summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2020-01-10Added function to expose floor normal, useful to correctly calculate player ↵Andrea Catania
velocity. This work has been kindly sponsored by IMVU.
2020-01-10Merge pull request #34985 from bruvzg/macos_dmg_create_foldersRémi Verschelde
macOS DMG export: create folder structure for the extracted files.
2020-01-10macOS DMG export: create folder structure for the files extracted from ↵bruvzg
export template ZIP.
2020-01-10Merge pull request #34983 from Chaosus/fix_shader_switchRémi Verschelde
Fix nested break/return in shader switch statement
2020-01-10Merge pull request #34938 from OverloadedOrama/fix-basebutton-button-pressRémi Verschelde
Fixes BaseButton not triggering the pressed signal on "Button Press"…
2020-01-10Merge pull request #34979 from timothyqiu/label-autowrapRémi Verschelde
Update minimum size on Label::set_autowrap
2020-01-10Update minimum size on Label::set_autowrapHaoyu Qiu
If `clip_text` is true, the minimum height is one line if `autowrap` is true , or one pixel otherwise.
2020-01-10Merge pull request #34968 from Calinou/enable-vsync-via-compositorRémi Verschelde
Enable Vsync via Compositor by default
2020-01-10Merge pull request #34982 from akien-mga/main-prevent-pm-in-editorRémi Verschelde
Main: Prevent Project Manager-ception in editor
2020-01-10Fix nested break/return in shader switch statementYuri Roubinsky
2020-01-10Main: Prevent Project Manager-ception in editorRémi Verschelde
Fixes #34904.
2020-01-10Merge pull request #34981 from timothyqiu/trim-group-nameRémi Verschelde
Trims user provided group name
2020-01-10Merge pull request #34969 from volzhs/anim-bezierRémi Verschelde
Fix inserting bezier curve in Animation editor
2020-01-10Trims user provided group nameHaoyu Qiu
2020-01-10Merge pull request #34937 from YeldhamDev/scriptdiag_disable_loadRémi Verschelde
Add option to disable loading scripts in ScriptCreateDialog
2020-01-10Merge pull request #34978 from GodotExplorer/lsp-fix-bracket-completionRémi Verschelde
LSP: Fix bracket completion for functions with one argument
2020-01-10Merge pull request #34975 from YeldhamDev/tileseteditor_region_workspace_sizeRémi Verschelde
Fix TileSet editor's workspace size sometimes not changing correctly on region change
2020-01-10Merge pull request #34958 from vnen/gdscript-is-check-valid-instanceRémi Verschelde
GDScript: Validate object instance on `is` operation
2020-01-10Merge pull request #34965 from MadEqua/fix-android-exporter-manifestRémi Verschelde
Fix Android exporter manifest creation.
2020-01-10LSP: Fix bracket completion for functions with one argumentGeequlim
2020-01-10Merge pull request #32967 from groud/dont-compile-editor-onlyRémi Verschelde
Don't compile editor-only functions when tools=no
2020-01-10Fix TileSet editor's workspace size sometimes not changing correctly on ↵Michael Alexsander
region change
2020-01-09Enable Vsync via Compositor by defaultHugo Locurcio
This feature was added in #33414 but it was disabled by default. Now that it got some testing, it's probably safe to enable it by default.
2020-01-10Fix inserting bezier curve in Animation editorvolzhs
2020-01-09Don't compile editor-only function when tools=noGilles Roudière
2020-01-09Fix Android exporter manifest creation.Bruno Lourenço
2020-01-09GDScript: Fix type name on error message for function parametersGeorge Marques
2020-01-09GDScript: Fix resolution of default parameter valuesGeorge Marques
Fix #26556
2020-01-09GDScript: Validate object instance on `is` operationGeorge Marques
Avoids crashes on debug mode. Instead it now breaks the execution and show the error in-editor. Will still crash on release. Also add a similar check to Marshalls to ensure the debugger doesn't crash when trying to serialize the invalid instance.
2020-01-09Add option to disable loading scripts in ScriptCreateDialogMichael Alexsander
2020-01-09Merge pull request #34955 from sketchyfun/camera_project_fixRémi Verschelde
Fixed camera project_position function returning the wrong x & y values
2020-01-09fixed camera project_position function that was still using the near ↵Ben Hickling
parameter in a few calculations
2020-01-09Merge pull request #34953 from vnen/gdscript-index-double-evalRémi Verschelde
GDScript: Don't re-evaluate index on assigment with operation
2020-01-09GDScript: Don't re-evaluate index on assigment with operationGeorge Marques
Pass the calculated index from the stack and use the same to get and set the value. This avoids a function with side effects being evaluated twice when using indexing in an assignment with operation statement (e.g. a[function()] += 1).
2020-01-09Merge pull request #34948 from vnen/gdscript-copy-constructorRémi Verschelde
GDScript: Allow copy constructor for built-in types
2020-01-09Merge pull request #34946 from vnen/gdscript-ternary-warningRémi Verschelde
Add GDScript warning for standalone expression
2020-01-09GDScript: Allow copy constructor for built-in typesGeorge Marques
Those are implicitly defined in Variant.
2020-01-09Merge pull request #34717 from madmiraal/update-appveyor2Rémi Verschelde
Use current versions of software in Appveyor.
2020-01-09Merge pull request #34944 from akien-mga/doc-directory-preopenedRémi Verschelde
Doc: Mention that Directory pre-opens res:// by default
2020-01-09Add GDScript warning for standalone expressionGeorge Marques
This makes the error message clearer as it might be used to call functions with side effects.
2020-01-09Doc: Mention that Directory pre-opens res:// by defaultRémi Verschelde
This may be considered a bug, so we might change that in the future. See #24149.
2020-01-09Merge pull request #33426 from PucklaMotzer09/ignore_disabled_recentRémi Verschelde
Ignore the classes in the recent and favorite panels of the create dialog if they are disabled
2020-01-09Merge pull request #34940 from volzhs/update-main-scene-fileRémi Verschelde
Update file list in split view when setting main scene
2020-01-09Add ignoring of disabled recent and favorite classes in createPucklaMotzer09
2020-01-09Merge pull request #34942 from timothyqiu/texture-region-handleRémi Verschelde
Fixes TextureRegion editor drag handle for HiDPI
2020-01-09Fixes TextureRegion editor drag handle for HiDPIHaoyu Qiu
Before this fix, it's easy to miss the drag handle on a HiDPI monitor.
2020-01-09Update file list in split view when setting main scenevolzhs
2020-01-09Fixes BaseButton not triggering the "pressed" signal on "Button Press" ↵OverloadedOrama
Action Mode This should fix #34935
2020-01-08GDScript: set assign operation on local var made by matchGeorge Marques
This is needed in a all local variables with assigment to properly set the typed operation. Fix #34928
2020-01-08Merge pull request #34921 from akien-mga/bullet-2.89Rémi Verschelde
bullet: Sync with upstream 2.89