Age | Commit message (Collapse) | Author |
|
Un-defer the initial theme changed notification in `Window`
|
|
Some improvements to the SceneTreeTimer
|
|
|
|
Fix Skeleton3DEditor crash
|
|
|
|
|
|
|
|
This prevents lines from being printed every time the editor or project
starts in the editor Output log.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Co-authored-by: Rindbee <idleman@yeah.net>
|
|
|
|
Fixed GodotSharp build failing when real_t is double
|
|
|
|
|
|
|
|
|
|
Co-authored-by: derammo <817160+derammo@users.noreply.github.com>
|
|
|
|
"less" should be used for quantity, rather than "lesser".
Existing scripts that use `or_lesser` in `_get_property_list()`
will need to be updated to account for this change.
|
|
Expands #59045 to apply to all kinds of popups,
since they all render as separate windows.
|
|
|
|
|
|
|
|
- Use `org.freedesktop.appearance color-scheme` to support system dark mode.
|
|
Uses a Non-Breaking Space to prevent the icon from detaching from the name on newline, improving the look considerably.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
fixed a type and made it so area3d get_overlapping_x is similar to its counterpart func in area2d so that it uses TypedArray instead of Array and ERR_FAIL_COND_V_MSG instead of no message, also minimized array resize calls
|
|
focused window instead of main.
|
|
|
|
Fixes #65233.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|