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2021-09-25Merge pull request #53038 from pycbouh/tree-fix-folding-arrow-with-marginRémi Verschelde
Correctly calculate position of the folding arrow in `Tree`
2021-09-25Merge pull request #53024 from kleonc/texture-preview-updatingRémi Verschelde
2021-09-25Correctly calculate position of the folding arrow in TreeYuri Sizov
2021-09-25Merge pull request #52996 from YeldhamDev/im_the_invisible_tabRémi Verschelde
2021-09-25Merge pull request #52849 from KoBeWi/know_no_bindsRémi Verschelde
2021-09-25Merge pull request #53034 from CaptainProton42/fix-multimesh-populate-surfaceRémi Verschelde
2021-09-25TexturePreview Update text when texture is being changedkleonc
2021-09-25Merge pull request #53036 from ↵Rémi Verschelde
CaptainProton42/fix-gpuparticles3d-emission-points-from-node
2021-09-24Fix GPUParticle3D emission point generationJohn Wigg
`emission_point_texture` is now correctly created from an image containing the emission points.
2021-09-24Merge pull request #53009 from Chaosus/fix_completion_resultsRémi Verschelde
2021-09-24Merge pull request #52987 from Calinou/editor-debugger-color-error-warning-linesRémi Verschelde
2021-09-24Fix Face3::get_random_point_inside()John Wigg
Use correct overload of Math::random(from, to) to return floating point values within the correct range.
2021-09-24Merge pull request #52993 from YeldhamDev/tabs_rename_fixRémi Verschelde
2021-09-24Merge pull request #44352 from KoBeWi/ItemList🔥🔥🔥🔥🔥Rémi Verschelde
Add Delete All button to ItemList editor
2021-09-24Remove binds from Signal.connectkobewi
2021-09-24Fix tab renaming not updating its size in `Tabs`Michael Alexsander
2021-09-24Fix incorrect offsets of tooltip content in `CodeEdit`Yuri Roubinsky
Fix incorrect offsets of tooltip content in `CodeEdit`
2021-09-24Add Delete All button to ItemList editorkobewi
2021-09-24Merge pull request #50165 from KoBeWi/take_it_easingRémi Verschelde
2021-09-24Refactor and move easing equationskobewi
2021-09-24Merge pull request #53003 from KoBeWi/tween_0()Rémi Verschelde
2021-09-24Merge pull request #52430 from AnilBK/vector2-replacementsRémi Verschelde
2021-09-24Add a special case for 0-time interpolationskobewi
2021-09-24Merge pull request #38414 from theoway/Fix-GraphNode_offset_updateRémi Verschelde
2021-09-24Update AUTHORS and DONORS listRémi Verschelde
New contributors added to AUTHORS: @AnilBK, @Jummit Thanks to all contributors and donors for making Godot possible!
2021-09-24Merge pull request #52967 from danger-dan/dev_vehicle_sleep_fixRémi Verschelde
2021-09-24Merge pull request #52939 from bruvzg/remove_v_kernRémi Verschelde
2021-09-24Merge pull request #52994 from YeldhamDev/dock_popup_arrow_fixRémi Verschelde
2021-09-24Merge pull request #52988 from Calinou/remove-pragma-onceRémi Verschelde
Replace `#pragma once` by traditional include guards for consistency
2021-09-24Added set_active(true) to all body direct state force apply/impulses. #52915Daniel
2021-09-24Expose `TabContainer`'s tab hidding for scriptsMichael Alexsander
2021-09-24Replace `#pragma once` by traditional include guards for consistencyHugo Locurcio
`#pragma once` was used in a few files, yet we settled on using traditional include guards instead. The PooledList template comment was also moved to allow editors such as Visual Studio Code to display the comment when hovering PooledList. `app.h` was renamed to `app_uwp.h` to be less generic for the include guard.
2021-09-23Fix arrow pointing in the wrong direction in the Dock Position popupMichael Alexsander
2021-09-24Color error and warning lines in the editor debugger's Errors panelHugo Locurcio
This improves readability when some errors/warnings are unfolded, as their stack traces will keep their original colors.
2021-09-24Merge pull request #52924 from ↵Rémi Verschelde
David1Socha/expose_import_keep_when_multiple_selected
2021-09-23export "Keep" import option when multiple files are selectedDavid Socha
Co-Authored-By: Rémi Verschelde <rverschelde@gmail.com>
2021-09-23Merge pull request #52790 from AnilBK/dont-constructRémi Verschelde
2021-09-23Construct values only when necessary.Anilforextra
2021-09-23Merge pull request #52539 from groud/implement_animated_tilesRémi Verschelde
2021-09-23Implement animated tilesGilles Roudière
2021-09-23Merge pull request #52946 from Faless/ext/construct_extendedRémi Verschelde
2021-09-23Merge pull request #51920 from ↵Rémi Verschelde
jmb462/missing-sname-macro-optimization-in-some-functions
2021-09-23Merge pull request #52956 from laws65/skeleton3d-bone-fixRémi Verschelde
2021-09-23Merge pull request #52954 from nekomatata/fix-kinematic-collision-referenceRémi Verschelde
2021-09-23Fixes sync issue between position_offset and rect_position in GraphNodeUmang Kalra
Bleh
2021-09-23Prevent being able to set bone's parent as itselflaws65
2021-09-22Don't override KinematicCollision reference when still in use in scriptPouleyKetchoupp
In case the reference is stored in script, create a new instance to avoid overriding the previous values. Otherwise, re-use the reference as before to avoid extra allocations.
2021-09-22[ClassDB] Unify construct/extension retrieval.Fabio Alessandrelli
2021-09-22[Core] Add ClassDB functions to retrieve/construct extensions.Fabio Alessandrelli
Calling the constructor alone is not enough if the class to be instantiated is not a base class. This commit adds two functions, one for retrieving the the extension class reference, the other to construct an instance using the constructor and the extension class reference.
2021-09-22Merge pull request #52936 from bruvzg/uc14-rangesRémi Verschelde
Update Font advanced import dialog character ranges to Unicode 14.