Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-03-03 | Merge pull request #26528 from bojidar-bg/26047-gdscript-object-argument | George Marques | |
Allow parameters passed to GDScript functions to be nulled | |||
2019-03-03 | Merge pull request #26521 from bojidar-bg/25408-gdscript-constant-bug | George Marques | |
Fix GDScript checking for assigning to a constant only in release | |||
2019-03-03 | Allow parameters passed to GDScript functions to be nulled | Bojidar Marinov | |
Previous version resulted in confusing (but actually right) errors about converting "from Object to Object", since CallError does not include information about the actual types involved. | |||
2019-03-03 | Merge pull request #26523 from akien-mga/export-etc-check | Rémi Verschelde | |
Improve VRAM texture compression checks for mobile/web | |||
2019-03-03 | Merge pull request #26446 from QbieShay/root_node_from_escn | Rémi Verschelde | |
Importer for scenes only overrides the base Node if differently specified by the user | |||
2019-03-03 | Merge pull request #26514 from clayjohn/hide_properties_gles2 | Rémi Verschelde | |
Hide hdr and shadow_contact in gles2 | |||
2019-03-03 | Merge pull request #25934 from mrcdk/pool_int_real_color_interpolate | Rémi Verschelde | |
Added PoolIntArray, PoolRealArray and PoolColorArray interpolate | |||
2019-03-03 | Improve VRAM texture compression checks for mobile/web | Rémi Verschelde | |
For HTML5, we need to support S3TC if running on desktop, and ETC or ETC2 for mobile, so make this explicit. Add logic to check for ETC2 support on GLES3, and remove incorrect ETC feature for GLES3 on Android. Fix ETC check invalidating templates on HTML5. Fixes #26476. | |||
2019-03-03 | Fix style issues from recent commits | Rémi Verschelde | |
2019-03-03 | Fix GDScript checking for assigning to a constant only in release | Bojidar Marinov | |
2019-03-03 | Merge pull request #26385 from MarianoGnu/tileset_editor | Rémi Verschelde | |
TileSetEditor: Improvements and fixes | |||
2019-03-02 | hide hdr and shadow_contact in gles2 | clayjohn | |
2019-03-02 | Merge pull request #26505 from marcelofg55/input_buffer_crashfix | Rémi Verschelde | |
Fix possible crash on AudioDriver::input_buffer_write | |||
2019-03-02 | Fix possible crash on AudioDriver::input_buffer_write | Marcelo Fernandez | |
2019-03-02 | TileSetEditor: Allow to toggle Convex/Concave collisions. Alternative fix to ↵ | Mariano Suligoy | |
#24003 | |||
2019-03-02 | Merge pull request #26502 from psuhas77/patch-2 | Rémi Verschelde | |
mentioned possible use of property:component syntax | |||
2019-03-03 | mentioned possible use of property:component syntax | psuhas77 | |
Referencing #26466 , added possible use of property:component syntax for functions like interpolate_property, follow_property,etc.. in the class description. | |||
2019-03-02 | Merge pull request #26482 from ptrojahn/missingpreview | Rémi Verschelde | |
Fix preview in file dialog | |||
2019-03-02 | Removed some prints | Juan Linietsky | |
2019-03-02 | Clean up and fix some situations where triangulation may fail, closes #26366 | Juan Linietsky | |
2019-03-02 | Remove some windows prints | Juan Linietsky | |
2019-03-02 | Fixed a case of broken loop due to wrapping on the edge, closes #25245 | Juan Linietsky | |
2019-03-02 | Fix preview in file dialog | Paul Trojahn | |
If the preview is already cached, queue_ressource_preview calls _thumbnail_done immediately, so preview_waiting is never set to false again. The progress wheel isn't rendered, because the WaitPreview icons don't exist. This should probably be Progress. Fixes #25749 | |||
2019-03-02 | Importer for scenes only overrides the base Node if differently specified by ↵ | Ilaria Cislaghi | |
the user | |||
2019-03-02 | Make query checks less agressive, fixes #24694 | Juan Linietsky | |
2019-03-02 | Merge pull request #26474 from akien-mga/scons-silence-x11 | Rémi Verschelde | |
SCons: Reduce spam from x11:can_build | |||
2019-03-02 | Merge pull request #26473 from akien-mga/scons-opus-fixed | Rémi Verschelde | |
SCons: Move platform-specific Opus config to its module | |||
2019-03-02 | SCons: Reduce spam from x11:can_build | Rémi Verschelde | |
When cross-compiling for non-X11 on Linux, it used to be quite spammy. Now it will only print errors if you miss more than just pkg-config and x11. | |||
2019-03-02 | SCons: Move platform-specific Opus config to its module | Rémi Verschelde | |
2019-03-02 | Fix typo in 7bad170 | Rémi Verschelde | |
And cleanup. | |||
2019-03-01 | -Fix prepass state not being reset, closes #26348 | Juan Linietsky | |
-Send zero values for shader if no default exists | |||
2019-03-01 | Merge pull request #26455 from hpvb/fix-21141 | Rémi Verschelde | |
Scale quickhull tolerance with mesh size | |||
2019-03-01 | Fixed RGTC (and other compressed) texture supports in GLES2. Fixes #26414 an ↵ | Juan Linietsky | |
probably others. | |||
2019-03-01 | Remove old method that makes no sense today, fixes #25566 | Juan Linietsky | |
2019-03-01 | Scale quickhull tolerance with mesh size | Hein-Pieter van Braam | |
Taken from three.js's implementation. Tested with a wide variety of meshes. | |||
2019-03-01 | Skeleton was not providing prober AABB in GLES2, fixed. | Juan Linietsky | |
2019-03-01 | Fixed some crashers, closes #26393 | Juan Linietsky | |
2019-03-01 | Fix non initialized variable. | Juan Linietsky | |
2019-03-01 | Flush stuff pending on visual server thread when exiting, fixes #24669 | Juan Linietsky | |
2019-03-01 | Merge pull request #26451 from ptrojahn/modified | Rémi Verschelde | |
Fix misleading modified status of scenes | |||
2019-03-01 | Merge pull request #26353 from ivanarh/android_hide_keyboard_crash | Rémi Verschelde | |
Android: Fixed a possible crash in keyboard hide method. | |||
2019-03-01 | Merge pull request #26441 from QbieShay/fix_sigill_when_no_parent_escn | Rémi Verschelde | |
Engine does not crash anymore if a non root node in escn is missing a parent. | |||
2019-03-01 | Remove unused include from previous commit | Rémi Verschelde | |
2019-03-01 | Clean up blend shape support in GLES2 and GLES3. | Juan Linietsky | |
2019-03-01 | Fix misleading modified status of scenes | Paul Trojahn | |
If a scene is instanced in another scene, any changes to the first triggers _clear_undo_history in EditorNode::set_current_scene, which increments the version in UndoRedo::clear_history. This results in a modified status. Passing false to clear_history fixes this issue. Fixes #25942 | |||
2019-03-01 | Merge pull request #26449 from marcelofg55/audio_input_crash | Rémi Verschelde | |
Fix possible crash when AudioDriver::capture_start fails | |||
2019-03-01 | Merge pull request #26140 from karliss/meta-item | Rémi Verschelde | |
Use correct meta item in rich text. | |||
2019-03-01 | Fix CSG crash, closes #26281 | Juan Linietsky | |
2019-03-01 | Strive for maximum compatibility in GLES2 regarding depth buffers. | Juan Linietsky | |
2019-03-01 | Merge pull request #26442 from PapaFl/fix-wrong-control-binding | Rémi Verschelde | |
Fixed wrong method binding in control |