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2014-04-19heckJuan Linietsky
2014-04-18-Fixed viewport stretch bugsJuan Linietsky
-Fixed input in viewport stretch bugs -Fixed tilemap pixel overlap (really?)
2014-04-17Merge pull request #301 from jonyrock/editor_cursorreduz
Text cursor in text editor
2014-04-17text cursor in text editor & const in Rect2ijonyrock
2014-04-14-Added google play services (needed for some stuff)Juan Linietsky
-Added new screen resizing options, stretch_2d is removed, new much more flexible ones. -Fixed bug in viewport (can create more instances in 3d-in-2d demo now) -Can set android permissions and screen sizes manually in the export settings -Changed export templates extension to .tpz (too many people unzipped the manually..) -File dialog now ensures that the proper extension is used (will not allow to save without it) -Fixed bug that made collision exceptions not work in 2D
2014-04-14-Added google play services (needed for some stuff)Juan Linietsky
-Added new screen resizing options, stretch_2d is removed, new much more flexible ones. -Fixed bug in viewport (can create more instances in 3d-in-2d demo now) -Can set android permissions and screen sizes manually in the export settings -Changed export templates extension to .tpz (too many people unzipped the manually..) -File dialog now ensures that the proper extension is used (will not allow to save without it) -Fixed bug that made collision exceptions not work in 2D
2014-04-10Merge pull request #277 from jonyrock/masterreduz
home button & whitespace
2014-04-10home button like & whitespacejonyrock
2014-04-10Merge pull request #274 from sanikoyes/hotifx-Marshal-Matrix32-Supportreduz
Add Matrix32/Vector2Array support for marshal library
2014-04-10Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2014-04-10-Fixed a few bugs in ViewportJuan Linietsky
-Made a few demos using Viewport to show it's true power! -Fixed some start-up error messages.
2014-04-06Merge pull request #195 from sanikoyes/hotfix-android-unicode-ime-inputreduz
fix android can't input unicode characters
2014-04-06Move onKeyDown/onKeyUp from Godot to GodotViewsanikoyes
Press 'back' button should not terminate program, normal handle 'back' event in game logic
2014-04-06Merge branch 'master' into hotfix-android-unicode-ime-inputsanikoyes
2014-04-06Merge pull request #255 from sikakraa/android_kb_fixreduz
Fixed Android crash by adding safety to the hideKeyboard() -function.
2014-04-06Fixed Android crash by adding safety to the hideKeyboard() -function.sikakraa
2014-04-05-HttpClient: ’Content-Length’ is added to httprequest if not provided in ↵Juan Linietsky
the headers and a body exists -expressions in GDScript can take multiple lines if inside parenthesis (python-like) -Added \ to force linebreaks to GDscript (python-like) -added exclude objects from raycast -fixed crashes
2014-04-05-Support for changing fontsJuan Linietsky
-Detect when free() might crash the project and throw error -fixed 2D Bounce in physics (3d still broken) -renamed “on_top” property to “behind_parent”, which makes more sense, old on_top remains there for compatibility but is invisible. -large amount of fixes
2014-04-05Merge pull request #203 from marynate/PR-fix-collisionshape2d-del-not-updatereduz
Fixed #173 #157 Update parent when deleting CollisionShape2D
2014-04-05Merge pull request #206 from marynate/PR-multijobs-buildreduz
Fixed #205 Race condition in build process
2014-04-05Merge pull request #211 from sanikoyes/hotfix-render-altas-texture-spritereduz
fix render sprite used atlas texture position error
2014-04-05Merge pull request #212 from marynate/PR-framelimitreduz
Add ability to apply frame rate limit (application/target_fps)
2014-04-05Merge pull request #223 from sanikoyes/hotfix-imp-thread-id-in-windowsreduz
Implement thread id in windows platform
2014-04-05Merge pull request #229 from marynate/PR-resizable-windowreduz
Add display/resizable to project setting to prevent windwo from resizing
2014-04-05Merge pull request #230 from hiltonm/hotfix-ignore-doc-data-compressedreduz
Ignore auto-generated doc_data_compressed.h
2014-04-05Merge pull request #232 from marynate/PR-fix-variant-multiply-bugreduz
Fix Variant vector2/vecotor3 multiply bug
2014-04-05Merge pull request #236 from marynate/PR-iOS-FPS60reduz
Lift Godot GLView update frequency from 30 to 60
2014-04-05Merge pull request #237 from marynate/PR-maya-navreduz
Maya and modo style navigation
2014-04-05Merge pull request #239 from sanikoyes/hotfix-add-new-anchor-optionsreduz
Add anchor options "Center"
2014-04-05Merge pull request #241 from marynate/PR-viewport-hotkeyreduz
Add Viewport Hotkeys / Toggle maximize viewport
2014-04-05Merge pull request #242 from marynate/PR-fix-matrix3-bindingreduz
Add missing Matrix3::get_scale() binding
2014-04-05Merge pull request #243 from marynate/PR-fix-touchscreenbutton-releasedreduz
Fix #240 TouchScreenButton release signal is not valid
2014-04-05Merge pull request #247 from marynate/PR-path-editor-uireduz
Path Editor UI Improvment
2014-04-05Merge pull request #246 from marynate/PR-path2d-editorreduz
Path2D editor bug fix and improvement
2014-04-03Make secondary handle 50% transparent in Path editor to distinguish frommarynate
main handle; Add close curve icon in Path editor UI; Fixed mixed EOL
2014-04-03Add close curve icon source imagemarynate
2014-04-03Add close curve iconmarynate
2014-04-03Move point in Path2D edtitor now respect snap configure; Press Alt whenmarynate
moving point to activate view base snapping; Path2D editor inherits from HBoxContainer now"
2014-04-03Use shift for control point in Paht2D editor (to be consistent with Path editor)marynate
2014-04-03Fixed delete path2d node will crash editormarynate
2014-04-03Fix #244 no path2d handles visiblemarynate
2014-04-02Fix #240 TouchScreenButton release signal is not validmarynate
2014-04-01Add Matrix3::get_scale() bindingmarynate
2014-04-01Space to toggle maximize viewportmarynate
Cleanup debug output
2014-04-01Add hotkey for switching viewportsmarynate
Hotkey added
2014-04-01Hold shift to speedup pan/zoom in maya navigation schememarynate
2014-04-01Keep selection from been cleared when navigating in 3d viewportmarynate
Conflicts: tools/editor/plugins/spatial_editor_plugin.cpp
2014-04-01Fix bug in 3d navigation scheme selection; Add modo navigation schememarynate
2014-04-01Disable transform operation when navigationmarynate
2014-04-01Add maya style navigation scheme to 3d vieewportmarynate