Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-03-01 | Fix CSG crash, closes #26281 | Juan Linietsky | |
2019-03-01 | Strive for maximum compatibility in GLES2 regarding depth buffers. | Juan Linietsky | |
2019-03-01 | Merge pull request #26442 from PapaFl/fix-wrong-control-binding | Rémi Verschelde | |
Fixed wrong method binding in control | |||
2019-03-01 | Fixed wrong method binding in control | Justin Vesper | |
Control.get_parent_area_size() is now bound to Control::get_parent_area_size() instead of Control::get_size() | |||
2019-03-01 | i18n: Sync translation template with current source | Rémi Verschelde | |
2019-03-01 | i18n: Sync translations with Weblate | Rémi Verschelde | |
2019-03-01 | Merge pull request #26419 from SeleckyErik/errors-tab-bug | Rémi Verschelde | |
Fixed Errors Tab Indexing Bug in the Debugger | |||
2019-03-01 | Merge pull request #26430 from clayjohn/visual_shader_diffuse | Rémi Verschelde | |
Added DIFFUSE and SPECULAR as inputs to visual shader light function | |||
2019-03-01 | Merge pull request #26431 from Chaosus/error_font_update | Rémi Verschelde | |
Updates error label font in script's status bar | |||
2019-03-01 | Updates error label font in status bar | Chaosus | |
2019-03-01 | Merge pull request #26407 from marcelofg55/audio_input_android | Rémi Verschelde | |
Implement Audio Input support on Android | |||
2019-02-28 | added diffuse and specular as inputs to visual shader | clayjohn | |
2019-03-01 | Merge pull request #26425 from neikeq/issue-24958 | Ignacio Etcheverry | |
C#: Fix parsing of class full name when the base has generics | |||
2019-03-01 | C#: Fix parsing of class full name when the base has generics | Ignacio Etcheverry | |
Also we no longer ignore base classes with generics, since we don't really care about that. | |||
2019-02-28 | Merge pull request #26423 from neikeq/issue-24490 | Ignacio Etcheverry | |
Mono: Fail on script instance creation if constructor was not found | |||
2019-02-28 | Mono: Fail on script instance creation if constructor was not found | Ignacio Etcheverry | |
Previously this would result in NULL dereferencing. Now we fail with an error. | |||
2019-02-28 | Merge pull request #26421 from neikeq/issue-21757 | Ignacio Etcheverry | |
Mono: Make sure the generated RootNamespace is a valid identifier | |||
2019-02-28 | Mono: Make sure the generated RootNamespace is a valid identifier | Ignacio Etcheverry | |
2019-02-28 | Fixed Errors Tab Indexing Bug in the Debugger | Erik | |
FIxed bug with Errors tab in the Debugger using wrong index in the tab container. Also removed unused variable that was probably left behind. | |||
2019-02-28 | Merge pull request #26411 from neikeq/issue-26195 | Ignacio Etcheverry | |
C#: Add Array.Resize(int) method | |||
2019-02-28 | Implement Audio Input support on Android | Marcelo Fernandez | |
2019-02-28 | C#: Add Array.Resize(int) method | Ignacio Etcheverry | |
2019-02-28 | Merge pull request #26400 from akien-mga/opus-sources-list | Rémi Verschelde | |
opus: Better sync sources list with upstream buildsystem | |||
2019-02-28 | opus: Better sync sources list with upstream buildsystem | Rémi Verschelde | |
2019-02-28 | Merge pull request #26398 from akien-mga/x11-fix-unicode-dnd | Rémi Verschelde | |
X11: Fix drag and drop from non-latin paths | |||
2019-02-28 | Merge pull request #26383 from neikeq/issue-26302 | Rémi Verschelde | |
Sanitize file paths before extracting export templates | |||
2019-02-28 | X11: Fix drag and drop from non-latin paths | Rémi Verschelde | |
Fixes #25826. Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com> | |||
2019-02-28 | Merge pull request #26034 from QbieShay/issue_25596 | Rémi Verschelde | |
Inheriting from virtual class no longer causes the engine to crash. | |||
2019-02-28 | Merge pull request #26386 from YeldhamDev/tileset_editor_dynamic_workspace | Rémi Verschelde | |
Make TileSet editor's workspace change size according to region changes | |||
2019-02-28 | Merge pull request #26335 from ericrybick/26247 | Rémi Verschelde | |
Fix project_settings entry creation for global scripts. | |||
2019-02-27 | Massive improvement to GLES2 performance, rewrote most ShaderGLES2 class. | Juan Linietsky | |
This fixes #26337 | |||
2019-02-27 | Make TileSet editor's workspace change size according to region changes | Michael Alexsander Silva Dias | |
2019-02-28 | Sanitize file paths before extracting export templates | Ignacio Etcheverry | |
2019-02-27 | Save resources even if no scene is present, closes #26273 | Juan Linietsky | |
2019-02-27 | Detect for 24 bits oes support on GLES2, closes #26344 | Juan Linietsky | |
2019-02-27 | Merge pull request #26373 from groud/fix_layout_loading | Rémi Verschelde | |
Fixes layout loading | |||
2019-02-27 | Avoid docks to be overriden while scanning, fixes #26359 | Juan Linietsky | |
2019-02-27 | Hide global section in project settings when no property is defined | Eric Rybicki | |
Prevent _global_script entries in project settings without section from being loaded fixes #26247 | |||
2019-02-27 | Merge pull request #26257 from kaadmy/procedural_sky_sun_energy | Rémi Verschelde | |
Use sun energy for ProceduralSky generation | |||
2019-02-27 | Merge pull request #26354 from Pobega/elaborate-manual-animation-quirks | Rémi Verschelde | |
docs: Elaborate AnimationPlayer manual advancing | |||
2019-02-27 | Fixes layout loading | Gilles Roudiere | |
2019-02-27 | Elaborate AnimationPlayer manual advancing | Michael Pobega | |
Elaborate the difference between AnimationPlayer::advance and AnimationPlayer::seek, specifically how intermediary events are handled for each. From the docs it is unclear that AnimationPlayer::advance is more of a 'fast-forward', playing each event (including function calls) between the two points. | |||
2019-02-27 | Merge pull request #26287 from JFonS/fix_25992 | Rémi Verschelde | |
Use item_shadow_mask for LightOccluder2D culling | |||
2019-02-27 | Merge pull request #26361 from nuke-makes-games/patch-2 | Rémi Verschelde | |
Update ScrollContainer description to be less ambiguous. | |||
2019-02-27 | Inheriting from virtual class no longer causes the engine to crash, it ↵ | QbieShay | |
prints an error instead. Co-authored-by: Hein-Pieter van Braam <hp@tmm.cx> | |||
2019-02-27 | Update ScrollContainer description to be less ambiguous. | nuke | |
2019-02-27 | -Fix problem of order of import plugins, closes #26340 | Juan Linietsky | |
-Ensure resource previewer does not start until first import is done | |||
2019-02-27 | Merge pull request #26352 from bojidar-bg/21633-progress-stylebox | Rémi Verschelde | |
Fix minimum size of ProgressBar-s | |||
2019-02-27 | Make sure restoring opened scenes happens after scanning is done. | Juan Linietsky | |
2019-02-27 | Fix minimum size of ProgressBar-s | Bojidar Marinov | |
Was a leftover from 0a1c1c660fc6aa0689816e85f2b6791c225c6d63. Fixes #21633. |