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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2021-02-09
Merge pull request #45812 from RandomShaper/keep_selected_visible
Rémi Verschelde
2021-02-09
Merge pull request #45736 from kleonc/string_ends_with
Rémi Verschelde
2021-02-09
Make String::ends_with don't use String::rfind
kleonc
2021-02-08
Merge pull request #45713 from KoBeWi/1000_unmasked
Rémi Verschelde
2021-02-08
Merge pull request #45806 from KoBeWi/forest_of_deselection
Rémi Verschelde
2021-02-08
Merge pull request #45774 from revilo/fix-45694
Rémi Verschelde
2021-02-08
Merge pull request #45836 from Kanabenki/update-color-picker
Rémi Verschelde
2021-02-08
Merge pull request #45775 from RandomShaper/pause_aware_picking
Rémi Verschelde
2021-02-08
Update ColorPicker controls when entering tree
Kanabenki
2021-02-08
Merge pull request #45827 from akien-mga/sync-gamecontrollerdb
Rémi Verschelde
2021-02-08
Sync controller mappings DB with SDL2 community repo
Rémi Verschelde
2021-02-08
Merge pull request #45825 from BastiaanOlij/windows_debugger_flags
Rémi Verschelde
2021-02-08
Merge pull request #43057 from Xrayez/custom_modules_recursive
Rémi Verschelde
2021-02-09
Use /Zi and /FS for including debugger symbols on Windows with MSVC
Bastiaan Olij
2021-02-08
Merge pull request #45797 from madmiraal/add-new-sdl-keywords
Rémi Verschelde
2021-02-08
Merge pull request #43245 from HaSa1002/docs-object
Rémi Verschelde
2021-02-08
doc: Sync classref with current source
Rémi Verschelde
2021-02-08
Merge pull request #43952 from qarmin/cppcheck_modules
Rémi Verschelde
2021-02-08
Initialize class/struct variables with default values in modules/
Rafał Mikrut
2021-02-08
Merge pull request #45818 from akien-mga/debug_symbols-bool
Rémi Verschelde
2021-02-08
Merge pull request #44630 from qarmin/cppcheck_scene_1
Rémi Verschelde
2021-02-08
SCons: Fix debug_symbols tests after switch to BoolVariable
Rémi Verschelde
2021-02-08
Keep selected node visible after filter change
Pedro J. Estébanez
2021-02-08
Expose Tree::scroll_to_item()
Pedro J. Estébanez
2021-02-07
Improve SDFGI indirect light feedback loop
reduz
2021-02-07
Initialize class variables with default values in scene/ [1/2]
Rafał Mikrut
2021-02-07
Merge pull request #45805 from KoBeWi/dispatch_error_of_doom
Rémi Verschelde
2021-02-07
Set selected Tree item to null when deselected
kobewi
2021-02-07
Merge pull request #45803 from qarmin/unitialized_vehicle
Rémi Verschelde
2021-02-07
Merge pull request #45794 from Calinou/doc-surfacetool-generate-normals
Rémi Verschelde
2021-02-07
Cancel event dispatch on error
kobewi
2021-02-07
Fix nan errors when using VehicleBody
Rafał Mikrut
2021-02-07
Merge pull request #45784 from revilo/fix-45770
Rémi Verschelde
2021-02-07
Merge pull request #41308 from JFonS/fix_spotlight_attenuation
Rémi Verschelde
2021-02-07
Invert spotlight angle attenuation
jfons
2021-02-07
Add support for new SDL gamecontroller keywords.
Marcel Admiraal
2021-02-07
Improve the `SurfaceTool.generate_normals()` documentation
Hugo Locurcio
2021-02-07
Merge pull request #45790 from akien-mga/controllerdb-fixup
Rémi Verschelde
2021-02-07
Merge pull request #45786 from reduz/fix-sdfgi-radeon
Rémi Verschelde
2021-02-07
Fix issues in last GameControllerDB sync
Rémi Verschelde
2021-02-07
Fixed a SDFGI reflections bug in Radeon
reduz
2021-02-07
Merge pull request #45776 from Kanabenki/snap-visualscript-comment
Rémi Verschelde
2021-02-07
Merge pull request #45787 from JFonS/fix_spotlight_volumetric_fog
Rémi Verschelde
2021-02-07
Fix volumetric fog for SpotLights
jfons
2021-02-07
Display loading text while the project manager is loading
Hugo Locurcio
2021-02-07
Implement pause-aware picking
Pedro J. Estébanez
2021-02-07
TextEdit: When left mouse is pressed to place the cursor, do not immediately ...
Oliver Dick
2021-02-06
Merge pull request #45780 from reduz/fix-sdfgi
Rémi Verschelde
2021-02-06
Fix SDFGI bug after previous optimization.
reduz
2021-02-06
Snap VisualScript comment to grid when resizing
Kanabenki
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