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2020-10-20Merge pull request #42925 from Chaosus/graph_rename_signalsRémi Verschelde
Removed underscore from GraphEdit begin/end_node_move signals
2020-10-20Removed underscore from GraphEdit begin/end_node_move signalsYuri Roubinsky
2020-10-20Merge pull request #42921 from vnen/thanks-for-all-the-fishRémi Verschelde
Remove bojidar from codeowners for GDScript
2020-10-20Merge pull request #42891 from gvaneyck/graph-begin-node-move-timingRémi Verschelde
Fix emit_signal timing for GraphEdit's begin/end node move
2020-10-19Fix emit_signal timing for GraphEdit's begin/end node moveGabriel Van Eyck
2020-10-19Merge pull request #42067 from ThakeeNathees/for-loop-stack-overriden-fixGeorge Marques
GDScript: for loop override stack variable bug fix
2020-10-19Remove bojidar from codeowners for GDScriptGeorge Marques
Since he won't be actively contributing for the time being.
2020-10-20Merge pull request #42654 from groud/allow-sorting-files-by-typeRémi Verschelde
Allow sorting files by type
2020-10-19Merge pull request #42915 from Yetizone/negative_lights_behaviorRémi Verschelde
tonemap.glsl: Ensure color parameter of tonemap_reinhard() is positive
2020-10-19Allow sorting files by typeGilles Roudière
2020-10-19Merge pull request #42913 from Calinou/debanding-fix-brightnessRémi Verschelde
Fix debanding slightly brightening the whole viewport
2020-10-20tonemap.glsl: Ensure color parameter of tonemap_reinhard() is positiveYetizone
Color values can become negative in the case of negative lights which leads to undesired behaviour.
2020-10-19Merge pull request #42912 from reduz/fix-invalid-buffer-update-in-sdfgiRémi Verschelde
Fix invalid buffer updates in SDFGI
2020-10-19Fix debanding slightly brightening the whole viewportHugo Locurcio
Thanks to Mikkel Gjoel on Twitter for the tip :)
2020-10-19Merge pull request #42377 from Calinou/doc-surfacetool-vertex-colorRémi Verschelde
Document how to display the vertex color in `SurfaceTool.add_color()`
2020-10-19Fix invalid buffer updates in SDFGIreduz
2020-10-19Merge pull request #42874 from dreamsComeTrue/text-edit-bounds-fixRémi Verschelde
TextEdit - fix valid bounds in 'set_line'.
2020-10-19Merge pull request #42904 from Xrayez/rects-rename-fixupRémi Verschelde
Fixup `ColorRect` and `TextureRect` renames
2020-10-19Merge pull request #42911 from ↵Juan Linietsky
godotengine/revert-42910-revert-42866-zulauf_sync_fixes_3 Revert "Revert "Synchronization validation fix patch set 3 (inclusive of all previous patches)""
2020-10-19Revert "Revert "Synchronization validation fix patch set 3 (inclusive of all ↵Juan Linietsky
previous patches)""
2020-10-19Fixup method binding from #42910Rémi Verschelde
2020-10-19Merge pull request #42910 from godotengine/revert-42866-zulauf_sync_fixes_3Juan Linietsky
Revert "Synchronization validation fix patch set 3 (inclusive of all previous patches)"
2020-10-19Revert "Synchronization validation fix patch set 3 (inclusive of all ↵Juan Linietsky
previous patches)"
2020-10-19Merge pull request #42909 from ↵Juan Linietsky
godotengine/revert-40849-zulauf_buffer_update_err_msg Revert "Cause buffer_update to emit error if called during compute/draw list"
2020-10-19Revert "Cause buffer_update to emit error if called during compute/draw list"Juan Linietsky
2020-10-19Merge pull request #42046 from Chaosus/fix_default_textureJuan Linietsky
Fix setting the default texture to shader
2020-10-19Merge pull request #38097 from Calinou/add-viewport-debandingJuan Linietsky
Add a debanding property to Viewport
2020-10-19Merge pull request #40849 from jzulauf-lunarg/zulauf_buffer_update_err_msgJuan Linietsky
Cause buffer_update to emit error if called during compute/draw list
2020-10-19Merge pull request #42866 from jzulauf-lunarg/zulauf_sync_fixes_3Juan Linietsky
Synchronization validation fix patch set 3 (inclusive of all previous patches)
2020-10-19Fixup `ColorRect` and `TextureRect` renamesAndrii Doroshenko (Xrayez)
2020-10-19Merge pull request #42900 from Ev1lbl0w/bugfix-hide-patch-menuRémi Verschelde
Remove code to add patches menu
2020-10-19Disable code to add patches menuEv1lbl0w
2020-10-19Document how to display the vertex color in `SurfaceTool.add_color()`Hugo Locurcio
This closes https://github.com/godotengine/godot-docs/issues/4083.
2020-10-19Merge pull request #42558 from Chaosus/vs_curveRémi Verschelde
Added visual shader node to easy gather data from a CurveTexture
2020-10-19Merge pull request #42579 from theoway/stylebox_and_control_documentationRémi Verschelde
Documentation change: Explaining the behavior of focus stylebox overlapping the pressed stylebox
2020-10-19Merge pull request #42878 from gvaneyck/copy-description-node-replaceRémi Verschelde
Keep 'Editor Description' metadata when changing a Node's type
2020-10-18Merge pull request #42892 from godotengine/revert-42077-MSSAOJuan Linietsky
Revert "Replace SAO implementation with MSSAO"
2020-10-18Revert "Replace SAO implementation with MSSAO"Juan Linietsky
2020-10-18Merge pull request #42077 from clayjohn/MSSAOJuan Linietsky
Replace SAO implementation with MSSAO
2020-10-18Merge pull request #41415 from clayjohn/VULKAN-shader-overridesJuan Linietsky
Add FOG, RADIANCE, and IRRADIANCE shader overrides
2020-10-18Merge pull request #42201 from clayjohn/Vulkan-new-glowJuan Linietsky
Optimize Glow with local memory
2020-10-18Replace SAO implementation with MSSAOclayjohn
2020-10-18Add FOG, RADIANCE, and IRRADIANCE shader overridesclayjohn
2020-10-18Fix setting the default texture to shaderYuri Roubinsky
2020-10-18Optimize Glow with local memoryclayjohn
2020-10-18Keep 'Editor Description' metadata when changing a Node's typeGabriel Van Eyck
Also copy edit group/lock when replacing a Node3D
2020-10-18Merge pull request #38949 from puchik/ssr-fix-cutoffJuan Linietsky
Continue tracing screen space reflection after encountering sky
2020-10-18Merge pull request #41418 from clayjohn/Vulkan-aerialRémi Verschelde
Add aerial perspective to fixed fog
2020-10-18Merge pull request #42873 from Yetizone/HeaderGuardUpdateRémi Verschelde
node_3d_editor_plugin.h: Update header guard
2020-10-18Merge pull request #42826 from reduz/refactor-method-bindRémi Verschelde
Refactor MethodBind to use variadic templates