Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-06-10 | * fix messages when modifying on switching the active axis | Nuno Donato | |
2016-06-09 | Better way to disable asset library | Juan Linietsky | |
2016-06-09 | fixes wrong bool return, closes #5037 | Juan Linietsky | |
2016-06-09 | Fix last line of label being deleted by line spacing | Juan Linietsky | |
2016-06-09 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky | |
2016-06-09 | Reverted a PR i don't understand how to find but fixes #5097 | Juan Linietsky | |
2016-06-09 | Merge pull request #5132 from godotengine/revert-5052-fix-label-min-size | Juan Linietsky | |
Revert "Fix min size bug of Label" | |||
2016-06-09 | Revert "Fix min size bug of Label" | Juan Linietsky | |
2016-06-09 | If a resource is delete from fs dialog, but the resource is currently loaded, | Juan Linietsky | |
clear the path of the resource. Fixes #5110 | |||
2016-06-09 | -make freetype build for all platforms the same, default as builtin except ↵ | Juan Linietsky | |
on x11. closes #5119 | |||
2016-06-09 | Disable asset library compilation if no openssl exists | Juan Linietsky | |
2016-06-09 | Merge pull request #5124 from Paulb23/editor_help_focus_issues | Rémi Verschelde | |
Fixed editor help focus issues and input propagation | |||
2016-06-09 | Merge pull request #5123 from zaps166/fix-editorassetlibrary-crash | Rémi Verschelde | |
EditorAssetLibrary: Don't call add_child() on uninitialized pointer | |||
2016-06-09 | add line spacing option to script and shader editor (#5105) | volzhs | |
2016-06-09 | Fixed editor help focus issues and input propagation | Paulb23 | |
2016-06-09 | EditorAssetLibrary: Don't call add_child() on uninitialized pointer | Błażej Szczygieł | |
Fixes possible crash and fixes crash when using undefined sanitizer. The "search_hb" is already added into "library_main" container. | |||
2016-06-09 | i18n: Sync and merge translations with source | Rémi Verschelde | |
2016-06-09 | Merge pull request #5115 from noidexe/master | Rémi Verschelde | |
es.po base translation and es_AR.po complete translation | |||
2016-06-09 | Merge pull request #1 from noidexe/es_AR | Lisandro Lorea | |
Add es_AR.po. First complete draft. | |||
2016-06-09 | Add es.po | Lisandro Lorea | |
Right now it's just a copy of es_AR to be used as a template for a more neutral version. | |||
2016-06-09 | Add es_AR.po. First complete draft. | Lisandro Lorea | |
2016-06-08 | -Ability to reload (and soft reload) tool scripts. Please test! | Juan Linietsky | |
2016-06-08 | Assetlib: Update link for renamed repository | Rémi Verschelde | |
2016-06-08 | port changes from AnimatedSprite to AnimatedSprite3D | Juan Linietsky | |
2016-06-08 | -properly use hidpi icons in hidpi, looks pretty! | Juan Linietsky | |
2016-06-08 | Merge pull request #5111 from CowThing/classref-edit | Rémi Verschelde | |
Filling in documentation | |||
2016-06-08 | Filling in documentation | CowThing | |
Documentation for BoneAttachment, KinematicBody, ParallaxBackground, ParallaxLayer, and TestCube | |||
2016-06-08 | Merge pull request #5107 from Paulb23/caret_blink_update_issue_5100 | Rémi Verschelde | |
Caret blink no longer updates when hidden, issue 5100 | |||
2016-06-08 | Fixed some options in assetlib | Juan Linietsky | |
2016-06-08 | Caret blink no longer updates when hidden, issue 5100 | Paulb23 | |
2016-06-08 | Added asset library on project manager for templates | Juan Linietsky | |
2016-06-08 | Merge pull request #5007 from bojidar-bg/asset-store | Juan Linietsky | |
Update asset library editor plugin, adding a bit new functionality and fixes | |||
2016-06-08 | Merge pull request #5088 from Paulb23/breakpoint_marker_scaling | Juan Linietsky | |
Improved breakpoint marker position, and scales with font size | |||
2016-06-08 | Merge pull request #5089 from Hinsbart/resdock_copy_path | Juan Linietsky | |
Add a "copy path" item to the filesystem dock context menu. | |||
2016-06-08 | Merge pull request #5090 from akien-mga/glew-1.13.0 | Juan Linietsky | |
Upgrade embedded GLEW to version 1.13.0 | |||
2016-06-08 | Merge pull request #5093 from DimOkGamer/more_translatable_strings | Juan Linietsky | |
Fixed localization in file dialogs | |||
2016-06-08 | Merge pull request #5094 from pkowal1982/master | Juan Linietsky | |
Improved Blender/Collada shadeless->unshaded import | |||
2016-06-08 | Merge pull request #5103 from J08nY/issue-5102 | Rémi Verschelde | |
RtAudio: proper under/overflow warning | |||
2016-06-08 | RtAudio: proper under/overflow warning | J08nY | |
fix #5102 | |||
2016-06-08 | Merge pull request #5101 from djrm/new_icons | Rémi Verschelde | |
Regenerated icons with the new faster exporter, Added and fixed some … | |||
2016-06-08 | Regenerated icons with the new faster exporter, Added and fixed some icons | Daniel J. Ramirez | |
2016-06-07 | -Heavily improved editor startup and exit performance | Juan Linietsky | |
2016-06-08 | GLEW: Update to upstream version 1.13.0 (pristine) | Rémi Verschelde | |
This removes a custom redefinition of glewGetProcAddress, which was apparently necessary for older Macs with buggy OpenGL (see #5087). The added source files are as provided in the upstream tarball. | |||
2016-06-08 | GLEW: Define static + enabled and includes via SCons | Rémi Verschelde | |
This allows us not to have to hack our definitions in the upstream files, making it easier to upgrade to newer versions in the future. For the include paths to work, the headers are moved to a GL subfolder to match their upstream location. | |||
2016-06-08 | Haiku: Do not define GLEW_ENABLED to undefine it later | Rémi Verschelde | |
Partial revert of f61eb5fd8e13642c82364f8ee66a0f6c791a4511. | |||
2016-06-07 | Merge pull request #5098 from ↵ | Juan Linietsky | |
godotengine/revert-5082-EditorFontImportDialog-layout Revert "Fix ui layout for EditorFontImportDialog" | |||
2016-06-07 | Revert "Fix ui layout for EditorFontImportDialog" | Juan Linietsky | |
2016-06-07 | Merge pull request #5082 from Geequlim/EditorFontImportDialog-layout | Rémi Verschelde | |
Fix ui layout for EditorFontImportDialog | |||
2016-06-07 | rtr instead ttr | DimOkGamer | |
2016-06-07 | Improved Blender/Collada shadeless->unshaded import | Pawel Kowal | |