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2022-05-13Merge pull request #60989 from Jojox/fix_gdscript_parser_enumRémi Verschelde
2022-05-13Merge pull request #60993 from ↵Rémi Verschelde
Calinou/gpuparticlescollisionheightfield3d-remove-follow-push-camera
2022-05-13Merge pull request #60991 from fire-forge/tileset-groupsRémi Verschelde
2022-05-13Merge pull request #60358 from Calinou/scons-android-ios-tweak-optimizationRémi Verschelde
2022-05-13Merge pull request #60995 from BastiaanOlij/fix_copy_fb_checksRémi Verschelde
2022-05-13Merge pull request #55441 from bruvzg/alt_plus_inputRémi Verschelde
2022-05-13Add ALT NUM+ {hex code} character input support for LineEdit, TextEdit and ↵bruvzg
CodeEdit.
2022-05-13Merge pull request #60978 from fire-forge/shader-capsYuri Rubinsky
Capitalize AO, AA, UV, and UV2 in visual shader output ports
2022-05-13Capitalize output port names in visual shaderFireForge
2022-05-13Copy_to_fb is available in both raster and clustered renderers, remove ↵Bastiaan Olij
unwanted checks
2022-05-13Remove unused `GPUParticlesCollisionHeightField3D.follow_camera_push_ratio` ↵Hugo Locurcio
property - Rename setter/getter methods for consistency. - Remove section in the inspector as there is now only 1 property within the section. - Add performance hints to property hints.
2022-05-13Increase compiler optimization when using `target=release` on iOS/AndroidHugo Locurcio
2022-05-12Fix first value updateJoJoX
2022-05-12Reduce extra groups in TileSetFireForge
2022-05-12Merge pull request #59498 from ↵Rémi Verschelde
adamscott/add-custom-type-check-before-hiding-type [Fix #58248] Add custom type check before hiding type
2022-05-12Merge pull request #60539 from snailrhymer/class-desc-select-fixRémi Verschelde
Fix _class_desc_select to handle Variant.Type
2022-05-12Merge pull request #59647 from Calinou/ttr-dtr-rtr-add-commentsRémi Verschelde
2022-05-12Merge pull request #60976 from Calinou/fsr-rename-property-hintRémi Verschelde
2022-05-12Merge pull request #60954 from V-Sekai/fix_ownership_of_created_nodesRémi Verschelde
2022-05-12Add documentation comments for internationalization C++ macrosHugo Locurcio
2022-05-12Merge pull request #60956 from macjuul/hide-mono-cmd-promptRémi Verschelde
Prevent blank command prompts from spawning when building a mono project
2022-05-12Merge pull request #60771 from snailrhymer/enum-indentation-doc-fixRémi Verschelde
Indent bullet points in enum descriptions
2022-05-12Merge pull request #60643 from clayjohn/GLES3-3DRémi Verschelde
2022-05-12Indent bullet points in enum descriptionsSnailRhymer
When converting doc xml files to rst, add an indenation level to bullet points in the text description of enum values. Also add check to avoid out of bounds error in rstize_text.
2022-05-12Basic 3D renderingclayjohn
2022-05-12Rename remaining references of FSR to FSR 1.0Hugo Locurcio
With FSR 2.0 around the corner, we should avoid any ambiguity by explicitly stating the version number.
2022-05-12Merge pull request #60972 from KoBeWi/display_portRémi Verschelde
2022-05-12Fix _class_desc_select to handle Variant.TypeSnailRhymer
Change the order of checks in _class_desc_select to first try checking current page and GlobalScope before resorting to slicing either side of ".". Bug was caused by assumption that no enums or constants in @GlobalScope would contain ".". This is still assumed elsewhere in the file, so bugs may persist. Format some comments.
2022-05-12Move Display settings higher in the listkobewi
2022-05-12Merge pull request #60970 from Chaosus/gds_fix_signal_completionRémi Verschelde
2022-05-12Merge pull request #60971 from KoBeWi/group📝Rémi Verschelde
2022-05-12Show list of groups in node tooltipkobewi
2022-05-12Merge pull request #60964 from akien-mga/etcpak-updateRémi Verschelde
2022-05-12Fix signal completion in GDScript editorYuri Rubinsky
2022-05-12Merge pull request #58152 from raulsntos/fix-curve-bake-algorithmRémi Verschelde
2022-05-12Merge pull request #60885 from bruvzg/new-hash-map-tsRémi Verschelde
2022-05-12etcpak: Update to upstream commit 10fc4ce (May 12, 2022)Rémi Verschelde
Fixes support for ARMv7+NEON.
2022-05-12Fix blank command prompts spawningJulian Mills
prevent certain mono actions from displaying empty command prompts.
2022-05-12Fix Curve bake algorithmRaul Santos
2022-05-12Fix Curve idx calculation for baked tilts and up vectorsRaul Santos
2022-05-12Use new HashMap implementation in the TextServer, and Font.bruvzg
2022-05-12Merge pull request #60881 from reduz/new-hash-mapRémi Verschelde
2022-05-12Add a new HashMap implementationreduz
Adds a new, cleaned up, HashMap implementation. * Uses Robin Hood Hashing (https://en.wikipedia.org/wiki/Hash_table#Robin_Hood_hashing). * Keeps elements in a double linked list for simpler, ordered, iteration. * Allows keeping iterators for later use in removal (Unlike Map<>, it does not do much for performance vs keeping the key, but helps replace old code). * Uses a more modern C++ iterator API, deprecates the old one. * Supports custom allocator (in case there is a wish to use a paged one). This class aims to unify all the associative template usage and replace it by this one: * Map<> (whereas key order does not matter, which is 99% of cases) * HashMap<> * OrderedHashMap<> * OAHashMap<>
2022-05-12Merge pull request #60961 from Chaosus/gds_fix_pow_priorityRémi Verschelde
2022-05-12Fix incorrect precedence of pow operator in GDScript Yuri Rubinsky
2022-05-11SceneShader compilingclayjohn
2022-05-11SkyShaders workingclayjohn
2022-05-11Merge pull request #60945 from smix8/navmesh_bake_size_warning_4.xRémi Verschelde
Add Warning to NavigationMesh bake when source geometry is suspiciously big
2022-05-11Fix ownership of nodes created by the MeshInstance3DEditorPluginSaracenOne
and Skeleton3DEditorPlugin when used on foreign nodes. Make gizmos visible upon creation rather than having to select them first. Make UV2 unwrapping and PhysicalBone creation properly subject to UndoRedo.
2022-05-11Add Warning to NavigationMesh bake when source geometry is suspiciously bigsmix8
Adds Warning when users try to bake a NavigationMesh with suspiciously big source geometry and small cellsizes as this baking process will likely fail or result in a NavigationMesh that will create serious pathfinding performance issues.