Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-07-22 | Wrap up GDScript 2.0 base implementation | George Marques | |
2020-07-20 | Reintroduce code completion | George Marques | |
2020-07-20 | Reenable GDScript LSP server | George Marques | |
2020-07-20 | Added support for enums to be used as types in GDScript | George Marques | |
2020-07-20 | Add warning checks in GDScript analyzer | George Marques | |
Reenable checking those when validating code. | |||
2020-07-20 | Add new GDScript type checker | George Marques | |
2020-07-20 | Add better local variable detection in GDScript parser | George Marques | |
Also store Variant operator to avoid needing to do it repeatedly in later compiling stages. | |||
2020-07-20 | Add GDScript cache singleton | George Marques | |
2020-07-20 | Add support for properties | George Marques | |
2020-07-20 | Fix comments in beginning of file | George Marques | |
Also improve error for unknown characters. | |||
2020-07-20 | New GDScript tokenizer and parser | George Marques | |
Sometimes to fix something you have to break it first. This get GDScript mostly working with the new tokenizer and parser but a lot of things isn't working yet. It compiles and it's usable, and that should be enough for now. Don't worry: other huge commits will come after this. | |||
2020-07-20 | Merge pull request #40161 from vnen/classdb-info-methods | Rémi Verschelde | |
Add methods in ClassDB to get property/method/constant/enum info | |||
2020-07-20 | Merge pull request #40468 from asmaloney/spelling-code | Rémi Verschelde | |
Fix spelling of a var, a struct, and some message output | |||
2020-07-20 | Merge pull request #40542 from Calinou/doc-httpclient-cors | Rémi Verschelde | |
Document HTML5 CORS restrictions in HTTPClient and HTTPRequest | |||
2020-07-20 | Document HTML5 CORS restrictions in HTTPClient and HTTPRequest | Hugo Locurcio | |
See https://github.com/godotengine/godot/issues/40247. | |||
2020-07-20 | Merge pull request #40424 from SecretPanda420/patch-1 | Rémi Verschelde | |
Add GitHub Actions badge to README.md | |||
2020-07-20 | Merge pull request #40489 from madmiraal/fix-40381 | Rémi Verschelde | |
Use difference in position to check whether motion in Bullet is too close to zero. | |||
2020-07-20 | Merge pull request #40500 from KoBeWi/inspector_magic | Rémi Verschelde | |
Convert some resource types in the inspector | |||
2020-07-20 | Merge pull request #40409 from Calinou/doc-control-rect-scale | Rémi Verschelde | |
Document caveats related to Control scaling | |||
2020-07-20 | Merge pull request #40521 from Xrayez/doc-cmdline-parsing | Rémi Verschelde | |
Document the process of parsing command-line arguments | |||
2020-07-20 | Merge pull request #40528 from nathanfranke/fix-directory-make-dir | Rémi Verschelde | |
Fix Directory make_dir and make_dir_recursive | |||
2020-07-20 | Merge pull request #40524 from KoBeWi/loop_destroyer | Rémi Verschelde | |
Prevent infinite loop in Tree incremental search | |||
2020-07-20 | Merge pull request #40520 from KoBeWi/selection_fail | Rémi Verschelde | |
Prevent multiple Controls moving inside container | |||
2020-07-20 | Fix Directory make_dir and make_dir_recursive | Nathan Franke | |
2020-07-20 | Convert some resource types in the inspector | Tomasz Chabora | |
2020-07-20 | Prevent multiple Controls moving inside container | Tomasz Chabora | |
2020-07-20 | Prevent infinite loop in Tree incremental search | Tomasz Chabora | |
2020-07-20 | Merge pull request #40536 from akien-mga/stb_vorbis-1.20 | Rémi Verschelde | |
stb_vorbis: Update to upstream version 1.20 | |||
2020-07-20 | stb_vorbis: Update to upstream version 1.20 | Rémi Verschelde | |
Upstreams our crash fixes from #38422 and #40174. | |||
2020-07-20 | Merge pull request #40535 from akien-mga/ci-drop-appveyor-travis-desktop | Rémi Verschelde | |
CI: Drop AppVeyor and desktop Travis builds | |||
2020-07-20 | Document the process of parsing command-line arguments | Andrii Doroshenko (Xrayez) | |
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro> | |||
2020-07-20 | CI: Drop AppVeyor and desktop Travis builds | Rémi Verschelde | |
These have been replaced by GitHub Actions. The remaining Travis builds will also be ported eventually. | |||
2020-07-20 | Merge pull request #40510 from RevoluPowered/fix-github-linux-builds | Rémi Verschelde | |
fix github actions source repository down for linux [urgent] | |||
2020-07-20 | fix CI builds on linux by using ubuntu default apt repositories | RevoluPowered | |
2020-07-18 | Use difference in position to check whether motion in Bullet is too close | Marcel Admiraal | |
to zero. | |||
2020-07-17 | Fix spelling of a var, a struct, and message output | Andy Maloney | |
2020-07-15 | Merge pull request #40416 from Calinou/doc-file-data-paths | Rémi Verschelde | |
Mention the Data paths documentation in the File class | |||
2020-07-15 | Add GitHub Actions badge to README.md | Secret Panda | |
P.S: Do we use AppVeyor anymore? There hasn't been a run since two days neither do I see it in any build statuses. If not, we might remove it from `README.md`. Correct me if I'm wrong. | |||
2020-07-15 | Merge pull request #40391 from RevoluPowered/add_macos_and_linux_github_actions | Rémi Verschelde | |
added MacOS and Linux to GitHub Actions | |||
2020-07-15 | Mention the Data paths documentation in the File class | Hugo Locurcio | |
This closes https://github.com/godotengine/godot-docs/issues/3799. | |||
2020-07-15 | Merge pull request #40414 from rcorre/get-mesh-arrays-doc | Rémi Verschelde | |
Clarify how to convert PrimitiveMesh to ArrayMesh. | |||
2020-07-15 | added MacOS and Linux to GitHub Actions | Gordon MacPherson | |
2020-07-15 | Merge pull request #40412 from Calinou/doc-string-c-unescape | Rémi Verschelde | |
Document which escape sequences are supported by `String.c_unescape()` | |||
2020-07-15 | Clarify how to convert PrimitiveMesh to ArrayMesh. | Ryan Roden-Corrent | |
It took me a bit to figure this out, as I was initially doing something more complicated like this before I realized I just had to pass get_mesh_arrays directly to add_surface_from_arrays. ``` var arr_mesh = ArrayMesh.new() var arrays = [] arrays.resize(ArrayMesh.ARRAY_MAX) arrays[ArrayMesh.ARRAY_VERTEX] = c.get_mesh_arrays() arr_mesh.add_surface_from_arrays(Mesh.PRIMITIVE_TRIANGLES, arrays) ``` | |||
2020-07-15 | Merge pull request #37961 from Calinou/doc-csharp-dynamic-object-call | Rémi Verschelde | |
Mention C# gotchas in Object's dynamic call/set/connect methods | |||
2020-07-15 | Merge pull request #40291 from hinlopen/dialog-size | Rémi Verschelde | |
Resize various dialogs | |||
2020-07-15 | Merge pull request #40376 from hinlopen/quick-open-improvements | Rémi Verschelde | |
Improve quick open performance and behaviour | |||
2020-07-15 | Document which escape sequences are supported by `String.c_unescape()` | Hugo Locurcio | |
See https://github.com/godotengine/godot/issues/38716. | |||
2020-07-15 | Document caveats related to Control scaling | Hugo Locurcio | |
This is a common topic of confusion. Clarifying its intended scope should make things easier to understand. | |||
2020-07-15 | Merge pull request #40380 from Calinou/doc-vehiclebody-limitations | Rémi Verschelde | |
Document VehicleBody3D and VehicleWheel3D limitations |