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2018-08-11[DOCS] get_indexed, tweenFluffel
2018-08-08Merge pull request #20805 from karroffel/gles2-misc-fixesThomas Herzog
unhacking some GLES2 code
2018-08-08GLES2 refactorsThomas Herzog
This commit unhacks some parts of the 3D rendering. Most notably: - possibility to use negative texture units (no longer weird manual index allocation for user samplers) - refactoring of light code, now sorts in a different way, should yield better performance - fixes a crash while saving (because of "Illegal instruction" execution) when using a decent compiler (clang, it's clang. Thanks GCC for not telling me about UB).
2018-08-08Merge pull request #20808 from Calinou/fix-ttr-typoThomas Herzog
Fix a typo in a TTR() call
2018-08-08Fix a typo in a TTR() callHugo Locurcio
2018-08-08Merge pull request #20681 from DavidSichma/masterJuan Linietsky
Keeping track of discard
2018-08-08Merge pull request #20727 from muiroc/fix_sw_sat_tableJuan Linietsky
fixed godotphysics sat dispatch table
2018-08-08Merge pull request #20737 from Calinou/use-standard-button-textsJuan Linietsky
Use a standard "OK" text for confirmation buttons in error dialogs
2018-08-08Merge pull request #20787 from Calinou/tweak-default-material-propertiesJuan Linietsky
Tweak the default SpatialMaterial properties
2018-08-07Merge pull request #20786 from groud/skybox_default_changeJuan Linietsky
Changes the default skybox to avoid the blue shade
2018-08-07Merge pull request #20381 from AndreaCatania/phymat_2Juan Linietsky
Improved Physics material
2018-08-07Removed physics material combination mode. Added rough and absorbent ↵Andrea Catania
parameter to material. Fixed 'change' signal connection
2018-08-07Make sure warn deprecated uses a volatile bool (for multithreading)Juan Linietsky
2018-08-07Several improvements to inspector.Juan Linietsky
-Added optional horizontal/vertical modes for vector editing (default false for vec2, true for vec3) -Some clean ups with fonts and styles
2018-08-07Tweak the default SpatialMaterial propertiesHugo Locurcio
Roughness is now set to 1 by default and albedo is now white, even on meshes that do not have any materials defined. This means there is no longer a visual difference between a mesh with no materials defined and a mesh with a default SpatialMaterial defined.
2018-08-07Merge pull request #20636 from goodyttoor/hdr_importThomas Herzog
Fix #20564 HDR import fail
2018-08-07Changes the default skybox to avoid the blue shadegroud
2018-08-06Merge pull request #20779 from Noshyaar/stretchChris Bradfield
[DOCS] SceneTree stretching constants
2018-08-07[DOCS] SceneTree stretching constantsPoommetee Ketson
2018-08-06Respect process order for out of order skeleton bones (fixes GLTF2 import ↵Juan Linietsky
issues).
2018-08-06Several fixes to GLTF2 importerJuan Linietsky
2018-08-06Added proper import support for 3D and Array texturesJuan Linietsky
2018-08-06Merge pull request #20714 from Calinou/travis-use-xcode-9.4Rémi Verschelde
Use Xcode 9.4 on Travis CI
2018-08-06Merge pull request #20597 from karroffel/tex3dJuan Linietsky
add 3D textures
2018-08-05Merge pull request #20573 from hpvb/fix-nested-vector-cowHein-Pieter van Braam
Fix nested Vectors
2018-08-05Ensure index is only saved when scene is inherited, or parent node is not ↵Juan Linietsky
from the edited scene. Closes #17562.
2018-08-05Use a standard "OK" text for confirmation buttons in error dialogsHugo Locurcio
[ci skip]
2018-08-05Merge pull request #20645 from Ertain/masterMax Hilbrunner
Added and modified AudioStream descriptions
2018-08-05Merge pull request #20697 from PJB3005/18-08-03-tile_map_docsMax Hilbrunner
Improve TileMap.get_used_cells docs.
2018-08-05fixed godotphysics sat dispatch tablemuiroc
2018-08-04Merge pull request #20721 from willnationsdev/fix-image-loaderThomas Herzog
ResourceFormatLoaderImage::get_resource_type now uses file path
2018-08-04ResourceFormatLoaderImage::get_resource_type now uses file pathwillnationsdev
2018-08-04Merge pull request #20715 from godotengine/AndreaCatania-patch-1Thomas Herzog
Fixed typo in SkeletonIK
2018-08-04Fixed typo in SkeletonIKAndrea Catania
2018-08-04Use Xcode 9.4 on Travis CIHugo Locurcio
See <https://blog.travis-ci.com/2018-07-19-xcode9-4-default-announce>.
2018-08-04Merge pull request #18699 from AndreaCatania/ikJuan Linietsky
Inverse kinematic
2018-08-04Fixed process priorityAndrea Catania
2018-08-04Merge pull request #20693 from AndreaCatania/soft_fix2Juan Linietsky
Fixed SoftBody pinned point offset calculation
2018-08-04Implemented IKAndreaCatania
2018-08-04Merge pull request #20704 from dragmz/patch-2Thomas Herzog
Fix uniform set for mat3 and mat4
2018-08-04Fix uniform set for mat3 and mat4Marcin Zawiejski
2018-08-04Merge pull request #20600 from exts/new_generic_methodsIgnacio Etcheverry
Mono: Added generic methods for PackedScene & ResourceLoader
2018-08-03Added generic method for ResourceLoader: Load<T>()exts
2018-08-03Improve TileMap.get_used_cells docs.PJB3005
2018-08-03Fixed SoftBody pinned point offset calculationAndrea Catania
2018-08-02Keeping track of discardDavid Sichma
Shader compilation now keeps track of the discard key word. Previously only variables were monitored. But discard, which needs special treatment in some cases, went unnoticed by the compiler as discard is not a variable but a flow control. This commit adds monitoring for discard.
2018-08-01Merge pull request #20617 from viktor-ferenczi/issue-20613Max Hilbrunner
Fix Mac build
2018-08-01Merge pull request #20644 from NickToony/masterIgnacio Etcheverry
Fixed Windows mono compile
2018-07-31fixed: windows mono compile (#20598)Nick Hope
tidy: formatting.
2018-07-31Added description and measurementJason Anderson