Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-03-13 | Merge pull request #7981 from RandomShaper/position-for-2d-shaders | Rémi Verschelde | |
Map POSITION to gl_FragCoord.xy for 2D shaders | |||
2017-03-13 | Merge pull request #7979 from RandomShaper/fix-sub-inheritance | Rémi Verschelde | |
Fix node duplication in scene sub-inheritance | |||
2017-03-13 | Merge pull request #7970 from Hinsbart/dim_editor | Rémi Verschelde | |
Editor: Dim UI when a WindowDialog is shown. | |||
2017-03-12 | converted skeletons from uniform to texture | Juan Linietsky | |
2017-03-10 | Merge pull request #7997 from eska014/webbuild | Rémi Verschelde | |
Fix web export build | |||
2017-03-10 | Fix web export build | eska | |
2017-03-09 | Fix node duplication in scene sub-inheritance | Pedro J. Estébanez | |
2017-03-08 | Map POSITION to gl_FragCoord.xy for 2D shaders | Pedro J. Estébanez | |
2017-03-06 | Editor: Dim UI when a WindowDialog is shown. | Andreas Haas | |
Darkens the editor on WindowDialog popup. This adds the following new Editor settings: - interface/dim_editor_on_dialog_popup (true) # Enable/Disable editor dimming - interface/dim_amount (0.6) # Percentage of how much the editor will be darkened (0-1) - interface/dim_transition_time # The duration (in seconds) of the color blending effect (0-1), 0 is instant. Please test this thoroughly, I haven't yet seen a case where it fails to work properly but I'm sure I didn't test all windows of the editor :P | |||
2017-03-06 | Fix build issue with MSVC | Rémi Verschelde | |
windows.h is a mess. | |||
2017-03-06 | Merge pull request #7963 from RandomShaper/fix-kb-2d-motion | Rémi Verschelde | |
Complement KinematicBody2D fix | |||
2017-03-06 | Complement KinematicBody2D fix | Pedro J. Estébanez | |
>> which was done at 5fc084c28e912c54bf64645df3e6cf2cd2c30be6 | |||
2017-03-05 | Make that Whole New World great again | Rémi Verschelde | |
Fix regression from 5dbf180 that broke Windows build. | |||
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde | |
I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code | |||
2017-03-05 | Style: prevent bogus macro formatting by clang-format | Rémi Verschelde | |
Also prevent formatting of thirdparty snippet | |||
2017-03-05 | Merge pull request #7959 from karroffel/powerstate-ptrcall-fix | Rémi Verschelde | |
really fixed PTRCALL now | |||
2017-03-05 | really fixed PTRCALL now | Karroffel | |
2017-03-05 | Merge pull request #7547 from akien-mga/clang-format-base | Rémi Verschelde | |
Style: Add .clang-format based on LLVM style | |||
2017-03-05 | Merge pull request #7958 from karroffel/powerstate-ptrcall-fix | Rémi Verschelde | |
Added PowerState casting operator to Variant | |||
2017-03-05 | Add a bunch of missing Godot headers in own files | Rémi Verschelde | |
2017-03-05 | Added PowerState casting operator to Variant | Karroffel | |
Without it Godot does not build with PTRCALL_ENABLED | |||
2017-03-05 | iphone: Drop unused Appirater thirdparty API | Rémi Verschelde | |
2017-03-05 | Refactoring: rename tools/editor/ to editor/ | Rémi Verschelde | |
The other subfolders of tools/ had already been moved to either editor/, misc/ or thirdparty/, so the hiding the editor code that deep was no longer meaningful. | |||
2017-03-05 | Merge pull request #7954 from Hinsbart/tilemap_self_modulate | Rémi Verschelde | |
TileMap: Respect self_modulate property | |||
2017-03-05 | Merge pull request #7950 from RandomShaper/expose-more-geom | Rémi Verschelde | |
Expose uncapped versions of closest-point-to-segment utilities | |||
2017-03-05 | Merge pull request #7916 from RebelliousX/tab_container | Rémi Verschelde | |
TabContainer's signal changes (v3) | |||
2017-03-05 | TileMap: Respect self_modulate property | Andreas Haas | |
Now `TileMap`s make use of the `self_modulate` property. There's still a bug: The Editor doesn't re-draw with the new color when you change the TileMaps `self_modulate` in the inspector. You'll have to make it update manually (by placing a tile, changing the transform, etc..) I'll open an issue for that after this is merged (If I don't fix it in the meantime ^^). | |||
2017-03-05 | - `tab_changed` signal emits only by selecting a different tab. | Thaer Razeq | |
- Added `tab_selected` signal. Which emits a signal by selecting any tab, if current tab is selected again. - Added `get_previous_tab()`. Which returns the previous shown tab. **Note:** only `tab_changed` can modify previous tab index. - Add documentation for the added function and signals. Fix a typo too. | |||
2017-03-04 | Expose uncapped versions of closest-point-to-segment utilities | Pedro J. Estébanez | |
2017-03-04 | Add API to access battery power state | Julian Murgia | |
Done: - X11, server (tested) - Windows (developed, would be nice to retest) - OSX (not tested) Prepared (not developed): - Android (code is here, but may not compile) - iphone - winrt - bb10 - haiku - javascript | |||
2017-03-04 | Added AppImage structure | Daniel J. Ramirez | |
2017-03-04 | Implements modules documents | Geequlim | |
Editor can generate documents for modules in thier own xml files | |||
2017-03-04 | Merge pull request #7508 from lonesurvivor/area2d-fix | Rémi Verschelde | |
Fix two problems with Area2D and remove_child() | |||
2017-03-04 | Merge pull request #7929 from RayKoopa/editor_resizable_dialogs | Rémi Verschelde | |
Resizable editor / project settings dialogs & save their bounds | |||
2017-03-04 | Merge pull request #7940 from RandomShaper/expose-geometry | Rémi Verschelde | |
Expose Geometry::get_closest_point_to_segment_2d() | |||
2017-03-04 | Merge pull request #7937 from volzhs/fix-input-android | Rémi Verschelde | |
Fix handling input for Android | |||
2017-03-04 | Merge pull request #7927 from volzhs/wrong-ref-treeitem | Rémi Verschelde | |
Fix wrong TreeItem reference after reconstructing | |||
2017-03-04 | Merge pull request #7923 from WalasPrime/fix_7922_peer_present | Rémi Verschelde | |
Added a SceneTree.is_network_peer_present, closes #7922 | |||
2017-03-04 | Added a SceneTree.has_network_peer, closes #7922 | Karol Walasek | |
2017-03-04 | Expose Geometry::get_closest_point_to_segment_2d() | Pedro J. Estébanez | |
2017-03-03 | Make Editor, Export and Project settings dialogs resizable and store their ↵ | Ray Koopa | |
bounds | |||
2017-03-04 | Fix handling input for Android | volzhs | |
2017-03-02 | Merge pull request #7930 from tagcup/missing_fixme_comments | Rémi Verschelde | |
Added missing FIXMEs in PR #7878 [ci skip] | |||
2017-03-02 | Added missing FIXMEs in PR #7878 | Ferenc Arn | |
2017-03-03 | Fix wrong TreeItem reference after reconstructing | volzhs | |
2017-03-02 | Merge pull request #7911 from RandomShaper/single-field-prop-edit | Rémi Verschelde | |
Implement single-field property change for multinode edit | |||
2017-03-02 | Implement single-field property change for multinode edit | Pedro J. Estébanez | |
2017-03-02 | Merge pull request #7882 from AlexHolly/PoolStringArray-join | Rémi Verschelde | |
added join to PoolStringArray | |||
2017-03-02 | Merge pull request #7628 from RayKoopa/gui_resizable_popups | Rémi Verschelde | |
Added functionality for resizable WindowDialogs | |||
2017-03-01 | Added functionality for resizable dialogs. | Ray Koopa | |