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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2023-04-07
C# Truncate instead of round in Vector2/3/4 to Vector2I/3I/4I conversion
kleonc
2023-04-07
Fix clipboard relying on focused window
RedMser
2023-04-07
Use physical shortcuts for freelook navigation in the editor
Hakim
2023-04-04
Bump version to 4.0.3-rc
Rémi Verschelde
2023-04-04
Bump version to 4.0.2-stable
Rémi Verschelde
2023-04-04
i18n: Sync translations with Weblate
Rémi Verschelde
2023-04-04
Merge pull request #75624 from YuriSizov/4.0-cherrypicks
Rémi Verschelde
2023-04-03
Add changelog for 4.0.2
Yuri Sizov
2023-04-03
Fix typo and slightly reword in @GDScript.xml
Araraura
2023-04-03
Update UndoRedo description
kobewi
2023-04-03
Fill random docs
kobewi
2023-04-03
Improve CanvasItem.self_modulate docs
kleonc
2023-04-03
[TextEdit] Fix block caret size at the end of the line.
bruvzg
2023-04-03
Remove reference to clipboard in OS class doc
skyace65
2023-04-03
Add navigation renames to 3to4 converter
smix8
2023-04-03
Add _get_configuration_warnings() example
kobewi
2023-04-03
Fixed property hint for platform layers on 3D physics body
Brennen Shaughnessy
2023-04-03
Fix xml namespace in org.godotengine.Godot.xml
Paragoumba
2023-04-02
Fix NavigationAgent enable avoidance crash
smix8
2023-03-30
[macOS] Fix infinite loop caused by global menu callbacks which trigger Edito...
bruvzg
2023-03-30
Bump version to 4.0.2-rc
Rémi Verschelde
2023-03-30
Merge pull request #75500 from YuriSizov/4.0-cherrypicks
Rémi Verschelde
2023-03-30
Replaced operating system alert dialog with a warning log message,
Chris Hutchinson
2023-03-30
Exposing more project settings for documentation
Ninni Pipping
2023-03-30
Improve POT Generation dialog
Haoyu Qiu
2023-03-30
Hide internal settings from the classref
Haoyu Qiu
2023-03-30
C#: Fix Array.AddRange index out of bounds
Redwarx008
2023-03-30
Project converter: Remove Tween properties/signals from renames
Rémi Verschelde
2023-03-30
Fixups to list handling in SceneReplicationConfig
Mai Lavelle
2023-03-30
[X11] Fix layout bug in `keyboard_get_keycode_from_physical`
Sabrehull
2023-03-30
Don't allow selecting nodes without owner
kobewi
2023-03-30
Fix typo in OpenXR pose orientation check
Bastiaan Olij
2023-03-30
GDScript: Fix false positive `REDUNDANT_AWAIT` warning
Danil Alexeev
2023-03-30
TileSet editor AtlasMergingDialog crash fix
kleonc
2023-03-30
Update GPUParticles2D/3D speed scale on ENTER_TREE
Brian Long
2023-03-30
Bump the target SDK version to 33 (Android 13)
Fredia Huya-Kouadio
2023-03-30
Add "filesRoot" path to Android provider paths xml
lewiji
2023-03-30
Configure maven central snapshot versions for the Godot Android library
Fredia Huya-Kouadio
2023-03-30
Exposes the apply_floor_snap function to allow a snap to be made regardless o...
fabriceci
2023-03-27
Merge pull request #75397 from YuriSizov/4.0-cherrypicks
Yuri Sizov
2023-03-27
Improve documentation of int
VolTer
2023-03-27
Use 8×8 default grid size for TextureRegion and 2D polygon editors
Hugo Locurcio
2023-03-27
Fix typos and inconsistencies in classref
Haoyu Qiu
2023-03-27
More i18n improvements
Haoyu Qiu
2023-03-27
Make Add Scene button the same height as scene tabs
Haoyu Qiu
2023-03-27
Fix height of subresource button in Inspector
Haoyu Qiu
2023-03-27
Fix `NodePath` subname index range documentation
Ninni Pipping
2023-03-27
[ci/web] update mymindstorm/setup-emsdk to v12
Unai Martinez-Corral
2023-03-27
Remove disabled plugins from active plugins
kobewi
2023-03-27
Document how to use logarithm of base 10 with `log()`
Hugo Locurcio
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