Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-09-23 | Fix i18n in `String::humanize_size()` | Hugo Locurcio | |
Calls to `RTR()` must be added to each string so the PO file generator can pick them up. | |||
2019-09-22 | Merge pull request #30852 from swarnimarun/vs_tools_script | Rémi Verschelde | |
Tool Mode for Visualscript | |||
2019-09-22 | Merge pull request #29895 from ptrojahn/menukey | Rémi Verschelde | |
Support menu key in TextEdit and LineEdit controls | |||
2019-09-22 | Merge pull request #32248 from cagdasc/android-export-activity-start-fix | Rémi Verschelde | |
Fix Android Launcher Activity | |||
2019-09-22 | Merge pull request #32247 from KoBeWi/the_new_order | Rémi Verschelde | |
Perform reparent if position changes | |||
2019-09-22 | Merge pull request #32235 from Calinou/improve-network-profiler-ui | Rémi Verschelde | |
Improve the network profiler UI | |||
2019-09-22 | Merge pull request #32259 from NeoSpark314/fix_stereo_cubemap_gles2 | Rémi Verschelde | |
fix gles2 broken panorama sky on oculus quest | |||
2019-09-22 | Merge pull request #32252 from lawnjelly/skin-fix | Rémi Verschelde | |
Fix GLES2 skinning where VERTEX_TEXTURE not supported | |||
2019-09-22 | fix gles2 broken panorama sky on oculus quest | Holger Dammertz | |
This fixes an issue that was fixed for gles3 in #31419 but not applied to gles2. The fix consists of using a constant scale for cube_normal of -1.0 instead of -1000000. It results in broken panorama rendering on the oculus quest (see https://github.com/GodotVR/godot_oculus_mobile/issues/29) | |||
2019-09-22 | Fix GLES2 skinning where VERTEX_TEXTURE not supported | lawnjelly | |
Although the backup USE_SKELETON_SOFTWARE skinning path is currently used when float texture is not supported, the default skinning path still fails when float texture is supported but GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS is 0, i.e. the device cannot read from texture during vertex shader. This PR adds the logic to activate the SKELETON_SOFTWARE path if either of these cases occur, preventing crashes on devices which have this combination of features. | |||
2019-09-22 | Fix starting intent problem | Cagdas | |
2019-09-22 | Perform reparent if position changes | Tomasz Chabora | |
2019-09-22 | Support menu key in TextEdit and LineEdit controls | Paul Trojahn | |
Related to #15542 | |||
2019-09-21 | Improve the network profiler UI | Hugo Locurcio | |
- Add icons to the up/down bandwidth LineEdits for better visual grepping. - Make bandwidth LineEdit texts more prominent when data is being received/emitted. - Add more spacing between the up and down bandwidth LineEdits. - Initialize the bandwidth texts using `set_bandwidth()` to ensure consistency with the actual bandwidth texts once the profiler is started. - Fix icon colors when switching from a dark theme to a light theme and vice versa. - Add missing `EDSCALE` constants for hiDPI scaling. | |||
2019-09-21 | Tool Mode for Visualscript | Swarnim Arun | |
Add the ability to VisualScript to function in Tool mode aka the Editor itself similar to GDScript or Mono | |||
2019-09-20 | Merge pull request #32064 from m4gr3d/propagate_gl_surface_events | Rémi Verschelde | |
Notify for app pause and resume events on Android | |||
2019-09-20 | Merge pull request #32087 from karroffel/x11-pid | Rémi Verschelde | |
[X11] set PID as window attribute | |||
2019-09-20 | Merge pull request #32079 from lupoDharkael/locale-crash | Rémi Verschelde | |
Fix right click crash in Locales Filter | |||
2019-09-20 | Merge pull request #32094 from Calinou/improve-delete-node-confirmation-2 | Rémi Verschelde | |
Improve the node deletion confirmation message | |||
2019-09-20 | Merge pull request #32112 from Calinou/project-manager-add-hover-style | Rémi Verschelde | |
Add an "hover" style to items in the project manager | |||
2019-09-20 | Merge pull request #32206 from Calinou/remove-unused-tree-constants | Rémi Verschelde | |
Remove an unused icon and constant in Tree | |||
2019-09-20 | Merge pull request #32210 from Calinou/editor-log-distinguish-messages | Rémi Verschelde | |
Distinguish editor-originating messages in the editor log | |||
2019-09-20 | Merge pull request #32137 from Calinou/vcs-error-if-none-available | Rémi Verschelde | |
Display an error message if no version control systems are available | |||
2019-09-20 | Merge pull request #32095 from KoBeWi/silly_user | Rémi Verschelde | |
Properly remove GridMap node from editor on undo | |||
2019-09-20 | Remove an unused icon and constant in Tree | Hugo Locurcio | |
2019-09-20 | Merge pull request #32120 from KoBeWi/atlas_not_included | Rémi Verschelde | |
Mention that AnimatedTexture doesn't support atlases | |||
2019-09-20 | Merge pull request #32118 from KoBeWi/the_point_is_global_bro | Rémi Verschelde | |
Mention that look_at() expects global coordinates | |||
2019-09-20 | Merge pull request #32116 from KoBeWi/dupinit | Rémi Verschelde | |
Mention constructor arguments in duplicate() doc | |||
2019-09-20 | Merge pull request #32102 from YeldhamDev/doc_animplayer_get_queue | Rémi Verschelde | |
Document AnimationPlayer's 'get_queue()' and 'caches_cleared' | |||
2019-09-20 | Merge pull request #32101 from Xrayez/doc-fix-ambiguous-test-motion | Rémi Verschelde | |
Fix ambiguous method description regarding `body_test_motion` in 2D | |||
2019-09-20 | Merge pull request #32223 from neikeq/cs_glue_version_fix | Rémi Verschelde | |
C#: Make sure cs_glue_version is present when building export templates | |||
2019-09-20 | C#: Make sure cs_glue_version is present when building export templates | Ignacio Etcheverry | |
2019-09-20 | Merge pull request #32123 from qarmin/fix_int_overflow | Rémi Verschelde | |
Fix int overflow in EditorResourcePreview::_preview_ready | |||
2019-09-20 | Merge pull request #32146 from YeldhamDev/key_bezier_int_real | Rémi Verschelde | |
Fix keying integer and float values from inspector not being able to use bezier curves | |||
2019-09-20 | Merge pull request #32143 from YeldhamDev/scenedock_reparent_fixes | Rémi Verschelde | |
Fix some errors while reparenting nodes in the Scene dock | |||
2019-09-20 | Merge pull request #32134 from IronicallySerious/fix-global-class-list | Rémi Verschelde | |
Add correct class selection in Select VCS menu | |||
2019-09-20 | Merge pull request #32129 from YeldhamDev/fix_track_removal_errors | Rémi Verschelde | |
Fix errors in the animation editor when removing tracks via undo/redo | |||
2019-09-20 | Merge pull request #32127 from skyace65/skeletonupdate | Rémi Verschelde | |
Remove outdated information from skeleton class reference | |||
2019-09-20 | Merge pull request #32180 from KoBeWi/nein_patsch_rekt | Rémi Verschelde | |
Fix region editor for NinePatchRect | |||
2019-09-20 | Merge pull request #32190 from KoBeWi/undo_redo_stuff | Rémi Verschelde | |
Fix autocompletion undo | |||
2019-09-20 | Merge pull request #32197 from YeldhamDev/fix_multiple_modals_dim | Rémi Verschelde | |
Fix editor dimming being disabled when a dialog is closed even when others are open | |||
2019-09-20 | Merge pull request #32209 from YeldhamDev/fix_connection_type_hints | Rémi Verschelde | |
Fix incorrect typing when creating methods via the connection dialog | |||
2019-09-20 | Merge pull request #32173 from Calinou/improve-3d-light-gizmos | Rémi Verschelde | |
Improve the 3D light gizmos | |||
2019-09-20 | Merge pull request #32150 from luzpaz/typos | Rémi Verschelde | |
Fix misc. source comment typos | |||
2019-09-20 | Merge pull request #32220 from KoBeWi/them_overrides | Rémi Verschelde | |
Load overrides if getting style from current class | |||
2019-09-20 | Merge pull request #32207 from Calinou/improve-inspector-folding-appearance | Rémi Verschelde | |
Improve folding appearance in the editor inspector | |||
2019-09-20 | Load overrides if getting style from current class | Tomasz Chabora | |
2019-09-20 | Distinguish editor-originating messages in the editor log | Hugo Locurcio | |
This fades out messages originating from the editor to make messages printed by the project stand out more. This also tweaks wording in some editor messages for consistency. | |||
2019-09-19 | Add new events and accompanying logic to notify when the app is paused and ↵ | fhuya | |
resumed on Android devices. | |||
2019-09-19 | Improve folding appearance in the editor inspector | Hugo Locurcio | |
The arrow is now displayed at the left to be consistent with other places where folding is used. The arrow icons used are now consistent with the rest of the editor. The `arrow_up` icon is no longer used anywhere, so it was removed. Additional spacing was also added for a better visual appearance. |