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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2022-03-02
Changed TileMap::set_cell alternative_tile default value to 0
Igor Kordiukiewicz
2022-03-02
Merge pull request #58680 from timothyqiu/duplicated-msgid
Rémi Verschelde
2022-03-02
Merge pull request #58679 from bruvzg/hb400
Rémi Verschelde
2022-03-02
Remove `TTRC()` with empty string
Haoyu Qiu
2022-03-02
HarfBuzz: Update to version 4.0.0
bruvzg
2022-03-02
Merge pull request #58671 from KoBeWi/set_noclip_1
Rémi Verschelde
2022-03-01
Merge pull request #58668 from godotengine/revert-57985-pitchshift-tweaks
Ellen Poe
2022-03-02
Remove unimplemented set_clip() method
kobewi
2022-03-02
Revert "PitchShift effect quality and performance tweaks for different pitch ...
Rémi Verschelde
2022-03-01
Merge pull request #58660 from godotengine/revert-58549-fix-particle-trail
Rémi Verschelde
2022-03-01
Revert "Fix particle trail glitch"
Rémi Verschelde
2022-03-01
Merge pull request #58632 from IgorKordiukiewicz/camera-preview-toggle-crash
Rémi Verschelde
2022-03-01
Merge pull request #58652 from timothyqiu/undo-crash
Rémi Verschelde
2022-03-01
Fix `UndoRedo::create_action()` invalid memory usage
Haoyu Qiu
2022-03-01
Merge pull request #58641 from rburing/joints_fix_signals
Rémi Verschelde
2022-03-01
Merge pull request #58548 from V-Sekai/lod_lightmaps
JFonS
2022-03-01
Merge pull request #58559 from fazil47/scene-tree-icon-focus
Rémi Verschelde
2022-03-01
Merge pull request #58586 from naithar/fix/ios-multitouch
Rémi Verschelde
2022-03-01
Merge pull request #58644 from KoBeWi/❗
Rémi Verschelde
2022-03-01
Merge pull request #58629 from groud/fix_native_extion_init_order
Rémi Verschelde
2022-03-01
Merge pull request #58477 from AlbertFay/text-under-scrollbar
Rémi Verschelde
2022-03-01
Merge pull request #58488 from lawnjelly/float_literals_casts
Rémi Verschelde
2022-03-01
Merge pull request #58640 from Paulb23/caret-changed
Rémi Verschelde
2022-03-01
Fix scripts not saving when closing
kobewi
2022-03-01
Update some docs regarding SubViewports
kobewi
2022-02-28
Joint2D and Joint3D: make set_exclude_nodes_from_collision respect signals
Ricardo Buring
2022-02-28
Joint2D and Joint3D: update joint on NOTIFICATION_POST_ENTER_TREE
Ricardo Buring
2022-02-28
Fixed caret change signal emission
Paulb23
2022-02-28
Reorder native extension types initialization, initializing editor last
Gilles Roudière
2022-02-28
Fixes camera preview toggle in additional editor viewports not disappearing c...
Igor Kordiukiewicz
2022-02-28
Merge pull request #58628 from BastiaanOlij/fix_parsing_specialisation_constants
Rémi Verschelde
2022-02-28
Merge pull request #58554 from KoBeWi/MIA
Rémi Verschelde
2022-03-01
Fixing retrospective code for specialisation constants
Bastiaan Olij
2022-02-28
Merge pull request #58282 from keptsecret/filedialog_visibility_unresponsive
Rémi Verschelde
2022-02-28
Fix a crash in GDScriptAnalyzer when a script class's file is not found
Gilles Roudière
2022-02-28
Merge pull request #58413 from Sauermann/fix-canvas-item-visibility
Rémi Verschelde
2022-02-28
Merge pull request #58619 from BastiaanOlij/openxr_fix_color_issue
Rémi Verschelde
2022-02-28
Merge pull request #58596 from rburing/joints_disconnect_connected_signals
Rémi Verschelde
2022-02-28
Merge pull request #58614 from Calinou/ssr-roughness-quality-enum-fix-typo
Rémi Verschelde
2022-02-28
Merge pull request #58623 from timothyqiu/animated-sprite
Rémi Verschelde
2022-02-28
Merge pull request #58597 from IgorKordiukiewicz/remove-files-dropped-signal-...
Rémi Verschelde
2022-02-28
Fix AnimatedSprite infinite loop
Haoyu Qiu
2022-02-28
Remove files_dropped signal from SceneTree
Igor Kordiukiewicz
2022-02-28
Merge pull request #58603 from Calinou/doc-fogvolume-thin-flicker
Rémi Verschelde
2022-02-28
Merge pull request #58549 from floppyhammer/fix-particle-trail
Rémi Verschelde
2022-02-28
Fix color issues with OpenXR
Bastiaan Olij
2022-02-28
Fix typo in SSR roughness quality enum value names
Hugo Locurcio
2022-02-27
Document how to fix thin FogVolumes flickering when the camera moves
Hugo Locurcio
2022-02-27
Merge pull request #58594 from Chaosus/vs_fix_crash
Rémi Verschelde
2022-02-27
Joint2D and Joint3D: disconnect only connected signals
Ricardo Buring
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