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2016-08-25More visual script workJuan Linietsky
-Block switches to 2d/3d editor if editing visual script -Added cast node in flow control -Added ability to do RPC in visual script -Comment nodes -Fix bug with inverted cable in connecting backwards -Copy and paste nodes, including from different scripts
2016-08-23tiny bug fixJuan Linietsky
2016-08-23Making bits of docs appear in different dialogues is made easier with ↵Juan Linietsky
EditorHelpBit
2016-08-23Proper function/property selection in visual script editing for property.Juan Linietsky
This one has an ordered list, built-in description, search, etc.
2016-08-23Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2016-08-23prettier connections for graph editJuan Linietsky
2016-08-22enet: Fix build on android and iphone platformsRémi Verschelde
Fixes #6156.
2016-08-22-High Level protocol optimization (should be smaller)Juan Linietsky
-Ability to set compression to ENet packets (check API) -Fixed small bug in StringDB that lead to duplicate empty strings -Added a new class, StreamPeerBuffer, useful to create your own tightly packed data
2016-08-20Merge pull request #6197 from neikeq/pr-docs-reg-5919Rémi Verschelde
DocData: Fix duplicated parenthesis for default values
2016-08-20fix to mingw buildJuan Linietsky
2016-08-19Changed API to use sequenced packets for UDP (drop old)Juan Linietsky
2016-08-20ENet windows compilation fixes.Juan Linietsky
For reference, when you include a Windows header (be it directly windows.h or something that includes it) put it at the end of the includes. it seems I forgot.
2016-08-19Many fixes to networking, demo should work nowJuan Linietsky
2016-08-19Brand new networked multiplayerJuan Linietsky
2016-08-18DocData: Fix duplicated parenthesis for default valuesIgnacio Etcheverry
2016-08-16Merge pull request #6165 from TheHX/pr-tile-paletteRémi Verschelde
Small usability improvements on the TileMap editor tile palette.
2016-08-16Small usability improvements on the TileMap editor tile palette.Franklin Sobrinho
* The column width changes with the zoom, now the icons don't overlap. * Added a tile hsepation setting. * Added a setting to show/hide tile names.
2016-08-16Merge pull request #6161 from djrm/iconsRémi Verschelde
2d collision shape icons now uses the color for shape icons
2016-08-16Merge pull request #6163 from TheHX/pr-editor-pluginRémi Verschelde
Expose additional functions for the EditorPlugin class
2016-08-15Update EditorPlugin docFranklin Sobrinho
2016-08-15Expose additional functions for the EditorPlugin classFranklin Sobrinho
2016-08-152d collision shape icons now uses the color for shape iconsDaniel J. Ramirez
2016-08-15VisualScript: Adding TOOLS_ENABLED flag where needed (#6144)vkbsb
Fixes #6022.
2016-08-14Added high level networked multiplayer to Godot.Juan Linietsky
It's complete, but absolutely and completely untested, undocumented and NSFW. Have fun :-)
2016-08-14Missing some bits, and added connection status.Juan Linietsky
2016-08-14-Added an ENet implementation for NetworkedMultiplayerPeer for "a bit higher ↵Juan Linietsky
level" networking.
2016-08-12Merge pull request #6132 from neikeq/pr-issue-6123Rémi Verschelde
Confirm code completion with numpad key ENTER
2016-08-12Confirm code completion with numpad key ENTERIgnacio Etcheverry
2016-08-10i18n: Merge PO files with current templateRémi Verschelde
2016-08-10i18n: Sync template with current sourceRémi Verschelde
2016-08-10i18n: Sync translations from WeblateRémi Verschelde
Translator credits added manually based on Weblate git log.
2016-08-10classref: Sync with current sourceRémi Verschelde
2016-08-10i18n: Add a README file to point to the Weblate repoRémi Verschelde
2016-08-09Merge pull request #6089 from marcelofg55/masterRémi Verschelde
Crashfix for OSX on Sierra beta
2016-08-09Crashfix for OSX on Sierra betamarcelofg55
2016-08-09Merge pull request #6081 from djrm/new_iconsRémi Verschelde
Some new icons for visual script and graphs
2016-08-08Some new icons for visual script and graphsDaniel J. Ramirez
2016-08-08prevent bug due to scripts not working in editor and notifier sending ↵Juan Linietsky
signals to it.
2016-08-08Fixed bug in make_dir_recursive, closes #6016Juan Linietsky
2016-08-08Merge pull request #6055 from eska014/native-bind-rettypeRémi Verschelde
Allow documenting unexposed return types in bind_native_method
2016-08-08Android: Rename values-zh to values-zh-rCN (#6063)Skyfrit
2016-08-08Android: Add support for Traditional Chinese (HK) (#6061)Skyfrit
2016-08-08Android: Add support for Traditional Chinese (TW) (#6061)Skyfrit
2016-08-08Merge pull request #6050 from Hinsbart/remove_pm_file_importRémi Verschelde
Remove unused function in Project Manager.
2016-08-08Merge pull request #6051 from neikeq/pr-imp-5882Rémi Verschelde
Project Manager: Fix and improve unhandled input
2016-08-08Merge pull request #6049 from Hinsbart/sc-mappingRémi Verschelde
Fix steam controller gamepad mapping
2016-08-08Merge pull request #6045 from bojidar-bg/extends-on-placeholdersRémi Verschelde
Fix #5891 by not expecting the script instance to be a GDInstance
2016-08-08-Show proper node name in subcallJuan Linietsky
-Implemented Ctrl-F to focus script type search
2016-08-08Added a simpler way to do sub-functions in both visual and gdscript with the ↵Juan Linietsky
subcall node. With this, visual script is almost done (missing registering custom nodes from addon). All this is probably pretty broken, too and needs a lot of testing.
2016-08-07Added ability to create custom nodes from script.Juan Linietsky