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2017-07-11OUYA Controller for Version 3.0 input_default.cppCorruptinator
OUYA Game Controller for the Godot Game Engine version 3.0, allows the controller to be implemented in the if (ANDROID) part within input_default.cpp, hopefully fixing the problem that originated from #9390 on version 2.1.4 BETA as well.
2017-07-11Merge pull request #8573 from neikeq/gdfs-completedRémi Verschelde
Adds "completed" signal to GDFunctionState
2017-07-11Merge pull request #9355 from TwistedTwigleg/Remote_node_enhancementRémi Verschelde
RemoteTransform and RemoteTransform2D enhancements
2017-07-11Merge pull request #9597 from MadEqua/get-audioserver-bus-by-nameRémi Verschelde
Added get_bus_index to AudioServer
2017-07-11Merge pull request #9510 from kubecz3k/tab-repositionThomas Herzog
ability to reposition scene tabs with drag & drop
2017-07-11Merge pull request #9586 from Noshyaar/sliderThomas Herzog
Slider: add set/is_editable
2017-07-11Merge pull request #9521 from AlexHolly/control-posi-to-posrThomas Herzog
removed floor so that global pos works with scale in control
2017-07-10Merge pull request #9559 from Noshyaar/pr-2Thomas Herzog
ScriptCreateDialog: Fix regressions from #9536
2017-07-10Merge pull request #9572 from Noshyaar/rltsThomas Herzog
Fix duplicated resource_local_to_scene
2017-07-10Added get_bus_index to AudioServerBruno Lourenço
2017-07-10Merge pull request #9584 from marcelofg55/masterThomas Herzog
Fixed issues with borderless windows on Windows
2017-07-10Merge pull request #9588 from kubecz3k/hide-script-btnThomas Herzog
Ability to toggle script panel visibility
2017-07-10Merge pull request #9592 from RandomShaper/remove-warnsThomas Herzog
Remove warnings about benign situations
2017-07-10Merge pull request #9594 from RandomShaper/fix-mouse-captureThomas Herzog
Fix picking list flood while mouse capture enabled
2017-07-11Slider: add set/is_editablePoommetee Ketson
2017-07-10Fix picking list flood while mouse capture enabledPedro J. Estébanez
Fixes #9575.
2017-07-10Remove warnings about benign situationsPedro J. Estébanez
2017-07-10Ability to toggle script panel visibilityJakub Grzesik
2017-07-10ability to reposition scene tabs with drag & dropJakub Grzesik
2017-07-09Fixed issues with borderless windows on WindowsMarcelo Fernandez
2017-07-09Merge pull request #9581 from Noshyaar/crashfixGeorge Marques
Fix crash on closing [empty](*) scene tab
2017-07-10Fix crash on closing [empty](*) scene tabPoommetee Ketson
2017-07-09ScriptCreateDialog: Fix regressions from #9536Poommetee Ketson
2017-07-09Fix duplicated resource_local_to_scenePoommetee Ketson
2017-07-08Merge pull request #9489 from ↵Rémi Verschelde
TwistedTwigleg/Additional_functions_for_Label_and_RichTextLabel Added additional functions to RichTextLabel
2017-07-08Merge pull request #9564 from Noshyaar/pr-thresholdRémi Verschelde
Refactor 'treshold' to 'threshold'
2017-07-08removed floor so that global pos works with scalealexholly
2017-07-08Added additional functions to RichTextLabel:TwistedTwigleg
* Added set_text function to RichTextLabel * Added percent_visible attributes and functions to RichTextLabel This should make switching from Label to RichTextLabel easier.
2017-07-08Some adjustments to toon material to make it more flexibleJuan Linietsky
Ability to also disable specular
2017-07-08Added triplanar mapping, toon mode, and more specular modes for materials. ↵Juan Linietsky
Added multipass support for materials.
2017-07-08Refactor 'treshold' to 'threshold'Poommetee Ketson
2017-07-08Merge pull request #9535 from GodotExplorer/pr-editor-theme-justifyRémi Verschelde
Justify the editor theme style colors
2017-07-08Merge pull request #9563 from Noshyaar/pr-aboutRémi Verschelde
About: center valign copyright label
2017-07-08About: center valign copyright labelPoommetee Ketson
2017-07-08Merge pull request #9558 from BastiaanOlij/no_chmod_ios_winRémi Verschelde
Only execute chmod exporting iOS when on Mac OS X
2017-07-08Only execute chmod exporting iOS when on Mac OS XBastiaanOlij
2017-07-08-Added triplanar mapping modesJuan Linietsky
-Some fixes to shader lang
2017-07-08Merge pull request #9538 from vnen/scons-rebuild-speedRémi Verschelde
Increase SCons rebuild speed
2017-07-08Merge pull request #9536 from Noshyaar/prRémi Verschelde
ScriptCreateDialog: fix open error crash, remember template
2017-07-08Merge pull request #9533 from echo-Mike/bug#7755Rémi Verschelde
Inline documentation request satisfied.
2017-07-08Merge pull request #9515 from marcelofg55/masterRémi Verschelde
Implemented borderless window functions on Linux.
2017-07-08Merge pull request #9514 from Noshyaar/pr-licenseRémi Verschelde
About: add thirdparty license info
2017-07-08Merge pull request #9512 from BastiaanOlij/osx_export_fix_typoRémi Verschelde
Fix typo in plist export for OSX export
2017-07-08Merge pull request #9511 from BastiaanOlij/ios_export_3.0Rémi Verschelde
iPhone exporter for Godot 3.0
2017-07-08Justify the editor theme style colorsgeequlim
2017-07-08Revert "Mark where ETC1 restriction needs to be done to speed up RGBA8 import"Rémi Verschelde
This reverts commit 8b362b50094ccd332c6ee3d0853a6b9b49f70253. We should not apply our clang-format style to thirdparty code, it makes it impossible to maintain.
2017-07-08Fix wrong cast to Node2D instead of ControlRémi Verschelde
As reported by @sanikoyes.
2017-07-07Merge pull request #9541 from ducdetronquito/masterJuan Linietsky
If it makes you guys happy...
2017-07-07[#9292] Renamed Image.put_pixel() to set_pixel().ducdetronquito
2017-07-07Increase SCons rebuild speedGeorge Marques