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2021-05-13Merge pull request #46568 from akien-mga/basisu_20210130Rémi Verschelde
basis_universal: Update to upstream commit from Apr 16, 2021
2021-05-13Merge pull request #48664 from akien-mga/ci-javascript-linter-securityRémi Verschelde
CI: Update JavaScript linter deps with known security vulnerabilities
2021-05-13Merge pull request #39976 from aaronfranke/tilemap-vec2iRémi Verschelde
Update TileMap to use Vector2i
2021-05-13Merge pull request #48688 from Xrayez/rename-hint-usage-controlRémi Verschelde
Fix variable names for "usage" flags in `Control::_get_property_list()`
2021-05-13Fix variable names for "usage" flags in `Control::_get_property_list()`Andrii Doroshenko (Xrayez)
Renamed incorrect "hint" variable names to "usage" in `_get_property_list()`, as "hint" implies one of the PROPERTY_HINT_* values, which is not the case here.
2021-05-13Merge pull request #48683 from Calinou/audioeffect-rename-fft-sizeRémi Verschelde
Rename the audio `FFT_Size` enum to `FFTSize` for consistency
2021-05-13Rename the audio `FFT_Size` enum to `FFTSize` for consistencyHugo Locurcio
2021-05-12Merge pull request #47348 from nekomatata/raycast-3d-collide-fixRémi Verschelde
Fix RayCast3D color in game with no collision
2021-05-12Merge pull request #48472 from BastiaanOlij/render_stateRémi Verschelde
Make better use of our render_state struct
2021-05-12Merge pull request #48665 from pycbouh/editor-capture-easing-dragRémi Verschelde
Fix `EditorPropertyEasing` capturing drag events originated outside of it
2021-05-12Fix EditorPropertyEasing capturing drag events originated outside of itYuri Sizov
2021-05-12CI: Update JavaScript linter deps with known security vulnerabilitiesRémi Verschelde
jsdoc has no new release so I'm tracking this PR: https://github.com/jsdoc/jsdoc/pull/1906
2021-05-12Merge pull request #48655 from pycbouh/editor-more-theme-outlinesRémi Verschelde
Add outlines and contrasting backgrounds to the editor UI elements
2021-05-12Add outlines and contrasting backgrounds to the editor UI elementsYuri Sizov
2021-05-11Merge pull request #48646 from akien-mga/gdnative-signal-callable-32bitRémi Verschelde
GDNative: Fix size mismatch on 32-bit platforms for Signal and Callable
2021-05-11GDNative: Fix size mismatch on 32-bit platforms for Signal and CallableRémi Verschelde
Fixes #48645.
2021-05-11Merge pull request #48617 from reduz/gpu-particles-2dRémi Verschelde
Fixes multiple missing 2D engine bits
2021-05-11Fixes missng 2D engine bitsreduz
-Mesh2D now works -MultiMesh2D now works -Polygon2D now works -Added hooks for processing 2D particles -Skeleton2D now works 2D particles still not working, but stuff needed for it is now implemented.
2021-05-11Merge pull request #48638 from akien-mga/fix-uwp-threads-buildRémi Verschelde
SCons: Fix UWP build after #45315
2021-05-11Merge pull request #48637 from akien-mga/embree-raycaster-check-sse2Rémi Verschelde
2021-05-11SCons: Fix UWP build after #45315Rémi Verschelde
(cherry picked from commit d1f023c35b8bed3fc839fdc5d587a839568aab44)
2021-05-11Add checks for __SSE2__ in the lightmap raycasterJFonS
(cherry picked from commit 20717990fd2a7ad300fd9c6fab0394f25e3b7294)
2021-05-11SCons: Disable embree-based modules on x86 (32-bit)Rémi Verschelde
Fixes #48482. (cherry picked from commit e53422c8f96770c9a9b7497955c84f4b742fdd73)
2021-05-11Merge pull request #48629 from nekomatata/dynamic-bvh-broadphase-4.0Rémi Verschelde
Dynamic BVH broadphase in 2D & 3D Godot Physics
2021-05-10Dynamic BVH broadphase in 2D & 3D Godot PhysicsPouleyKetchoupp
Port lawnjelly's dynamic BVH implementation from 3.x to be used in both 2D and 3D broadphases. Removed alternative broadphase implementations which are not meant to be used anymore since they are much slower. Includes changes in Rect2, Vector2, Vector3 that help with the template implementation of the dynamic BVH by uniformizing the interface between 2D and 3D math. Co-authored-by: lawnjelly <lawnjelly@gmail.com>
2021-05-10Merge pull request #48626 from YeldhamDev/tilemap_capitalization_fixRémi Verschelde
2021-05-10Fix small issues with capitalization in the new TileMap editorMichael Alexsander
2021-05-10Merge pull request #48618 from Calinou/colorpicker-click-old-color-to-revertRémi Verschelde
Implement reverting to the old color when clicking it in ColorPicker
2021-05-10Implement reverting to the old color when clicking it in ColorPickerHugo Locurcio
2021-05-10Merge pull request #48610 from Calinou/clang-format-fix-ubuntu-version-detectionRémi Verschelde
Fix Ubuntu clang-format version detection in the pre-commit hook
2021-05-10Fix Ubuntu clang-format version detection in the pre-commit hookHugo Locurcio
2021-05-10Split RenderDataRD struct from RenderState struct to simplify passing our ↵Bastiaan Olij
render data around the renderer.
2021-05-09Merge pull request #48558 from mortarroad/master-fix-misaligned-bmpRémi Verschelde
fix misaligned loads in bmp loader
2021-05-09Merge pull request #48591 from trollodel/collisionobject3d-fix-disconnectRémi Verschelde
Use the correct method in shape_owner_remove_shape
2021-05-09Use the correct method in shape_owner_remove_shapetrollodel
2021-05-09Merge pull request #48175 from trollodel/collisionobject3d-no-miRémi Verschelde
Create CollisionObject3D debug shapes using RS
2021-05-09Merge pull request #48534 from Calinou/editor-theme-allow-negative-contrastRémi Verschelde
Allow negative contrast values in the editor theme settings
2021-05-09Merge pull request #48579 from Calinou/tree-fix-bg-focus-section-overlapRémi Verschelde
Fix Tree's background focus outline displaying behind section headings
2021-05-09Merge pull request #48583 from Calinou/doc-os-get-unique-id-caveatsRémi Verschelde
Document caveats of `OS.get_unique_id()`
2021-05-09Merge pull request #46808 from pycbouh/theme-editor-better-create-uiRémi Verschelde
Refactor Create Theme menu in Theme Editor
2021-05-09Merge pull request #48582 from Calinou/editor-resource-preview-fix-focus-outlineRémi Verschelde
Fix EditorPropertyResource focus outline being drawn behind the preview
2021-05-09Merge pull request #48539 from KoBeWi/cant_edit_thisRémi Verschelde
Display arrow cursor if text is not editable
2021-05-09Merge pull request #44359 from Riteo/logo-outlineRémi Verschelde
Add an outlined version of logo.png and icon.png and put it in README.md
2021-05-09Merge pull request #41416 from TokageItLab/fix_animation_tree_cacheRémi Verschelde
fix unintentional object rotation by anim tree
2021-05-09Merge pull request #48574 from Calinou/editor-add-new-scene-shortcutsRémi Verschelde
Add shortcuts for New Scene and New Inherited Scene actions
2021-05-09Merge pull request #48578 from Calinou/editor-no-scene-ctrl-s-saves-scriptRémi Verschelde
Save the current script when pressing Ctrl + S if no scene is open
2021-05-09Fix Tree's background focus outline displaying behind section headingsHugo Locurcio
2021-05-09Document caveats of `OS.get_unique_id()`Hugo Locurcio
2021-05-09Fix EditorPropertyResource focus outline being drawn behind the previewHugo Locurcio
2021-05-09Save the current script when pressing Ctrl + S if no scene is openHugo Locurcio
- Tweak the dialog messages to be more informative. - The "Saved N modified resources" dialog is not a warning per se, so make it more explicit.