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2020-07-04Merge pull request #40107 from reduz/fix-default-fontsRémi Verschelde
Correctly use fallback for default fonts
2020-07-04Merge pull request #40109 from aaronfranke/codeowners-aaronfrankeRémi Verschelde
Add myself to CODEOWNERS for GodotSharp
2020-07-03Add aaronfranke to CODEOWNERS for GodotSharpAaron Franke
[ci skip]
2020-07-03Change how default fonts are created, fixes #39235Juan Linietsky
Also fixes file dialog icons.
2020-07-04Merge pull request #39845 from mrushyendra/bone_painting_undoredo_masterRémi Verschelde
Fix undo/redo for bone painting in Polygon2D UV Editor
2020-07-04Merge pull request #39888 from nekomatata/windows-create-window-errorRémi Verschelde
Fix errors when creating windows on Windows
2020-07-04Merge pull request #40092 from hinlopen/remove-find-lastRémi Verschelde
Remove String::find_last (same as rfind)
2020-07-04Merge pull request #40096 from reduz/improve-x11-dndRémi Verschelde
Improve the situation of DND on X11
2020-07-03Merge pull request #40091 from Xrayez/polygon-no-mouse-foundRémi Verschelde
Provide warning when using polygon shapes in `CollisionShape2D` node
2020-07-03Merge pull request #40089 from slooths/doc-textedit-minimapRémi Verschelde
Add documentation for minimap_draw and minimap_width
2020-07-03Improve the situation of DND on X11Juan Linietsky
2020-07-03doc: Sync classref with current sourceRémi Verschelde
2020-07-03Update AUTHORS and DONORS listRémi Verschelde
New contributors added to AUTHORS: @mrushyendra, @mbrlabs, @MCrafterzz Thanks to all contributors and donors for making Godot possible!
2020-07-03Merge pull request #40086 from slooths/doc-update-select-methodsRémi Verschelde
Update TextEdit select and select_all method descriptions
2020-07-03Remove String::find_last (same as rfind)Stijn Hinlopen
2020-07-03Merge pull request #40085 from slooths/doc-selecting-enabledRémi Verschelde
Add documentation for selecting_enabled
2020-07-03Merge pull request #40078 from endlesstravel/fix-print-null-in-array-3Rémi Verschelde
fix crash when pass null in print array in GD.print
2020-07-03Provide warning when using polygon shapes in `CollisionShape2D` nodeAndrii Doroshenko (Xrayez)
`ConvexPolygonShape2D` and `ConcavePolygonShape2D` are only meant to be used directly in code and not in the editor for physics-based use cases specifically. Developers are advised to use `CollisionPolygon2D` instead, which does generate those shapes under the hood, handling polygon convexivity, proper orientation etc.
2020-07-03Add documentation for minimap_draw and minimap_widthSlooth
2020-07-03Merge pull request #40083 from akien-mga/img-better-create-errorRémi Verschelde
Image: Improve error messages for invalid creation size
2020-07-03Update TextEdit select and select_all methodsSlooth
2020-07-03Merge pull request #39958 from aaronfranke/gridmap-vec3iRémi Verschelde
Update GridMap to use Vector3i instead of three ints
2020-07-03Add documentation for selecting_enabledSlooth
2020-07-03Merge pull request #40065 from rileylyman/script_drag_dropRémi Verschelde
Allow script editor scripts to be drag-dropped onto resource properties
2020-07-03Merge pull request #40082 from slooths/doc-textedit-center-viewport-to-cursorRémi Verschelde
Add documentation for center_viewport_to_cursor method
2020-07-03Image: Improve error messages for invalid creation sizeRémi Verschelde
2020-07-03Merge pull request #37218 from lrgilbert/graphnode-port-separationRémi Verschelde
Fixed GraphNode port separation.
2020-07-03Merge pull request #39880 from Cevantime/fix_laxist_one_way_shapesRémi Verschelde
Fix laxist collision detection on one way shapes
2020-07-03Merge pull request #40081 from nekomatata/richtextlabel-fill-regressionRémi Verschelde
Fix RichTextLabel fill alignment regression
2020-07-03Merge pull request #40080 from slooths/doc-textedit-shortcut-keysRémi Verschelde
Add documentation for shortcut_keys_enabled
2020-07-03Add documentation for center_viewport_to_cursor methodSlooth
2020-07-03Merge pull request #32907 from georgikoemdzhiev/FixPressedIssueRémi Verschelde
Uncheck 'Pressed' if toggle_mode is unchecked
2020-07-03Fixed separation of ports on GraphNodelrgilbert
Fixes #32474.
2020-07-03fix laxist collision detection on one way shapesCevantime
2020-07-03fix crash when pass null in print array in GD.printendlesstravel
fix crash when pass null in print array in GD.print 2 fix crash when pass null in print array in GD.print 3 fix space
2020-07-03Fix RichTextLabel fill alignment regressionPouleyKetchoupp
Fixes #40068 (regression from #39164) by not applying the line offset change in the case of fill alignment mode.
2020-07-03Add documentation for shortcut_keys_enabledSlooth
2020-07-03Merge pull request #40077 from aaronfranke/doc-vec2-angleRémi Verschelde
Fix incorrect documentation for Vector2.angle()
2020-07-03Merge pull request #40074 from reduz/fix-fullscreenRémi Verschelde
Fix fullscreen flag on Windows, closes #37588
2020-07-03Merge pull request #39968 from lordkettune/custom-tracks-fixRémi Verschelde
Fix custom tracks causing issues on reimport
2020-07-03Merge pull request #40067 from YeldhamDev/anim_bezier_timeline_zoomRémi Verschelde
Fix timeline cursor not updating on zoom change in the Bezier editor
2020-07-03Merge pull request #40063 from RandomShaper/clean_blend_timesRémi Verschelde
Ignore (clean) blend times for non-existent animations
2020-07-03Merge pull request #40071 from reduz/fix-content-scaleRémi Verschelde
Fix content scale mode, closes #37941
2020-07-03Merge pull request #40062 from reduz/fix-cursor-shapeRémi Verschelde
Ensure cursor shape changes when exiting window, fixes #37724
2020-07-03Merge pull request #40050 from naithar/feature/ios-gdnative-master-2Rémi Verschelde
[4.0] Add support of iOS's dynamic libraries to GDNative
2020-07-02Fix incorrect documentation for Vector2.angle()Aaron Franke
2020-07-02Make Resource properties accept SE plugin scriptsRiley Lyman
2020-07-02Fix fullscreen flag on Windows, closes #37588Juan Linietsky
2020-07-02Fix issues with custom tracks on reimportlordkettune
2020-07-03Merge pull request #40053 from bruvzg/macos_confined_mouse_mode_4Rémi Verschelde
[macOS] Implement confined mouse mode.