Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-12-29 | Override GL_position | Bastiaan Olij | |
2018-12-21 | Merge pull request #24536 from nekomatata/android-gles3 | Rémi Verschelde | |
GLES3 Fragment shader error fix for Android | |||
2018-12-21 | Fixed fragment shader compilation error on android (S0001: Cannot compare ↵ | PouleyKetchoupp | |
'float' with 'int') | |||
2018-12-21 | Merge pull request #24529 from akien-mga/opengl-2.1-lowp | Rémi Verschelde | |
GLES2: Define 'lowp' for OpenGL 2.1 | |||
2018-12-21 | Merge pull request #22775 from KellyThomas/named-colors | Rémi Verschelde | |
[Mono] Color - add ColorN() and named color properties | |||
2018-12-21 | GLES2: Define 'lowp' for OpenGL 2.1 | Rémi Verschelde | |
Precision qualifiers are only used on OpenGL ES 2.0 and 3.0, and while OpenGL 3.3 defines them for compatibility (but without practical effect), they're missing from OpenGL 2.1, so we define them to prevent compilation errors. Fixes #24521. | |||
2018-12-21 | Merge pull request #24527 from akien-mga/pm-warn-config-version | Rémi Verschelde | |
ProjectManager: Warn when projects have different config_version | |||
2018-12-21 | Reverse RGBA shadow test on GLES2 | Juan Linietsky | |
2018-12-21 | Further GLES2 fixes | Juan Linietsky | |
2018-12-21 | Fixes to framebuffer formats for GLES2, closes #24518 | Juan Linietsky | |
2018-12-21 | ProjectManager: Warn when projects have different config_version | Rémi Verschelde | |
When opening projects for edition through the project manager, the following checks are now done: 1. If the config_version is lower than the one used by the current engine version, users are asked if they want to convert to the new format or abort editing. Fixes #20626. 2. If the config_version is higher than the expected one (project from a more recent and incompatible engine version), projects are grayed out and can't be edited. Fixes #18758. When editing from the command line, the behaviour is unchanged: projects in situation (1) are automatically converted, while projects in situation (2) show an error message (made more explicit). The "Run" option from the project manager was not changed, so it will still run (1) projects without converting them, and fail running (2) projects. Co-authored-by: groud <gilles.roudiere@gmail.com> | |||
2018-12-21 | Merge pull request #24519 from Chaosus/error_label_fix | Rémi Verschelde | |
Change LinkLabel back to Label in error status bar | |||
2018-12-21 | Merge pull request #24516 from YeldhamDev/scons_gui_3d | Rémi Verschelde | |
Fix possible error in "disable_advanced_gui" flag's description | |||
2018-12-21 | Merge pull request #24513 from YeldhamDev/fix_tileset_editor_draw | Rémi Verschelde | |
Fix small drawing error in TileSet editor | |||
2018-12-21 | Merge pull request #24509 from guilhermefelipecgs/fix_24273 | Rémi Verschelde | |
Add bind for TileMap::get_cell_autotile_coord | |||
2018-12-21 | Merge pull request #24508 from guilhermefelipecgs/fix_22756 | Rémi Verschelde | |
Fixes for TileSetEditor and TileMapEditor | |||
2018-12-21 | Change LinkLabel back to Label in error status bar | Chaosus | |
2018-12-21 | [Mono] Color - add ColorN(), Colors - add named color properties | Kelly Thomas | |
2018-12-21 | Fix possible error in "disable_advanced_gui" flag's description | Michael Alexsander Silva Dias | |
2018-12-20 | Fix small drawing error in TileSet editor | Michael Alexsander Silva Dias | |
2018-12-20 | Remove usage of VAO, which does not work in GLES2 | Juan Linietsky | |
2018-12-20 | Merge pull request #24502 from Shinryuuji/fix-texturelayered-format | Rémi Verschelde | |
Fix TextureLayered::create not retaining format | |||
2018-12-20 | Merge pull request #24503 from akien-mga/certs-update-f29 | Rémi Verschelde | |
certs: Sync with latest ca-certificates-2018.2.26-2.fc29 | |||
2018-12-20 | Merge pull request #24499 from akien-mga/android-thirdparty | Rémi Verschelde | |
Android: Better identify thirdparty C/C++ code | |||
2018-12-20 | Add bind for TileMap::get_cell_autotile_coord | Guilherme Felipe | |
2018-12-20 | Fixes for TileSetEditor and TileMapEditor | Guilherme Felipe | |
[TileSetEditor] Hide Bitmask and Priority for ATLAS_TILE [TileMapEditor] Hide "Disable autotile" if the selected tile isn't autotile Fix #22756, don't update bitmask when tilemode is ATLAS_TILE | |||
2018-12-20 | Support lights and shadows in GLES2, fixes #21853 | Juan Linietsky | |
2018-12-20 | doc: Add missing commas after "If true/false" | Rémi Verschelde | |
2018-12-20 | Android: Better identify thirdparty C/C++ code | Rémi Verschelde | |
- The `cpu-features.{c,h}` code was only used by chance by the webm (libvpx) code, so I moved it there. It was actually introduced before that and wasn't in use, and libvpx just happened to be able to compile thanks to it being bundled. It could potentially be compiled on the fly from the Android NDK, but since we plan to replace the webm module by a GDNative plugin in the near future, I went the bundling route. - `ifaddrs_android.h` is already provided in the Android NDK as `ifaddrs.h`, same as on other Unixes. Yet we cannot use it until we up the min API level to 24, where `getifaddrs` is first defined. I moved the files to `thirdparty/misc` and synced them with upstream WebRTC (only indentation changes and removal of `static` qualifiers). Also removes dropped thirdparty files from COPYRIGHT.txt after changes in #24105 and #24145. | |||
2018-12-20 | certs: Sync with latest ca-certificates-2018.2.26-2.fc29 | Rémi Verschelde | |
2018-12-20 | Fix TextureLayered::create not retaining format | Shinryuuji | |
2018-12-20 | Merge pull request #24500 from akien-mga/drop-global_defaults | Rémi Verschelde | |
Core: Drop unused global_defaults logic | |||
2018-12-20 | Merge pull request #24485 from volzhs/system-time-ms | Rémi Verschelde | |
Added OS.get_system_time_msecs() | |||
2018-12-20 | Core: Drop unused global_defaults logic | Rémi Verschelde | |
It used to be used for Android and iOS to specify platform-specific project settings overrides, but we now have feature tags for that. | |||
2018-12-20 | Added OS.get_system_time_msecs() | volzhs | |
2018-12-20 | Style: Fix formatting in GLES2 shaders | Rémi Verschelde | |
2018-12-20 | Merge pull request #24495 from vipsbpig/pr-fix-gles2-spotlight | Rémi Verschelde | |
Fix GLES2 Spotlight shadow problem | |||
2018-12-20 | Merge pull request #24481 from vnen/android-export-debug-keystore | Rémi Verschelde | |
Add option to add debug keystore in Android export | |||
2018-12-20 | fix gles2 spotlight problem | Gitea | |
2018-12-19 | CodeEditor: Drop unused enable_complete_timer variable | Rémi Verschelde | |
Its use was removed in 1039ba9ffb8588e8b0abddaa753d270979147c23. | |||
2018-12-19 | Add option to add debug keystore in Android export | George Marques | |
2018-12-19 | Properly support light shaders in GLES2, fixes #21651 | Juan Linietsky | |
2018-12-19 | Merge pull request #24439 from staalduinen/mouse-motion-fix | Rémi Verschelde | |
fix near infinite loop when no previous mouse position | |||
2018-12-19 | fix near infinite loop when no previous mouse position | Arjen van Staalduinen | |
Added physics_has_last_mousepos to better deal with situations where there is no last_mousepos | |||
2018-12-19 | Merge pull request #24462 from guilhermefelipecgs/fix_copy_paste_tilemap | Rémi Verschelde | |
Fix copy/paste for TileMap | |||
2018-12-18 | Fix copy/paste for TileMap | Guilherme Felipe | |
Fix #24440 | |||
2018-12-19 | Merge pull request #24457 from volzhs/colored-font-size | Rémi Verschelde | |
Fix colored font rendered in wrong size | |||
2018-12-18 | Change how rects are drawn (and also will help batching eventually), to ↵ | Juan Linietsky | |
workaround problem in #9913 | |||
2018-12-19 | Fix colored font rendered in wrong size | volzhs | |
Fix #24456 The character->rect.size is properly update at DynamicFontAtSize::_bitmap_to_character so no need to multiply scale again. It was changed with 5cd12f6649387f91d08fd17bf3c70e732798ab58 | |||
2018-12-18 | Merge pull request #24451 from ↵ | Rémi Verschelde | |
mateusfccp/animation_editor_curve_tangent_different_color Change color of AnimationPlayer curve to "highlight" |