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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2017-12-16
Docs methods grouping by prefix
poke1024
2017-12-16
restored binary compatibility, which was broken in #14406
Juan Linietsky
2017-12-16
Merge pull request #14406 from hoelzl/pr-instance-node-order
Rémi Verschelde
2017-12-16
Improve duplication and saving of instanced scenes
Matthias Hoelzl
2017-12-16
Made highlighted item in PopupMenu circle back to the beginning/end when usin...
Michael Alexsander Silva Dias
2017-12-16
Merge pull request #13991 from CyanBlob/master
Rémi Verschelde
2017-12-16
Merge pull request #14743 from volzhs/unnecessary-update-files
Rémi Verschelde
2017-12-16
Faster FileAccess::get_line()
poke1024
2017-12-16
Remove unnecessay update on FileSystem dock
volzhs
2017-12-16
Merge pull request #12845 from remorse107/Array-Dictionary-Fix
Rémi Verschelde
2017-12-16
Faster ClassDB::get_api_hash()
Bernhard Liebl
2017-12-16
Moved Local Space Mode and Transform Snap settings to Top Bar ...
Przemysław Gołąb (n-pigeon)
2017-12-16
Fix #12220: Add Decompress Bc5 to Squish
Orkun
2017-12-16
Merge pull request #14739 from volzhs/collapse_folder
Juan Linietsky
2017-12-16
Enchance FileSystem dock
volzhs
2017-12-16
TileMap: Add update_bitmask_region(2), expose update_bitmask_area(1) and upda...
Andrew Thomas
2017-12-16
Merge pull request #14698 from carlosfvieira/6382-Properties_in_the_inspector...
Rémi Verschelde
2017-12-16
Merge pull request #14734 from hpvb/rename-debug-symbols
Rémi Verschelde
2017-12-16
Merge pull request #14330 from matrem/particles_spread
Rémi Verschelde
2017-12-16
Merge pull request #14365 from willnationsdev/camera-docs
Rémi Verschelde
2017-12-16
Rename the debug symbol files to .debugsymbols
Hein-Pieter van Braam
2017-12-16
Merge pull request #14484 from Zylann/fix_mouse_focus_button_release
Rémi Verschelde
2017-12-16
Merge pull request #14576 from poke1024/strings
Rémi Verschelde
2017-12-16
Merge pull request #14597 from NathanWarden/linux_extensions
Rémi Verschelde
2017-12-16
Merge pull request #14614 from vitrig/fix-immediate-geometry-acts-strangely
Juan Linietsky
2017-12-16
Merge pull request #14726 from endragor/remove-get-stack-bottom
Rémi Verschelde
2017-12-16
Merge pull request #14682 from sersoong/master-batchchange
Rémi Verschelde
2017-12-16
Merge pull request #14702 from YeldhamDev/property_multiline
Rémi Verschelde
2017-12-16
Remove get_stack_bottom
Ruslan Mustakov
2017-12-16
Enhanced changeType menu in Scene Tree Dock
sersoong
2017-12-15
Made multiline property editor deselect text when opening.
Michael Alexsander Silva Dias
2017-12-16
closes godotengine/godot#6382 - traverse classes docs so that all properties ...
carlosfvieira
2017-12-16
Merge pull request #14551 from volzhs/ok-alert-confirm
Rémi Verschelde
2017-12-16
Merge pull request #14613 from voithos/fold-jump-bugfix
Rémi Verschelde
2017-12-16
Merge pull request #14609 from sersoong/master-test
Rémi Verschelde
2017-12-16
Merge pull request #14630 from willnationsdev/script-editor-create-api
Rémi Verschelde
2017-12-16
Merge pull request #14623 from volzhs/mesh-menu-theme
Rémi Verschelde
2017-12-16
Merge pull request #14645 from volzhs/focus-after-select
Rémi Verschelde
2017-12-16
Merge pull request #14649 from MattUV/fix-indentation
Rémi Verschelde
2017-12-16
Merge pull request #14652 from hoelzl/pr-moved-instanced-children
Rémi Verschelde
2017-12-16
Merge pull request #14676 from NathanWarden/nav_create_to_add
Rémi Verschelde
2017-12-16
Merge pull request #14706 from YeldhamDev/popupmenu_submenu
Rémi Verschelde
2017-12-16
Merge pull request #14707 from poke1024/fix14691
Rémi Verschelde
2017-12-16
Merge pull request #14708 from Faless/get_packet_not_const_rebased
Rémi Verschelde
2017-12-15
particles spread/flatness fixes, pi factorization
matrem
2017-12-15
Merge pull request #14713 from poke1024/fix14570
Rémi Verschelde
2017-12-15
Merge pull request #14723 from hpvb/fix-thekla-ming-32bit-build
Hein-Pieter van Braam
2017-12-15
Fix 32bit MingW build for thekla_altas
Hein-Pieter van Braam
2017-12-15
Merge pull request #14716 from poke1024/fix_window_title
Rémi Verschelde
2017-12-15
Made built-in identifiers properly constant in shaders. Fixes #14449, closes ...
Juan Linietsky
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