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2017-05-02Merge pull request #8574 from eska014/html5-noglutRémi Verschelde
Remove GLUT usage in HTML5 platform
2017-05-02Merge pull request #8571 from tagcup/squish_sseRémi Verschelde
Detect SSE/SSE2 for libsquish.
2017-05-02Merge pull request #8569 from volzhs/editor-theme-1Rémi Verschelde
Fix to use editor theme instead of handling each UI
2017-05-02Merge pull request #8559 from Paulb23/script_recent_filesRémi Verschelde
Added recent scripts to script editor
2017-05-02Merge pull request #8541 from RandomShaper/opt-out-capitalizationRémi Verschelde
Add setting to opt-out of capitalization in property inspectors
2017-05-02Merge pull request #8620 from Zylann/issue8617_window_dialog_styleboxRémi Verschelde
Fix #8617 WindowDialog with custom panel background crashes godot
2017-05-02Merge pull request #8622 from mcanders/mcanders/issue8314_get_shader_type_indexRémi Verschelde
Fix get_shader_type index upper bound
2017-05-01Fix get_shader_type index upper boundCarter Anderson
2017-05-02Merge pull request #8576 from eska014/html5-mousemodesRémi Verschelde
HTML5: Implement mouse lock/capture and hiding
2017-05-02Implement mouse capture and hiding in HTML5 exportL. Krause
MOUSE_MODE_CONFINED cannot be implemented.
2017-05-02Fix #8617 WindowDialog with custom panel background crashes godotMarc Gilleron
2017-05-01Merge pull request #8586 from vnen/uwp-3Rémi Verschelde
Fix compilation for UWP
2017-04-29Fix compilation for UWPGeorge Marques
2017-04-29Merge pull request #8572 from akien-mga/thirdpartyRémi Verschelde
Moving more thirdparty stuff (minizip, some single-file external libs) to the thirdparty directory
2017-04-29Merge pull request #8579 from godotengine/revert-8375-project_extensionJuan Linietsky
Revert "Use .godot as file extension for project files."
2017-04-29Revert "Use .godot as file extension for project files."Juan Linietsky
2017-04-29Fix HTML5 key eventsL. Krause
Regression from 86f5ac3
2017-04-28Remove GLUT usage in HTML5 platformL. Krause
2017-04-28Move other lone thirdparty files to thirdparty/miscRémi Verschelde
Also move Box2D ConvexDecomposition contrib code to thirdparty/b2d_convexdecomp.
2017-04-28Split thirdparty smaz.c out of compressed_translation.cppRémi Verschelde
Code comes from https://github.com/antirez/smaz/blob/150e125cbae2e8fd20dd332432776ce13395d4d4/smaz.c With a small modification to match Godot expectations: ``` diff --git a/thirdparty/core/smaz.c b/thirdparty/core/smaz.c index 9b1ebc2..555dfea 100644 --- a/thirdparty/core/smaz.c +++ b/thirdparty/core/smaz.c @@ -14,7 +14,7 @@ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND #include <string.h> /* Our compression codebook, used for compression */ -static char *Smaz_cb[241] = { +static const char *Smaz_cb[241] = { "\002s,\266", "\003had\232\002leW", "\003on \216", "", "\001yS", "\002ma\255\002li\227", "\003or \260", "", "\002ll\230\003s t\277", "\004fromg\002mel", "", "\003its\332", "\001z\333", "\003ingF", "\001>\336", @@ -89,7 +89,7 @@ static char *Smaz_rcb[254] = { "e, ", " it", "whi", " ma", "ge", "x", "e c", "men", ".com" }; -int smaz_compress(char *in, int inlen, char *out, int outlen) { +int smaz_compress(const char *in, int inlen, char *out, int outlen) { unsigned int h1,h2,h3=0; int verblen = 0, _outlen = outlen; char verb[256], *_out = out; @@ -167,7 +167,7 @@ out: return out-_out; } -int smaz_decompress(char *in, int inlen, char *out, int outlen) { +int smaz_decompress(const char *in, int inlen, char *out, int outlen) { unsigned char *c = (unsigned char*) in; char *_out = out; int _outlen = outlen; @@ -192,7 +192,7 @@ int smaz_decompress(char *in, int inlen, char *out, int outlen) { inlen -= 2+len; } else { /* Codebook entry */ - char *s = Smaz_rcb[*c]; + const char *s = Smaz_rcb[*c]; int len = strlen(s); if (outlen < len) return _outlen+1; diff --git a/thirdparty/core/smaz.h b/thirdparty/core/smaz.h index a547d89..a9d8a33 100644 --- a/thirdparty/core/smaz.h +++ b/thirdparty/core/smaz.h @@ -14,7 +14,7 @@ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND #ifndef _SMAZ_H #define _SMAZ_H -int smaz_compress(char *in, int inlen, char *out, int outlen); -int smaz_decompress(char *in, int inlen, char *out, int outlen); +int smaz_compress(const char *in, int inlen, char *out, int outlen); +int smaz_decompress(const char *in, int inlen, char *out, int outlen); #endif ```
2017-04-28Move core thirdparty files to thirdparty/{minizip,misc}Rémi Verschelde
2017-04-28Add a few missing copyright headersRémi Verschelde
2017-04-28Detect SSE/SSE2 for libsquish.Ferenc Arn
2017-04-28Merge pull request #8562 from neikeq/ame-ame-ameIgnacio Etcheverry
AudioServer: Set singleton to NULL when destructed
2017-04-28Fix to use editor theme instead of handling each UIvolzhs
2017-04-28Merge pull request #8564 from volzhs/editor-themeRémi Verschelde
Update editor theme
2017-04-28Update editor themevolzhs
2017-04-27AudioServer: Set singleton to NULL when destructedIgnacio Etcheverry
2017-04-27Added recent scripts to script editorPaulb23
2017-04-27Fix theme_data.h formatting via make_header.pyRémi Verschelde
Should make clang-format happy.
2017-04-27Add setting to opt-out of capitalization in the property inspectorPedro J. Estébanez
2017-04-27Merge pull request #8515 from attilix/folder-file-managerRémi Verschelde
Right-clicking a folder now gives the option Show in file manager
2017-04-27Merge pull request #8520 from Hinsbart/tree_tooltipsRémi Verschelde
Tree: Ability to add tooltips to TreeItem buttons.
2017-04-27Merge pull request #8553 from Hinsbart/vs_fixRémi Verschelde
Fix recognition of resource extensions.
2017-04-27Add new editor and default theme (WIP)Daniel J. Ramirez
2017-04-26Fix recognition of resource extensions.Andreas Haas
Also removes a related debug print.
2017-04-26Merge pull request #8544 from Paulb23/indent_type_settingRémi Verschelde
Changed indent type settings
2017-04-26Merge pull request #8547 from eska014/html5-pointer-inputRémi Verschelde
HTML5: Add (multi-)touch events, fix inverted scrolling
2017-04-26Tree: Ability to add tooltips to TreeItem buttons.Andreas Haas
Adds a tooltip parameter to `TreeItem::add_button()` and set a few tooltips in the Project settings and SceneTree dock.
2017-04-26Implement HTML5 touch eventsL. Krause
2017-04-26Changed indent type settingsPaulb23
2017-04-26Merge pull request #8540 from RameshRavone/revert-8538-patch-7Rémi Verschelde
Revert " 3.0 recompute_aabb on add_surface"
2017-04-26Revert " 3.0 recompute_aabb on add_surface"Ramesh Ravone
2017-04-26Merge pull request #8538 from RameshRavone/patch-7Rémi Verschelde
3.0 recompute_aabb on add_surface
2017-04-26Merge pull request #8537 from volzhs/tr-fallback-masterRémi Verschelde
Fix wrong fallback for locale
2017-04-26Merge pull request #8535 from volzhs/android-obb-masterRémi Verschelde
Fix error or download again if use obb for Android
2017-04-26Merge pull request #8531 from RameshRavone/patch-5Rémi Verschelde
Settings: Moving Poly Editor into Editors category
2017-04-26Merge pull request #8530 from volzhs/auto-accept-quit-masterRémi Verschelde
Fix auto_accept_quit option to work
2017-04-26Merge pull request #8522 from NNesh/musRémi Verschelde
Fix AudioPlayer bugs with OGG
2017-04-26Merge pull request #8519 from Paulb23/change_case_issue_8079Rémi Verschelde
Ability to Convert Case, issue 8079