Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-07-19 | WIP bugfix for existing connections | Juan Linietsky | |
2016-07-19 | classref: WIP improved docs for Node | Rémi Verschelde | |
Also clarified the purpose of Input.get_mouse_speed (see #1355) | |||
2016-07-19 | classref: Sync classes with source | Rémi Verschelde | |
2016-07-19 | Fix main scene not being saved when set via Play button | Rémi Verschelde | |
Fixes #1134 for real. Also tweaked the engine.cfg template and the preference order when browsing for the main scene. | |||
2016-07-19 | Revert "Homogeinize resource formats loaders/savers" | Rémi Verschelde | |
The text format definition needs to stay in `scene/` as it relies on other scene components, and `core/` must stay self-contained. This reverts commits a5e27503fd52589703d637d1245a023233a14a27 and 1492fd846073a4fa643365a8a5d4e021868c0e48. | |||
2016-07-19 | Merge pull request #5794 from TheHX/editor-settings-dialog | Rémi Verschelde | |
Keep selected section in Editor Settings when reopening the dialog | |||
2016-07-19 | Merge pull request #5793 from TheHX/issue-5722 | Rémi Verschelde | |
Fix Editor Settings dialog range editing by dragging and using the slider | |||
2016-07-19 | Merge pull request #5792 from neikeq/pr-issue-3868 | Rémi Verschelde | |
Label: Added `get_visible_line_count` method | |||
2016-07-19 | Merge pull request #5790 from neikeq/pr-issue-1149 | Rémi Verschelde | |
MenuButton: Fix event propagation with dialogs | |||
2016-07-19 | Merge pull request #5787 from akien-mga/pr-fix-warnings | Rémi Verschelde | |
Fix multichar character constant warning | |||
2016-07-19 | Merge pull request #5783 from TheHX/issue-5782 | Rémi Verschelde | |
Fix crash when dropping scene as a sibling of the root node | |||
2016-07-19 | Merge pull request #5760 from r1cebank/issue-5636__add-close-docs-option | Rémi Verschelde | |
Script Editor: adding close all docs menu option | |||
2016-07-18 | Merge pull request #5731 from neikeq/pr-issue-5642 | Juan Linietsky | |
LineEdit: Fix rtl scrolling with mouse drag selection | |||
2016-07-18 | Always soft reload editor plugins. Closes #5273 | Juan Linietsky | |
2016-07-18 | Keep selected section in Editor Settings when reopening the dialog | Franklin Sobrinho | |
2016-07-18 | Fix Editor Settings dialog range editing by dragging and using the slider | Franklin Sobrinho | |
2016-07-18 | Label: Added `get_visible_line_count` method | Ignacio Etcheverry | |
2016-07-18 | Property convert images to RGBA before applying hq2x, fixes #5168 | Juan Linietsky | |
2016-07-18 | MenuButton: Fix event propagation with dialogs | Ignacio Etcheverry | |
2016-07-18 | remove GLU dependency, closes #3787 | Juan Linietsky | |
2016-07-18 | Properly transform sub-viewport input, closes #3580 | Juan Linietsky | |
2016-07-18 | properly fixed notificaitons for theme changed, closes #5774 | Juan Linietsky | |
2016-07-18 | Fix multichar character constant warning | Rémi Verschelde | |
Multi-character character constants are implementation defined, and therefore they are risky to use for use when trying to be compatible with so many different platforms. Fixes #2540. | |||
2016-07-18 | Revert "Change default extension to .tscn when import 3d scene" | Rémi Verschelde | |
Also adds a comment as to why this extension should not be changed. This commit reverts edf7082326526d76bfda095daa99e56317e30803. | |||
2016-07-18 | Fix crash when dropping scene as a sibling of the root node | Franklin Sobrinho | |
2016-07-18 | Script Editor: adding close all docs menu option | Siyuan Gao | |
2016-07-18 | Merge pull request #5780 from TheHX/script-editor-layout | Rémi Verschelde | |
Fix ScriptEditor don't saving the layout when opening a help page | |||
2016-07-18 | Merge pull request #5781 from vnen/create-node-base-icon | Rémi Verschelde | |
Add icon for root node in Create Dialog | |||
2016-07-18 | Add icon for root node in Create Dialog | George Marques | |
Close #5766 | |||
2016-07-18 | Fix ScriptEditor don't saving the layout when opening a help page | Franklin Sobrinho | |
- Use ScriptEditor::_update_script_names just once when re-creating the layout | |||
2016-07-18 | Merge pull request #5778 from volzhs/import-3d-scene-tscn | Rémi Verschelde | |
Change default extension to .tscn when import 3d scene | |||
2016-07-18 | Merge pull request #5777 from Paulb23/caret_stretching | Rémi Verschelde | |
Fixed caret width on tabs | |||
2016-07-18 | Merge pull request #5527 from djrm/color_picker_fixes | Rémi Verschelde | |
Color picker fixes | |||
2016-07-18 | Merge pull request #5383 from Ovnuniarchos/OptimizeOneWay | Rémi Verschelde | |
Optimized one-way collision loops. | |||
2016-07-18 | Change default extension to .tscn when import 3d scene | volzhs | |
2016-07-18 | Fixed caret width on tabs | Paulb23 | |
2016-07-18 | Add a function to notify font users that the font changed. Closes #5774 | Juan Linietsky | |
2016-07-18 | Merge pull request #5709 from akien-mga/pr-get-engine-version | Rémi Verschelde | |
OS: Add get_engine_version method | |||
2016-07-18 | OS: Add get_engine_version method | Rémi Verschelde | |
Fixes #5693. | |||
2016-07-18 | Merge pull request #5757 from Razzlegames/blendIndexFix | Rémi Verschelde | |
Could not use pre multiply alpha for material in editor | |||
2016-07-18 | Merge pull request #5750 from TheHX/issue-5681 | Rémi Verschelde | |
Keep debugger selected tab open when pressing the pause button | |||
2016-07-18 | Merge pull request #5742 from Ovnuniarchos/TreeItemSetButton | Rémi Verschelde | |
TreeItem.set_button exposed. | |||
2016-07-18 | Merge pull request #5723 from Paulb23/toggle_breakpoint_gutter_issue_5712 | Rémi Verschelde | |
Fixed toggle breakpoint gutter not updating when the game is running, issue 5712 | |||
2016-07-18 | Merge pull request #5718 from jay3d/master | Rémi Verschelde | |
Added gyroscope support to Godot and Android | |||
2016-07-18 | Merge pull request #5657 from Paulb23/block_caret | Rémi Verschelde | |
Added block caret to TextEdit | |||
2016-07-18 | Revert "Make editor compatible with Windows high contrast themes" | Rémi Verschelde | |
This reverts commit 85a5290ee8a4c95be19f086181379330baf0deed. The patch itself is good and it could maybe be readded in the future, but right now Microsoft forced its Windows 10 "update" on people with older Intel HD Graphics 3000 IGP without ensuring that they can ship proper drivers, and such users seem to get Godot crashing due to this patch. Sorry :( Closes #5452. | |||
2016-07-17 | Merge pull request #5758 from TheHX/issue-5756 | Rémi Verschelde | |
Fix editor states saving, and remove related error messages | |||
2016-07-17 | Fix editor states saving, and remove related error messages | Franklin Sobrinho | |
2016-07-17 | Could not use pre multiply alpha for material in editor | Kyle Luce | |
- 3 was hard coded, I just changed to 4. Unfortunately this will break every time a blend mode is added | |||
2016-07-17 | Merge pull request #5755 from TheHX/issue-5716 | Rémi Verschelde | |
Fix empty reference pages after restarting Godot |