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2020-04-29Merge pull request #37523 from 1abinitio1/masterRémi Verschelde
Add option for editor freelook camera sensitivity
2020-04-29Merge pull request #38034 from punto-/punto-/vibration_info_protectedRémi Verschelde
makes VibrationInfo protected
2020-04-29Merge pull request #37795 from Chaosus/shader_fix_const_order2Rémi Verschelde
Fix shader constant sorting
2020-04-29Merge pull request #36960 from pycbouh/docs-improve-shortcutsRémi Verschelde
Improve shortcut formatting in docs
2020-04-29Merge pull request #37705 from ↵Rémi Verschelde
dreamsComeTrue/editor-animation-player-improvements Allow to rename animation just after it was duplicated in Editor
2020-04-29Add option for editor freelook camera sensitivity1abinitio1
2020-04-29Merge pull request #37580 from aaronfranke/xformRémi Verschelde
Print errors when passing an invalid type to xform
2020-04-29Merge pull request #37965 from ↵Rémi Verschelde
EricEzaM/drag-multiple-resources-onto-array-export Drag multiple resources onto exported array variable at once
2020-04-29Merge pull request #37776 from Sauermann/transform-scale-originRémi Verschelde
Clarify Transform scaled Method description
2020-04-29Merge pull request #38301 from qarmin/copy_paste_bvRémi Verschelde
Fix copy paste array index bug
2020-04-29Merge pull request #38287 from ↵Rémi Verschelde
JiRuifanCR/animatedtexture-oneshot-pause-set-frame Add set_frame, pause, and oneshot to AnimatedTexture
2020-04-29Input: make VibrationInfo protected to allow implementors to use itpunto-
2020-04-29Merge pull request #38074 from KoBeWi/tfreeRémi Verschelde
Mention how to remove TreeItem from a Tree
2020-04-29Merge pull request #38235 from BigRed-118/help_tabs_shuffle_fixRémi Verschelde
Fixed shuffling editor help tabs
2020-04-29Merge pull request #37802 from ThakeeNathees/window-position-bug-osx-x11Rémi Verschelde
display server window position bug fix
2020-04-29Merge pull request #38314 from KoBeWi/dead_incrementRémi Verschelde
Remove unneccessary increment in TextEdit
2020-04-29Remove unneccessary increment in TextEditTomasz Chabora
2020-04-28Merge pull request #36427 from nekomatata/scene-thumbnail-flippedRémi Verschelde
Fixed flipped scene preview thumbnail
2020-04-28Merge pull request #37314 from nekomatata/bullet-fix-dampingRémi Verschelde
Better damping implementation for Bullet rigid bodies
2020-04-28Merge pull request #38064 from aaronfranke/rotatedRémi Verschelde
Improve the Vector2 rotated code
2020-04-28Merge pull request #37273 from akien-mga/gltf-tangent-fix-32712Rémi Verschelde
glTF: Fix tangent generation for non-blend shapes
2020-04-28Print errors when passing an invalid type to xformAaron Franke
2020-04-28Fix copy paste array index bugqarmin
2020-04-29Add set_frame, pause, and oneshot to AnimatedTextureRevan Ji
Add API documentation for said changes.
2020-04-28doc: Sync classref with current sourceRémi Verschelde
2020-04-28Merge pull request #38295 from akien-mga/input-is-backRémi Verschelde
Rename InputFilter back to Input
2020-04-28Merge pull request #38292 from akien-mga/input-drop-obsolete-controllerdbsRémi Verschelde
Input: Drop obsolete versions of SDL gamecontrollerdb
2020-04-28Rename InputFilter back to InputRémi Verschelde
It changed name as part of the DisplayServer and input refactoring in #37317, with the rationale that input no longer goes through the main loop, so the previous Input singleton now only does filtering. But the gains in consistency are quite limited in the renaming, and it breaks compatibility for all scripts and tutorials that access the Input singleton via the scripting language. A temporary option was suggested to keep the scripting singleton named `Input` even if its type is `InputFilter`, but that adds inconsistency and breaks C#. Fixes godotengine/godot-proposals#639. Fixes #37319. Fixes #37690.
2020-04-28Input: Drop obsolete versions of SDL gamecontrollerdbRémi Verschelde
The 204 and 205 are the older, SDL 2.0.4 and 2.0.5 compatible mappings, but since all new mappings have only been added to the main gamecontrollerdb.txt which overrides the older entries, it doesn't make much sense for us to keep the old databases. We do not support the SDL2 half axes and inverted axes features from gamecontrollerdb.txt, but this only impacts the specific controllers which can use those features, the rest are parsed and used properly. As for godotcontrollerdb.txt, it doesn't make sense for us to maintain our own custom mappings instead of submitting them upstream. The only exception is the Javascript and UWP platforms for which no bindings are available upstream, so we keep those entries.
2020-04-28Merge pull request #37163 from madmiraal/fix-csg-normalRémi Verschelde
Fix CSG vertex normal calculation.
2020-04-28Merge pull request #37193 from madmiraal/fix-android-export-unicode-errorsRémi Verschelde
Fix Android export throwing Unicode errors.
2020-04-28Merge pull request #38286 from bojidar-bg/x-expose-cell-sizeRémi Verschelde
Expose the cell_size affecting VisibilityNotifier2D precision
2020-04-28Expose the cell_size affecting VisibilityNotifier2D precisionBojidar Marinov
Refs: #4803
2020-04-27Merge pull request #38121 from JFonS/add_unwrap_cachingRémi Verschelde
Add caching the lightmap unwrapping on import
2020-04-27Merge pull request #38252 from Calinou/doc-improve-compression-projectsettingsRémi Verschelde
Improve the compression project settings documentation
2020-04-27Better damping implementation for Bullet rigid bodiesPouleyKetchoupp
Apply old method for linear & angular damping in Bullet, in order to make it easier to tweak and consistent with Godot Physics.
2020-04-27Merge pull request #36927 from ThakeeNathees/export-var-type-reduce-implimentedRémi Verschelde
Fix: export var type reduce() implemented
2020-04-27Merge pull request #38253 from nekomatata/bullet-update-2.90Rémi Verschelde
Update to bullet master (2.90)
2020-04-27export var type reduce() implementedThakee Nathees
2020-04-27Update to bullet master (2.90)PouleyKetchoupp
2020-04-27i18n: Sync translations with WeblateRémi Verschelde
(cherry picked from commit ae958b89ab9cb98c9b754140ba9924cb0f279598)
2020-04-27Merge pull request #38135 from bruvzg/fix_ssr_redefinitionRémi Verschelde
[MoltenVK] Fix "redefinition of 'ssr' with a different type" shader compile error.
2020-04-27Merge pull request #38207 from Calinou/improve-path-search-discoverabilityRémi Verschelde
Improve path search behavior discoverability in the project manager
2020-04-27Merge pull request #38199 from t-mw/t-mw-patch-1Rémi Verschelde
Add const to InputEventMouseButton::get_factor
2020-04-27Merge pull request #38230 from Calinou/doc-audiostreamplayer-improve-pitch-scaleRémi Verschelde
Improve `pitch_scale` descriptions in AudioStreamPlayer documentation
2020-04-27Improve the compression project settings documentationHugo Locurcio
2020-04-27Merge pull request #38242 from akien-mga/msvc-why-so-moodyRémi Verschelde
Windows: Appease capricious MSVC versions with moody headers
2020-04-27Merge pull request #38243 from KoBeWi/whineRémi Verschelde
Make Line2D be white by default
2020-04-27Merge pull request #36035 from Xrayez/path2d-fix-self-modulateRémi Verschelde
Do not override Path2D.self_modulate property
2020-04-26Make Line2D be white by defaultTomasz Chabora