Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-01-11 | etcpak: Fix ETCPAK_TYPE_ETC2_RA_AS_RG | rsjtdrjgfuzkfg | |
This commit fixes texture compression via ETCPAK_TYPE_ETC2_RA_AS_RG, switching to the right color channels and using the right compression method. Textures imported with previous versions need to be re-imported in order to render correctly. | |||
2023-01-11 | Merge pull request #71168 from guilleatm/master | Yuri Sizov | |
Improve description of `GetNodeOrDefault` in C# API | |||
2023-01-11 | Improve description of `GetNodeOrDefault` in C# API | Guillermo | |
Indenting with spaces and added a line break Co-authored-by: Raul Santos <raulsntos@gmail.com> | |||
2023-01-11 | Merge pull request #71203 from smix8/nav_tutorial_class_doc_links_4.x | Yuri Sizov | |
Add navigation tutorial links inside class doc | |||
2023-01-11 | Merge pull request #71219 from ↵ | Rémi Verschelde | |
EricEzaM/68176-codeedit_update_code_completion_options_crash Fix crash in CodeEdit when caret column exceeds line length. | |||
2023-01-11 | Merge pull request #71212 from bruvzg/ios_export_errs | Rémi Verschelde | |
[iOS Export] Check Xcode output and display errors if code signing, project build or .ipa export failed. | |||
2023-01-11 | Merge pull request #71075 from Repiteo/open_in_file_manager_shortcut | Rémi Verschelde | |
Setup "Open in File Manager" as shortcut | |||
2023-01-11 | Fix crash in CodeEdit when caret column exceeds line length. | Eric M | |
2023-01-11 | Merge pull request #70707 from mihe/bind-physics-exclude | Rémi Verschelde | |
Bind methods related to physics query exclusions | |||
2023-01-11 | Merge pull request #71206 from nongvantinh/enhance-project-convertion | Rémi Verschelde | |
Add missing functions in the Control node when converting project. | |||
2023-01-11 | Merge pull request #71164 from akien-mga/ci-clang-format-15 | Rémi Verschelde | |
CI: Use clang-format 15 | |||
2023-01-11 | Merge pull request #70167 from rsjtdrjgfuzkfg/pico | Rémi Verschelde | |
OpenXR: Add Pico controller profile | |||
2023-01-11 | [iOS Export] Check Xcode output and display errors if code signing, project ↵ | bruvzg | |
build or .ipa export failed. | |||
2023-01-11 | Merge pull request #71060 from ItsAleph/docs/improve-iea | Rémi Verschelde | |
docs: Improve `InputEventAction` reference | |||
2023-01-11 | Merge pull request #71159 from EricEzaM/minor-input-configuration-fixes | Rémi Verschelde | |
Propagate allowed input types to `event_listener` when setting them on `InputEventConfigurationDialog` | |||
2023-01-11 | Merge pull request #71105 from reduz/unload-current-scene | Rémi Verschelde | |
Add SceneTree.unload_current_scene() | |||
2023-01-11 | Add navigation tutorial links inside class doc | smix8 | |
Adds navigation tutorial links inside the class doc to the related and more detailed godot-docs pages. | |||
2023-01-11 | Add missing functions in the Control node when converting project | Nong Van Tinh | |
2023-01-11 | Merge pull request #71183 from YuriSizov/control-refresh-layouts-by-parents | Rémi Verschelde | |
Ensure that the cached layout mode is in sync | |||
2023-01-11 | Merge pull request #69724 from KoBeWi/VS100 | Rémi Verschelde | |
Document all VisualShader nodes | |||
2023-01-11 | Merge pull request #71170 from reduz/text-loader-fixes | Rémi Verschelde | |
Text resource loader fixes | |||
2023-01-11 | Merge pull request #71157 from reduz/fix-callable-get-bound-arguments | Rémi Verschelde | |
Fix Callable call error reporting. | |||
2023-01-11 | Merge pull request #71127 from reduz/drag-forward-to-callables | Rémi Verschelde | |
Change set_drag_forwarding() to use callables. | |||
2023-01-11 | Merge pull request #71042 from ↵ | Rémi Verschelde | |
marzecdawid/only-cursor-multiselect-tree-text-search Fix text search in Tree with multiselect | |||
2023-01-11 | Merge pull request #70475 from BastiaanOlij/cleanup_luminance | Rémi Verschelde | |
Move luminance effect into its own class and use new buffers system | |||
2023-01-11 | Merge pull request #70595 from adamscott/add-gdscript-editorconfig | Rémi Verschelde | |
Add GDScript `.editorconfig` rules | |||
2023-01-11 | Merge pull request #71191 from rburing/get_contact_impulse_2d | Rémi Verschelde | |
Add `get_contact_impulse` method to `PhysicsDirectBodyState2D` | |||
2023-01-11 | Merge pull request #71192 from vnen/gdscript-fix-variant-conversion-assign | Rémi Verschelde | |
GDScript: Fix use of conversion assign for variant values | |||
2023-01-10 | GDScript: Fix use of conversion assign for variant values | George Marques | |
2023-01-10 | Add get_contact_impulse method to PhysicsDirectBodyState2D | Ricardo Buring | |
This makes it consistent with 3D. | |||
2023-01-10 | Document all VisualShader nodes | kobewi | |
2023-01-10 | Ensure that the cached layout mode is in sync | Yuri Sizov | |
2023-01-10 | Text resource loader fixes | Juan Linietsky | |
* Moved the order of progress update to after the actual resource loading to give better % numbers. * Fix a bug introduced by #67714, which broke cache ignoring. | |||
2023-01-10 | Add GDScript `.editorconfig` rules | Adam Scott | |
- Uniformize `.gd` unit test files indentation to tabs (where needed) | |||
2023-01-10 | docs: Improve `InputEventAction` reference | weerdy15 | |
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com> | |||
2023-01-10 | CI: Use clang-format 15 | Rémi Verschelde | |
No change compared to version 13 in our codebase. | |||
2023-01-10 | Propagate allowed input types to `event_listener` when setting them on ↵ | Eric M | |
`InputEventConfigurationDialog` | |||
2023-01-10 | Change set_drag_forwarding() to use callables. | Juan Linietsky | |
* This solution is much cleaner than the one in 3.x thanks to the use of callables. * Works without issues in any language (no need to worry about camel or snake case). * Editor code uses a compatibility function (too much work to redo). Fixes #59899 | |||
2023-01-10 | Add SceneTree.unload_current_scene() | Juan Linietsky | |
Provides an obvious way to unload the currently loaded scene (which is nowhere to be found in the docs). The SceneTree.change_scene_to() method must now always provide a valid PackedScene. Fixes #63565. | |||
2023-01-10 | Fix Callable call error reporting. | Juan Linietsky | |
* Fix potential crash when using bind in `Variant::get_callable_error_text()` * Properly compute bound arguments so they can be properly shown. * Add a function to obtain the actual bound arguments. | |||
2023-01-10 | Merge pull request #70716 from ↵ | Rémi Verschelde | |
Calinou/particles-tweak-animation-offset-property-hint Tweak particles animation offset property hint to allow more precise values | |||
2023-01-10 | Merge pull request #71147 from bruvzg/get_win | Rémi Verschelde | |
Add Node::get_window() method. | |||
2023-01-10 | Merge pull request #71022 from Sauermann/fix-captured-position-doc | Rémi Verschelde | |
Fix doc for position of captured mouse | |||
2023-01-10 | Merge pull request #70726 from heppocogne/Fix-open_compressed-get_path | Rémi Verschelde | |
Fix `get_path()` is not working when files are opend with `open_compressed` | |||
2023-01-10 | Merge pull request #70745 from rcorre/array_dup_doc | Rémi Verschelde | |
Explain that Array.duplicate will not deep-copy Object. | |||
2023-01-10 | Merge pull request #71148 from stmSi/canceling-popupmenu-dont-disconnect | Rémi Verschelde | |
Fix canceling add_node Popup doesn't disconnect previous node. | |||
2023-01-10 | Merge pull request #71143 from bruvzg/ios_xcode_info | Rémi Verschelde | |
[iOS] Move name and version information to the Xcode project. | |||
2023-01-10 | Merge pull request #71056 from marzecdawid/add-tree-deselect-all-to-gdscript | Rémi Verschelde | |
Expose Tree::deselect_all to GDScript | |||
2023-01-10 | Fix doc for position of captured mouse | Markus Sauermann | |
The position is not at the center of the screen but of the window. | |||
2023-01-10 | Add Node::get_window() method. | bruvzg | |