Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-09-26 | Merge pull request #6604 from touilleMan/patch-1 | Rémi Verschelde | |
Add CC parameter to allow use of custom C compiler | |||
2016-09-25 | Add CC parameter to allow use of custom C compiler | Emmanuel Leblond | |
2016-09-23 | Merge pull request #6588 from ↵ | Rémi Verschelde | |
SuperUserNameMan/expose_geometryinstance_get_aabb_etc expose GeometryInstance.get_aabb() etc fixes #6587 | |||
2016-09-23 | Use pkgconfig to locate ALSA libs (#6119) | romeojulietthotel | |
* This allows building when ALSA libs are in a non-standard location. PKG_CONFIG_PATH alone is not enough as the final link fails. Adding this makes the final link succeed. * The extra LIBS flag for alsa is not needed so removing. | |||
2016-09-23 | Merge pull request #6574 from RandomShaper/fix-android-export | Rémi Verschelde | |
Fix manifest generation bug in Android export | |||
2016-09-22 | expose GeometryInstance.get_aabb() etc fixes #6587 | yg2f | |
expose ``GeometryInstance.get_aabb();`` to gdscript expose ``VisualInstance.get_transformed_aabb();`` to gdscript and debug ``ImmediateGeometry::add_vertex()``; | |||
2016-09-22 | Merge pull request #6584 from Hinsbart/mod_release | Rémi Verschelde | |
x11: Fix event.is_action() for release of modifier keys | |||
2016-09-22 | x11: Fix event.is_action() for release of modifier keys | Andreas Haas | |
The bug was that the release events for these also had the modifier state set, so the event comparison failed. Fixes #5901 | |||
2016-09-22 | Merge pull request #6581 from vnen/fix-mainscreen-crash | Rémi Verschelde | |
Fix crash when disabling main screen plugin | |||
2016-09-21 | Fix crash when disabling main screen plugin | George Marques | |
2016-09-21 | Fix manifest generation bug in Android export | Pedro J. Estébanez | |
2016-09-21 | Merge pull request #6573 from syskrank/master | Rémi Verschelde | |
removed redundant assign operation in mesh_add_surface | |||
2016-09-21 | Merge pull request #6569 from vnen/winrt-build | Rémi Verschelde | |
Change winrt build to be less dependent on ANGLE | |||
2016-09-21 | removed redundant assign operation in mesh_add_surface: elem_count is ↵ | knd | |
reassigned a value before the old one has been used. | |||
2016-09-20 | Change winrt build to be less dependent on ANGLE | George Marques | |
Now it does not try to build if the solution is not found. This way it's possible to provide a minimal package with includes and libs and make it build correctly. Also remove messages from detect.py since it is ran for every platform target. | |||
2016-09-20 | Merge pull request #6557 from anneomcl/master | Ignacio Etcheverry | |
Fix for #6158 | |||
2016-09-19 | Fix for #6158. Converting Vector2 to Size2 for scaling functions. | anneomcl | |
2016-09-20 | Merge pull request #6552 from Hinsbart/vec2_clamped | Rémi Verschelde | |
Expose Vector2::clamped() to scripts | |||
2016-09-20 | Merge pull request #6551 from vnen/doc-xml-tree | Rémi Verschelde | |
Add docs for XMLparser, VideoPlayer and most of Tree | |||
2016-09-19 | Add docs for XMLparser, VideoPlayer and most of Tree | George Marques | |
2016-09-19 | Expose Vector2::clamped() to scripts | Andreas Haas | |
Needed this and wondered that there's no built-in function for it. So I wanted to implement it and saw that it's actually already there, just wasn't bound ^^ | |||
2016-09-19 | Merge pull request #6549 from Hinsbart/default_layout | Rémi Verschelde | |
Make the choosable default editor layout the same as the actual default [ci skip] | |||
2016-09-19 | Make the choosable default editor layout the same as the actual default one. | Andreas Haas | |
Fixes #6266 | |||
2016-09-19 | Merge pull request #6545 from Hinsbart/textedit | Rémi Verschelde | |
Fix ability to cut/paste text in LineEdit/TextEdit in readonly mode. [ci skip] | |||
2016-09-19 | Fix ability to cut/paste text in LineEdit/TextEdit in readonly mode. | Andreas Haas | |
Fixes #6466 | |||
2016-09-18 | Merge pull request #6534 from djrm/icons | Rémi Verschelde | |
New distraction free mode icon | |||
2016-09-18 | Merge pull request #6525 from vnen/plugin-bottom-show-hide | Rémi Verschelde | |
Expose bottom panel show/hide for plugins | |||
2016-09-18 | New distraction free mode icon | Daniel J. Ramirez | |
2016-09-17 | Merge pull request #6516 from vnen/plugin-main-screen | Rémi Verschelde | |
Add a function to plugin get the main screen parent | |||
2016-09-17 | Merge pull request #6504 from Hinsbart/joy_axis | Rémi Verschelde | |
Fix input action pressed state not changing for quick joystick moveme… | |||
2016-09-17 | Merge pull request #6498 from Paulb23/current_script_highlight_fix | Rémi Verschelde | |
Fix highlight current script when script temperature is disabled | |||
2016-09-17 | Merge pull request #6489 from zaps166/vorbis-no-enc | Rémi Verschelde | |
Vorbis: Don't compile unnecessary encoder files | |||
2016-09-17 | Merge pull request #6414 from RandomShaper/improve-shader-shadow | Rémi Verschelde | |
Expose additional light/shadow properties to canvas item shaders | |||
2016-09-17 | Expose bottom panel show/hide for plugins | George Marques | |
2016-09-16 | Add a function to plugin get the main screen parent | George Marques | |
- Fix a bug where the main screen button did not disappear when the plugin was deactivated. | |||
2016-09-16 | Merge pull request #6510 from Hinsbart/doc_vib | Rémi Verschelde | |
Update documentation on joystick vibration. [ci skip] | |||
2016-09-16 | Update documentation on joystick vibration. | Andreas Haas | |
Added a note that long vibration durations are not recommended because of hardware limitations. For example, my ps4 controller can only vibrate for ~3s on linux. | |||
2016-09-15 | Fix input action pressed state not changing for quick joystick movements. | Andreas Haas | |
fixes #6488 Also removes a bunch of dead code related to checking if a joystick axis is pressed. | |||
2016-09-15 | Fix highlight current script when script temputure is disabled | Paulb23 | |
2016-09-15 | Hacked a demo C# class parser for neikeq. | Juan Linietsky | |
2016-09-15 | Center camera2D with the proper viewport size | Juan Linietsky | |
2016-09-14 | Call run callback | Juan Linietsky | |
2016-09-14 | Added API version and hashing to ObjectTypeDB | Juan Linietsky | |
2016-09-14 | Vorbis: Don't compile unnecessary encoder files | Błażej Szczygieł | |
2016-09-14 | Added a few functions to make 2D split screen easier. | Juan Linietsky | |
2016-09-14 | Merge pull request #6486 from Faless/viewport2d | Juan Linietsky | |
Restore Viewport::set_world_2d() functionality (2D Split Screen) | |||
2016-09-14 | Restore viewport set_world_2d functionality | Fabio Alessandrelli | |
2016-09-13 | Added a generic AStar implementation to Godot. | Juan Linietsky | |
It's pretty fast, use it for games where Navigation does not cut it. | |||
2016-09-13 | Make Godot detect if the screen is too small (<1200 pixels wide), and use ↵ | Juan Linietsky | |
single dock column like in 1.0 if that's the case. | |||
2016-09-13 | -Added VeryLowDPI and MidDPI modes to Godot editor. | Juan Linietsky | |
-Improved HiDPI detection (requires resolution of > 2000 in X axis) |