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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-01-25
Implement shadow meshes
reduz
2021-01-25
Merge pull request #45432 from Calinou/doc-multiplayer-api-non-godot
Fabio Alessandrelli
2021-01-25
[HTML5] Fix "initial_memory" build option parsing
Fabio Alessandrelli
2021-01-25
DummyRasterizer Sync.
Fabio Alessandrelli
2021-01-25
Support mono devices in WebXR
David Snopek
2021-01-25
Clarify that create_timer does not require cleanup.
Ryan Roden-Corrent
2021-01-25
Merge pull request #45440 from bruvzg/ctl_span_breaks
Rémi Verschelde
2021-01-25
GDNative: Remove print functions
George Marques
2021-01-25
GDNative: New core API
George Marques
2021-01-25
Merge pull request #45376 from reduz/gi-optimizations
Rémi Verschelde
2021-01-25
[CTL] Do not break line on the span (e.g. RTL BBCode tag) edges.
bruvzg
2021-01-24
Restore gltf node animation export.
K. S. Ernest (iFire) Lee
2021-01-25
Document that the high-level multiplayer API is only for Godot servers
Hugo Locurcio
2021-01-24
Shadow map rendering optimization
reduz
2021-01-24
Several GI related optimizations and fixes
reduz
2021-01-24
Merge pull request #44797 from a-ivanov/marshall-core-unit-tests
Rémi Verschelde
2021-01-24
Unit tests for encoding/decoding Variant
Anton Ivanov
2021-01-24
Unit tests for encoding/decoding of base types
Anton Ivanov
2021-01-24
Change themes *_color_* to *_*_color
Marcel Admiraal
2021-01-23
Document a built-in use of `Resource.resource_name`
Hugo Locurcio
2021-01-23
Ensures that export path is used when exporting PCK/ZIP
Maganty Rushyendra
2021-01-22
Make GLTF not depend on CSG or GridMap
Aaron Franke
2021-01-22
Document shape metadata for `TileMap`
Andrii Doroshenko (Xrayez)
2021-01-22
Merge pull request #45314 from RandomShaper/modernize_rwlock
Rémi Verschelde
2021-01-21
Merge pull request #36355 from Dodoveloper/master
Rémi Verschelde
2021-01-21
Fix #33326 by reopening scenes
Dodoveloper
2021-01-20
Merge pull request #44668 from clayjohn/VULKAN-downsample
Rémi Verschelde
2021-01-20
Merge pull request #45267 from HipsterPenguin/BugFixing
Rémi Verschelde
2021-01-20
Merge pull request #45328 from YeldhamDev/clangd_cache
Rémi Verschelde
2021-01-20
Ignore clangd 11+ cache folder
Michael Alexsander
2021-01-20
Merge pull request #43734 from Shatur95/detect-plugins-recursively
Rémi Verschelde
2021-01-20
Merge pull request #45023 from reduz/optimize-shader-vgpr1
Rémi Verschelde
2021-01-19
Merge pull request #45322 from akien-mga/cleanup-permissions
Rémi Verschelde
2021-01-19
Merge pull request #45321 from aaronfranke/vector-operators-equality
Rémi Verschelde
2021-01-19
Cleanup: Remove executable bit from files which don't need it
Rémi Verschelde
2021-01-19
Added GPU based cluster builder
reduz
2021-01-19
Shader optimizations to reduce VGPR usage and increase occupancy
reduz
2021-01-19
Remove useless "else" statements from vector3.h
PouleyKetchoupp
2021-01-19
Detect plugins recursively
Shatur95
2021-01-19
Merge pull request #45310 from magian1127/master
Rémi Verschelde
2021-01-19
C # mono supports Unicode code
magian1127
2021-01-19
Fixed 6DOF set/get check for the path starting with joint_constraints
HipsterPenguin
2021-01-19
Fix String.ends_with() for empty string arguments
Vedat Günel
2021-01-19
Modernize RWLock
Pedro J. Estébanez
2021-01-19
Merge pull request #45298 from marstaik/fix_cursor
Rémi Verschelde
2021-01-18
BUGFIX: Fix unintialized cursor_shape on windows display server
Marios Staikopoulos
2021-01-18
Merge pull request #45289 from naithar/fix/plugin_embedding
Rémi Verschelde
2021-01-18
[iOS] Fix embedding of plugin libraries
Sergey Minakov
2021-01-18
Merge pull request #45270 from Calinou/editor-tweak-font-hinting-hint
Rémi Verschelde
2021-01-18
Tweak the "Auto" editor setting hints to be more indicative
Hugo Locurcio
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