Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-07-20 | Improve `linuxbsd` headless building, cleanup build scripts | Riteo | |
Now the `linuxbsd` platform can be built headlessly (e.g. without X11 development libraries). I also cleaned up some weird (old?) usages of the `env` variable which seem to make no difference and are used nowhere else. | |||
2022-07-20 | Merge pull request #63257 from Riteo/ci-oom-fix | Rémi Verschelde | |
2022-07-20 | Remove `-pipe` from `LINKFLAGS` | Riteo | |
For some reason this fixes the CI from going OOM. | |||
2022-07-20 | Revert "CI: Disable Linux GCC ASAN temporarily" | Riteo | |
This reverts commit 04e955841f43efc13f90f6edf457ad7867418202. It looks like we can just remove `-pipe` for the CI to complete. | |||
2022-07-20 | Merge pull request #63254 from akien-mga/ci-disable-gcc-asan | Rémi Verschelde | |
2022-07-20 | CI: Disable Linux GCC ASAN temporarily | Rémi Verschelde | |
Another attempt at fixing CI which seems to get a linker crash since today (likely OOM). | |||
2022-07-20 | Merge pull request #60256 from octetdev2/docs-fix-staked-typo | Max Hilbrunner | |
Fix typo in `TILE_LAYOUT_OFFSET_STACKED` description | |||
2022-07-20 | Merge pull request #63221 from BastiaanOlij/fix_createinfo_struct | Rémi Verschelde | |
Add missing fields to VkRenderPassCreateInfo2KHR struct | |||
2022-07-20 | Add missing fields to VkRenderPassCreateInfo2KHR struct | Bastiaan Olij | |
2022-07-19 | Merge pull request #63215 from VojtaStruhar/issue-58019 | Max Hilbrunner | |
[Docs] Filled in MultiMesh instance_count detail. | |||
2022-07-19 | Filled in MultiMesh instance_count doc. | Vojtěch Struhár | |
2022-07-19 | Merge pull request #62139 from bruvzg/label_font_setttings | Rémi Verschelde | |
Add LabelSettings resource for quick Label theme property override. | |||
2022-07-19 | Merge pull request #63190 from fabriceci/fix-calculation-angular-velocity | Rémi Verschelde | |
2022-07-19 | Merge pull request #63187 from RandomShaper/fix_atomic_cmp_exchange | Rémi Verschelde | |
2022-07-19 | Merge pull request #63005 from Chaosus/image_rotate | Rémi Verschelde | |
Implement `rotate_90/rotate_180` functions to `Image` | |||
2022-07-19 | Merge pull request #63195 from Rindbee/fix-wrong-clear-edit-menu | Rémi Verschelde | |
2022-07-19 | Merge pull request #63194 from bruvzg/fix_fs_pos | Rémi Verschelde | |
2022-07-19 | Fix incorrectly clearing edit menu | Rindbee | |
Delete only if `editor_enabled` is true, otherwise destructor may delete it repeatedly. | |||
2022-07-19 | [Windows] Set fullscreen flags on window creation. | bruvzg | |
2022-07-19 | Merge pull request #59301 from fire-forge/layout-preset-full-rect | Rémi Verschelde | |
2022-07-19 | Merge pull request #63191 from bruvzg/set_screen_4 | Rémi Verschelde | |
2022-07-19 | Improve DisplayServer.window_set_current_screen | bruvzg | |
Prevent unnecessary fullscreen toggle animation on macOS, when screen is not changed Fix window position on Linux/X11 | |||
2022-07-19 | Fix the calculation of the angular velocity when the rotation speed is not high. | fabriceci | |
2022-07-19 | Use the right memory ordering in SafeNumeric operations | Pedro J. Estébanez | |
2022-07-19 | Merge pull request #62871 from fire-forge/vector2i | Rémi Verschelde | |
2022-07-19 | Merge pull request #63175 from fire-forge/filter-animations | Rémi Verschelde | |
Capitalize the SpriteFrames search bar placeholder text | |||
2022-07-18 | Capitalize the SpriteFrames search bar placeholder | FireForge | |
Follow-up to https://github.com/godotengine/godot/pull/49488 | |||
2022-07-18 | Rename Control PRESET_WIDE to PRESET_FULL_RECT | FireForge | |
2022-07-18 | Use integer types in Image and ImageTexture methods | FireForge | |
- Image.blit_rect() - Image.blit_rect_mask() - Image.blend_rect() - Image.blend_rect_mask() - Image.fill_rect() - Image.get_used_rect() - Image.get_rect() - ImageTexture.set_size_override() | |||
2022-07-18 | Merge pull request #62834 from RandomShaper/fix_vk_sky_error | Rémi Verschelde | |
Bind correct default resource type in GI | |||
2022-07-18 | Merge pull request #63057 from sakrel/vulkan-fix-2d-shadows | Rémi Verschelde | |
2022-07-18 | Merge pull request #62265 from d-robbins/specular_shininess_used | Rémi Verschelde | |
2022-07-18 | Merge pull request #63157 from Faless/mbedtls/2.18.1_1 | Rémi Verschelde | |
Bump mbedtls to 2.18.1 (headers). | |||
2022-07-18 | Bump mbedtls to 2.18.1 (headers). | Fabio Alessandrelli | |
2022-07-18 | Merge pull request #63145 from Rindbee/fix-getting-outdated-tab-controls | Rémi Verschelde | |
2022-07-18 | Merge pull request #49488 from ↵ | Rémi Verschelde | |
kleonc/sprite_frames_editor-anim-search-box-master | |||
2022-07-18 | Merge pull request #63037 from ↵ | Rémi Verschelde | |
cdemirer/fix-non-global-autoload-code-completion-crash | |||
2022-07-18 | Merge pull request #63148 from akien-mga/sdl-gamecontrollerdb | Rémi Verschelde | |
2022-07-18 | SpriteFramesEditor Add animation searchbox | kleonc | |
2022-07-18 | Sync controller mappings DB with SDL2 community repo | Rémi Verschelde | |
Synced with gabomdq/SDL_GameControllerDB@880abd09c97618d97a0e44e3761262f6fd1c6225 | |||
2022-07-18 | Merge pull request #63146 from Faless/mbedtls/2.18.1 | Rémi Verschelde | |
2022-07-18 | Fix crash while trying to autocomplete non-global Autoload | cdemirer | |
2022-07-18 | Merge pull request #63024 from Xwdit/fix_grouping_annotation_in_doc | Rémi Verschelde | |
2022-07-18 | Merge pull request #62848 from RandomShaper/shader_writability_improvement | Rémi Verschelde | |
2022-07-18 | Bump mbedtls to version 2.18.1, update LICENSE. | Fabio Alessandrelli | |
Keep applying windows entropy patch. Update thirdparty/README with correct version information. | |||
2022-07-18 | Merge pull request #63123 from zerc/fix_doc_class_description | Rémi Verschelde | |
2022-07-18 | Merge pull request #63115 from aaronfranke/vulkan-comments | Rémi Verschelde | |
2022-07-18 | Make SDFGI direct light shader follow the same-writability rule | Pedro J. Estébanez | |
2022-07-18 | Enhance determination of uniform writability in Vulkan RD | Pedro J. Estébanez | |
- Check block decoration in addition to type decoration to be sure to find `readonly` decorators - Verify uniforms have same writability across all shader stages in Vulkan RD | |||
2022-07-18 | Improve versioning of shader binary data files | Pedro J. Estébanez | |
- Include Godot version and commit hash in shader cache key - Reject files when format doesn't match, even if it's lower, since we don't have backwards compatibility here |