
2021-02-17 | [HTML5] Implement get_processor_count. | Fabio Alessandrelli | |
2021-02-17 | [HTML5] Fix compilation issues in 4.0 | Fabio Alessandrelli | |
More memory is needed, and a Workaround to avoid undefined symbol due to dead code elimination. | |||
2021-02-17 | RasterizerDummy now instances Image(s). | Fabio Alessandrelli | |
Avoid crash on start-up, we will need to slowly re-implement the various methods with dummy objects so exporting works again like in 3.2 | |||
2021-02-17 | Merge pull request #46087 from Quadtree/add_cwrap_to_runtime_methods | Fabio Alessandrelli | |
Add cwrap to EXTRA_EXPORTED_RUNTIME_METHODS | |||
2021-02-17 | Fix math error in blend shape application tolerance | Kayomn | |
2021-02-17 | Merge pull request #46105 from Calinou/assetlib-retry-button-only-failure | Rémi Verschelde | |
Only display the assetlib Retry button if the download failed | |||
2021-02-17 | Merge pull request #45575 from aaronfranke/look-up | Rémi Verschelde | |
Use Vector3.UP as a default value for look_at's up vector | |||
2021-02-17 | Only display the assetlib Retry button if the download failed | Hugo Locurcio | |
2021-02-16 | Use Vector3.UP as a default value for look_at's up vector | Aaron Franke | |
2021-02-16 | Merge pull request #46095 from hpvb/dynamic-load-pulse | Rémi Verschelde | |
Dynamically load libpulse.so.0 and libasound.so.1 on Linux | |||
2021-02-16 | Dynamically load libpulse.so.0 and libasound.so.1 on Linux | Hein-Pieter van Braam-Stewart | |
By generating stubs using https://github.com/hpvb/dynload-wrapper we can dynamically load libpulse and libasound on systems where it is available. Both are still a build-time requirement but no longer a run-time dependency. For maintenance purposes the wrappers should not need to be re-generated unless we want to bump pulse or asound to an incompatible version. It is unlikely we will want to do this any time soon. This closes #20978 | |||
2021-02-16 | Merge pull request #46097 from AndyBarcia/FixCrash | Rémi Verschelde | |
Fixes crash when using VisualShader::set_mode with invalid mode | |||
2021-02-16 | Fixes crash when calling VisualShader::set_mode | andybarcia | |
2021-02-16 | i18n: Sync translations with Weblate | Rémi Verschelde | |
(cherry picked from commit 7d921c1d53c116b632cefc65aa73eba301e951ec) | |||
2021-02-16 | Merge pull request #46082 from YeldhamDev/styleboxline_margin_fix | Rémi Verschelde | |
Fix StyleBoxLine's incorrect style margin values | |||
2021-02-16 | Merge pull request #46081 from YeldhamDev/popupmenu_fixes | Rémi Verschelde | |
Fix various small issues with PopupMenu | |||
2021-02-16 | Merge pull request #46072 from ↵ | Rémi Verschelde | |
Calinou/add-gpu-particle-attractor-collision-icons Add icons for the new GPU particle attractor and collision nodes | |||
2021-02-16 | Merge pull request #46040 from ellenhp/fix_seek_playback_pos | Rémi Verschelde | |
Return setseek position if one exists in get_playback_position. | |||
2021-02-16 | Merge pull request #45807 from JestemStefan/signed_angles | Rémi Verschelde | |
Add signed_angle_to() and related methods to Vector3 and Vector3i | |||
2021-02-16 | Merge pull request #46089 from akien-mga/test-codeowners | Rémi Verschelde | |
CODEOWNERS: Add some more owned files and fix team names | |||
2021-02-16 | CODEOWNERS: Add some more owned files and fix team names | Rémi Verschelde | |