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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2023-01-19
Merge pull request #70363 from V-Sekai/astcenc-standalone
Rémi Verschelde
2023-01-19
Fix use of `bool` in extension header
Jan Haller
2023-01-19
Merge pull request #71314 from stmSi/fix-ogg-packet-out-of-bound
Rémi Verschelde
2023-01-19
Merge pull request #70602 from Calinou/environment-no-sky-hide-ambient-light-...
Rémi Verschelde
2023-01-19
Merge pull request #71418 from TokageItLab/restart-anim-tree
Rémi Verschelde
2023-01-19
Merge pull request #71264 from TokageItLab/improve-statemachine
Rémi Verschelde
2023-01-19
Add 'Lighting' to list of Debug Draw viewport options
HalcyonGarside
2023-01-19
CanvasItem::draw_polyline Support thin polylines drawn using line strip
kleonc
2023-01-19
Fix shader preprocessor memory leak
bitsawer
2023-01-19
Merge pull request #71447 from peastman/normals
Rémi Verschelde
2023-01-19
Merge pull request #71598 from bruvzg/gdscript_bidi_override
Rémi Verschelde
2023-01-19
Merge pull request #71649 from raulsntos/array-indexer
Rémi Verschelde
2023-01-19
Merge pull request #71674 from bruvzg/fb_ts_remove_ucaps
Rémi Verschelde
2023-01-19
Merge pull request #44596 from KoBeWi/🧹🧹🧹
Rémi Verschelde
2023-01-19
Merge pull request #71565 from RedworkDE/doc-arraymesh-add-surface
Rémi Verschelde
2023-01-20
Remove a duplicated unnecessary line from BlendSpace2DEditor
Silc Renew
2023-01-19
Add missed OS window settings to project converter, fix fullscreen indents.
G-Shadow
2023-01-19
Fixes cases where the runtime ResourceLoader cannot load gltf images.
K. S. Ernest (iFire) Lee
2023-01-19
Add ASTC compression and decompression with Arm astcenc.
K. S. Ernest (iFire) Lee
2023-01-19
Merge pull request #71673 from reduz/further-fixes-to-global-class-parsing
Rémi Verschelde
2023-01-19
Add property usage to array indexer
Raul Santos
2023-01-19
Remove duplicate ucaps code from TextServerFallback.
bruvzg
2023-01-19
Further fixes to global script class parsing
Juan Linietsky
2023-01-19
Merge pull request #64812 from Life4gal/fix-issue-57506
Rémi Verschelde
2023-01-19
Merge pull request #71664 from groud/solve_few_problems_with_tile_animations
Rémi Verschelde
2023-01-19
Merge pull request #69288 from bruvzg/gde_low_level_funcs
Rémi Verschelde
2023-01-19
Merge pull request #71443 from TechnoPorg/fix-resource-conversion-plugins
Rémi Verschelde
2023-01-19
Merge pull request #71662 from MarioLiebisch/fix-coff-obj-import
Rémi Verschelde
2023-01-19
Cleanup unused engine code v2
kobewi
2023-01-19
Fix using Resource objects as keys in the `tres` format
Life4gal
2023-01-19
[GDExtension] Expose some low level functions and String operators.
bruvzg
2023-01-19
Fix a few issues with tile animations
Gilles Roudière
2023-01-19
Fix LOD sort order; checks in add_surface; and document all parameters of `Ar...
RedworkDE
2023-01-19
Merge pull request #71515 from akien-mga/disable-mangohud-editor
Rémi Verschelde
2023-01-19
Merge pull request #71628 from reduz/fixup-editor-file-system-script-parsing
Rémi Verschelde
2023-01-19
Merge pull request #71620 from adamscott/move-icon-to-top
Rémi Verschelde
2023-01-19
Merge pull request #71661 from bruvzg/win_main_icon
Rémi Verschelde
2023-01-19
Merge pull request #71450 from BastiaanOlij/fix_openxr_init_failure
Rémi Verschelde
2023-01-19
Merge pull request #70967 from clayjohn/remove_screen-texture
Rémi Verschelde
2023-01-19
Merge pull request #71660 from bruvzg/win_init_tr
Rémi Verschelde
2023-01-19
Merge pull request #67661 from cooperra/bmp-2bpp-loader
Rémi Verschelde
2023-01-19
Avoid importing MSVC obj files
Mario Liebisch
2023-01-19
[Windows] Fix main window project icon not set when using editor executable.
bruvzg
2023-01-19
[Windows] Fix sub-window initial transparency and always-on-top state.
bruvzg
2023-01-18
Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE
clayjohn
2023-01-18
Analytic collision normals
Peter Eastman
2023-01-18
Update `@icon` definition to add a note
Adam Scott
2023-01-18
Merge pull request #71648 from clayjohn/ED-UV-scale
Rémi Verschelde
2023-01-18
Merge pull request #71619 from TokageItLab/add-keep-state-to-anim-stop
Rémi Verschelde
2023-01-18
Use a fixed width of 1 pixel for editor debug UV drawing
clayjohn
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