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2019-07-03Mono: Android build and shared libraries fixesIgnacio Etcheverry
Fix location of Mono's shared libraries. Fix build failing if the directory 'platform/android/java/libs/{target}/{abi}' doesn't exist.
2019-07-03Merge pull request #29988 from NathanWarden/lightmap_hint_sizeRémi Verschelde
Added a fallback size to the lightmap baker in case mesh lightmap hint sizes are 0,0
2019-07-03Merge pull request #30264 from Calinou/add-csg-gizmo-snappingRémi Verschelde
Implement snapping in the CSG gizmos and 3D polygon editor
2019-07-03Merge pull request #30258 from m4gr3d/make_metadata_settableRémi Verschelde
Make the AndroidManifest meta-data name attribute settable.
2019-07-03Merge pull request #30257 from akien-mga/appveyor-cache-master-onlyRémi Verschelde
AppVeyor: Skip saving cache on non-master branches
2019-07-02Updated lightmap baker to dynamically calculate lightmap sizes based on ↵Nathan Warden
surface area.
2019-07-02Merge pull request #30253 from akien-mga/signals-tooltipRémi Verschelde
ConnectionsDock: Add tooltip with signal description
2019-07-02Merge pull request #30231 from Ranoller/masterRémi Verschelde
Tilemap fix displaced textures and shapes and added center texture and compatibility mode
2019-07-02Merge pull request #30252 from Faless/tls/disable_no_crashRémi Verschelde
Fix editor crash when StreamPeerSSL is unavilable.
2019-07-02Merge pull request #30254 from bojidar-bg/30224-docdata-generateRémi Verschelde
Fix various memory leaks and errors
2019-07-02Merge pull request #30228 from YeldhamDev/go_to_menuRémi Verschelde
Add "Go To" menu to the script editor and move the bookmark and breakpoint menus there
2019-07-02Make the meta-data name attribute settable. This will facilitate reuse for ↵fhuya
ARCore integration.
2019-07-02Implement snapping in the CSG gizmos and 3D polygon editorHugo Locurcio
The spatial editor snap settings will now affect the CSG gizmos and 3D polygon editor (which is used in CSGPolygon).
2019-07-02AppVeyor: Skip saving cache on non-master branchesRémi Verschelde
Otherwise we run into situations where commits to stable branches induce very long build times, as they have to basically build from scratch but also invalidate the cache for future commits on the master branch. This commit also makes the cache folder branch-specific, but since it's still limited to 1 GB of total cache size, we don't enable it for non-master, as we would still run into issues with non-master build invalidating the master cache.
2019-07-02Tilemap fix displaced textures and shapes and added center texture and ↵Ranoller
compatibility mode This commit fix #22989 #15249 #28206. Main problem is that tilemap displace textures in different tile origins in a strange way and doesn´t respect coincidence between texture and shapes in not uniform tiles. This issue is present in godot 3.0 and godot 3.1. To maintain compatibility are added a compatibility mode and a center texture option. Other related issues and pull request: #28896 #29487 #29519 #29961. Idications of #30204 are added
2019-07-02ConnectionsDock: Add tooltip with signal descriptionRémi Verschelde
Had to create a custom Tree to override `make_custom_control` for the rich text display, similar to EditorProperty. Fixes #30244.
2019-07-02Fix various memory leaks and errorsBojidar Marinov
2019-07-02Merge pull request #30250 from marxin/travis-gcc-9Rémi Verschelde
Use GCC 9 in travis.
2019-07-02Fix editor crash when StreamPeerSSL is unavilable.Fabio Alessandrelli
The fix for EditorNode is a bit hacky, but the handling of the buttons and features there is hacky too (based on enums that might not reflect the actual state).
2019-07-02Merge pull request #30239 from Faless/crypto/crypto_coreRémi Verschelde
CryptoCore class to access to base crypto utils.
2019-07-02Merge pull request #30249 from marxin/fix-gcc9-warningsRémi Verschelde
Fix few GCC9 warnings:
2019-07-02Fix few GCC9 warnings:Martin Liska
thirdparty/assimp/include/assimp/material.inl: In member function 'aiReturn aiMaterial::Get(const char*, unsigned int, unsigned int, aiColor3D&) const': thirdparty/assimp/include/assimp/material.inl:176:33: error: implicitly-declared 'aiColor3D& aiColor3D::operator=(const aiColor3D&)' is deprecated [-Werror=deprecated-copy] 176 | pOut = aiColor3D(c.r,c.g,c.b); modules/dds/texture_loader_dds.cpp:167:50: error: comparison of integer expressions of different signedness: 'uint32_t' {aka 'unsigned int'} and 'int' [-Werror=sign-compare] 167 | if (format_flags & DDPF_FOURCC && format_fourcc == PF_FOURCC("DXT1")) { | ^ [ 28%] modules/dds/texture_loader_dds.cpp:170:57: error: comparison of integer expressions of different signedness: 'uint32_t' {aka 'unsigned int'} and 'int' [-Werror=sign-compare] 170 | } else if (format_flags & DDPF_FOURCC && format_fourcc == PF_FOURCC("DXT3")) { | ^ modules/dds/texture_loader_dds.cpp:174:57: error: comparison of integer expressions of different signedness: 'uint32_t' {aka 'unsigned int'} and 'int' [-Werror=sign-compare] 174 | } else if (format_flags & DDPF_FOURCC && format_fourcc == PF_FOURCC("DXT5")) { | ^ modules/dds/texture_loader_dds.cpp:177:57: error: comparison of integer expressions of different signedness: 'uint32_t' {aka 'unsigned int'} and 'int' [-Werror=sign-compare] 177 | } else if (format_flags & DDPF_FOURCC && format_fourcc == PF_FOURCC("ATI1")) { | ^ modules/dds/texture_loader_dds.cpp:180:57: error: comparison of integer expressions of different signedness: 'uint32_t' {aka 'unsigned int'} and 'int' [-Werror=sign-compare] 180 | } else if (format_flags & DDPF_FOURCC && format_fourcc == PF_FOURCC("ATI2")) { | ^ modules/dds/texture_loader_dds.cpp:183:57: error: comparison of integer expressions of different signedness: 'uint32_t' {aka 'unsigned int'} and 'int' [-Werror=sign-compare] 183 | } else if (format_flags & DDPF_FOURCC && format_fourcc == PF_FOURCC("A2XY")) { | ^ thirdparty/assimp/include/assimp/material.inl: In member function 'aiReturn aiMaterial::Get(const char*, unsigned int, unsigned int, aiColor3D&) const': thirdparty/assimp/include/assimp/material.inl:176:33: error: implicitly-declared 'aiColor3D& aiColor3D::operator=(const aiColor3D&)' is deprecated [-Werror=deprecated-copy] 176 | pOut = aiColor3D(c.r,c.g,c.b);
2019-07-02i18n: Sync translation template with current sourceRémi Verschelde
2019-07-02Fix TTR strings for VisualShaderNodesRémi Verschelde
It had been done wrongly in #30185, but I missed it.
2019-07-02Use GCC 9 in travis.Martin Liska
2019-07-02i18n: Sync translations with WeblateRémi Verschelde
2019-07-02CryptoCore class to access to base crypto utils.Fabio Alessandrelli
Godot core needs MD5/SHA256/AES/Base64 which used to be provided by separate libraries. Since we bundle mbedtls in most cases, and we can easily only include the needed sources if we so desire, let's use it. To simplify library changes in the future, and better isolate header dependencies all functions have been wrapped around inside a class in `core/math/crypto_base.h`. If the mbedtls module is disabled, we only bundle the needed source files independently of the `builtin_mbedtls` option. If the module is enabled, the `builtin_mbedtls` option works as usual. Also remove some unused headers from StreamPeerMbedTLS which were causing build issues.
2019-07-02doc: Sync classref with current sourceRémi Verschelde
2019-07-02Merge pull request #26613 from KoBeWi/direction_of_particlesRémi Verschelde
Add a Direction property to ParticlesMaterial
2019-07-02Merge pull request #27510 from fire/screenshot_editorRémi Verschelde
Add editor screenshot on control - f12.
2019-07-02Merge pull request #30223 from qarmin/properly_delete_threadRémi Verschelde
Remove thread to prevent memory leak
2019-07-02Merge pull request #29824 from m4gr3d/add_ovr_exportRémi Verschelde
Add XR mode selection to the Android export process.
2019-07-02Merge pull request #19936 from Xrayez/collapse-buttonRémi Verschelde
Expand/collapse nodes recursively in scene tree dock
2019-07-02Add XR mode selection to the Android export process.fhuya
2019-07-02Update AUTHORS and DONORS listRémi Verschelde
New contributor added to AUTHORS: @aqnuep Thanks to all contributors and donors for making Godot possible!
2019-07-02Merge pull request #29656 from nhold/add-remove-option-array-inspectorRémi Verschelde
Add buttons to remove keys\items from dictionaries\arrays.
2019-07-02Add option to remove array item and button to remove typed array itemNathan Hold
2019-07-01Add editor screenshot on control - f12.K. S. Ernest (iFire) Lee
2019-07-01Merge pull request #30196 from LikeLakers2/scenetreedock-script-creation-bugfixRémi Verschelde
SceneTreeDock will now only attach scripts to the selected node if the ScriptCreateDialog was opened from the SceneTreeDock
2019-07-01Add "Go To" menu to the script editor and move the bookmark and breakpoint ↵Michael Alexsander Silva Dias
menus there
2019-07-01Merge pull request #29951 from raphael10241024/add_physics_2d_optimizeRémi Verschelde
add 2d physic optimization similar to 3d physics
2019-07-01Merge pull request #28884 from vnen/yield-resume-stackRémi Verschelde
Keep GDScript functions in stack while yielding
2019-07-01Merge pull request #29071 from YeldhamDev/improve_bookmarksRémi Verschelde
Improve bookmarks
2019-07-01Merge pull request #29333 from hbina/fix_double_click_when_no_edited_funcRémi Verschelde
fixed an issue with double clicking available node in VisualScriptEditor
2019-07-01Merge pull request #29909 from clayjohn/gles2-light-scaleRémi Verschelde
Scale vertex lit lights by environment scale
2019-07-01Remove thread to prevent memory leakqarmin
2019-07-01Merge pull request #29980 from Dentrax/directed-by-qarminRémi Verschelde
Fix some editor crashes
2019-07-01Merge pull request #30126 from qarmin/remove_unnecessary_codeRémi Verschelde
Remove unnecessary code and add some error explanations
2019-07-01Merge pull request #30221 from godotengine/revert-28572-trace-infoRémi Verschelde
Revert "Add godot version in backtrace message"
2019-07-01Revert "Add godot version in backtrace message"Rémi Verschelde