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AgeCommit message (Expand)Author
2021-10-13Merge pull request #53747 from manueldun/trailSectionSubdivCrashRémi Verschelde
2021-10-13Merge pull request #53757 from groud/fix_undoRémi Verschelde
2021-10-13Merge pull request #53689 from reduz/remove-animation-transform3d-trackRémi Verschelde
2021-10-13Merge pull request #53727 from Calinou/3d-editor-tweak-object-snap-distancesRémi Verschelde
2021-10-13Merge pull request #53744 from williamd67/GPULightmapper-prevent-endless-loopRémi Verschelde
2021-10-13Merge pull request #53743 from williamd67/GPULightmapper-process-rays-to-skyRémi Verschelde
2021-10-13Merge pull request #53322 from williamd67/GPULightmapper-skip-smoothen-positi...Rémi Verschelde
2021-10-13Fix undo in inspector not workingGilles Roudière
2021-10-13Merge pull request #53745 from KoBeWi/layerzzzzzRémi Verschelde
2021-10-13Merge pull request #53683 from Chaosus/vs_previewsRémi Verschelde
2021-10-12fix so the error macro uses the incomming parameter p_subdivision instead of ...Manuel Dun
2021-10-13Use z_index for TileMap layer darkeningkobewi
2021-10-12Remove animation 3D transform track, replace by loc/rot/scale tracks.reduz
2021-10-12GPULightmapper: prevent loop with max iterationsWilliam Deurwaarder
2021-10-12GPULightmapper: process rays to sky in all bounces as activeWilliam Deurwaarder
2021-10-12Merge pull request #52495 from kdiduk/issue-52491-fix-value-conversion-in-has...Rémi Verschelde
2021-10-12Merge pull request #53471 from KoBeWi/🥞Rémi Verschelde
2021-10-12Merge pull request #53705 from e8newallm/53668Rémi Verschelde
2021-10-12Merge pull request #52293 from neikeq/class-db-api-type-bugRémi Verschelde
2021-10-12Merge pull request #53636 from KoBeWi/colorayerRémi Verschelde
2021-10-12Merge pull request #53676 from Klowner/camera-get-pyramid-rid-shape-crashRémi Verschelde
2021-10-12Merge pull request #53712 from CakHuri/nullptrRémi Verschelde
2021-10-12Merge pull request #53735 from Paulb23/text-file-drop-and-dragRémi Verschelde
2021-10-12Merge pull request #53732 from Paulb23/text-file-saveRémi Verschelde
2021-10-12Merge pull request #53728 from groud/fix_forgotten_printRémi Verschelde
2021-10-12Allow dragging TextFiles from the Filesystem dockPaulb23
2021-10-12GPULightmapper: skip smoothen positions for flat trianglesWilliam Deurwaarder
2021-10-12Fix TextFiles not saving when closing the tabPaulb23
2021-10-12Merge pull request #53717 from Calinou/android-default-arm64Rémi Verschelde
2021-10-12Fix useless debug printGilles Roudière
2021-10-12Merge pull request #53720 from vnen/gdscript-typed-array-custom-classRémi Verschelde
2021-10-12Increase object snapping distances in the 3D editorHugo Locurcio
2021-10-12Build for 64-bit ARM by default when compiling or exporting for AndroidHugo Locurcio
2021-10-12Merge pull request #53715 from vnen/gdscript-setter-parameter-typeRémi Verschelde
2021-10-12GDScript: Fix typed array with custom classesGeorge Marques
2021-10-12Merge pull request #53713 from groud/add_force_keep_on_undo_redo_merge_endsRémi Verschelde
2021-10-12Replaced NULL with nullptrM. Huri
2021-10-12Merge pull request #53711 from Faless/mp/4.x_fix_custom_despwnRémi Verschelde
2021-10-12GDScript: Make setter parameter type same as variable typeGeorge Marques
2021-10-12[Net] Fix spawn/despawn custom callable argument.Fabio Alessandrelli
2021-10-12Add a way to force undo/redo operations to be kept in MERGE_ENDS modeGilles Roudière
2021-10-12Merge pull request #53697 from bruvzg/ts_string_namesRémi Verschelde
2021-10-12Fixed editor attempting to save a blank scene with save all scenesMatthew Newall
2021-10-12Move static feature set and number system `StringName`s to the singleton.bruvzg
2021-10-12Merge pull request #52736 from aaronfranke/lgtm-multRémi Verschelde
2021-10-12Merge pull request #53694 from CakHuri/fix-typo-csgRémi Verschelde
2021-10-12Merge pull request #52548 from m4gr3d/customize_metadata_dir_masterRémi Verschelde
2021-10-12Fix some LGTM errors of "Multiplication result converted to larger type"Aaron Franke
2021-10-12Fixed a typo in csg moduleM. Huri
2021-10-11Merge pull request #53687 from godotengine/revert-48332-implement-ping-pongJuan Linietsky