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2019-09-04Merge pull request #31908 from 64epicks/masterRémi Verschelde
Implemented `ord` function in VisualScript
2019-09-04Merge pull request #31942 from Calinou/improve-delete-node-confirmationRémi Verschelde
Improve the node deletion confirmation message
2019-09-04Merge pull request #31461 from IronicallySerious/add-vcs-integrationRémi Verschelde
VCS integration for Godot Editor
2019-09-03Merge pull request #31931 from fire/assimp_map_modeRémi Verschelde
Assimp map mode is not initialized before use.
2019-09-03Improve the node deletion confirmation messageHugo Locurcio
The confirmation message now displays the number of nodes to delete, or the node's name if only one node is selected.
2019-09-03Assimp map mode is not initialized before use.K. S. Ernest (iFire) Lee
2019-09-03Merge pull request #31844 from 2shady4u/TweenInSceneTreeRémi Verschelde
Timer and Tween check if they are in SceneTree when starting
2019-09-03Merge pull request #28122 from mrcdk/show_get_property_list_in_completionRémi Verschelde
When triggering completion show all the properties added with _get_property_list()
2019-09-03Merge pull request #31021 from willnationsdev/script-reflectionRémi Verschelde
Expose Script reflection methods to scripting API.
2019-09-03Implemented `ord` function in VisualScript64epicks
2019-09-03Add VCS editor plugin UI elements to editorTwarit
2019-09-03Add an overridable VCS Interface for the editorTwarit
The VCS interface can be thought of like a proxy system, where any call to the API is redirected to the actual implementation of the VCS API which may be existing in the form of a GDNative plugin which is marked as a singleton and is not marked reloadable. If the implementation doesn't exist in the file system, it only returns the default responses which contain mostly empty containers of the data type that every API call returns. EditorVCSInterface is used like a Godot object with a script attached to it. The script is the implementation of the API and the object is the interface to the script, which returns default responses if the script doesn't exist or if the script doesn't define a function that handles that particular API call. The entire system has been implemented using Object::call() and its ability to switch to the script instance to handle the API call if the script exists. Look for VersionControlEditorPlugin::_initialize() for the essential API setup.
2019-09-03Add version control editor pluginTwarit
Provides the editor with all the VCS GUI and extracts the data from the upcoming VCS API to cater to the project with VCS interaction.
2019-09-03Try and show all the properties added with _get_property_list() when ↵MrCdK
triggering completion. Closes https://github.com/godotengine/godot/issues/25097
2019-09-03Fixed javascript code to remove animateStatusIndeterminate callback when the ↵Enzo Ferrari
game is loaded. (cherry picked from commit a5a413c7e971808576bbcf369e91208b51d0d819)
2019-09-03Update AUTHORS and DONORS listRémi Verschelde
New contributors added to AUTHORS: @merumelu, @sparkart Thanks to all contributors and donors for making Godot possible!
2019-09-03Added is_inside_tree() check in both Timer and Tweenshaderbeast
Tween now throws error and doesnt even execute.
2019-09-03Merge pull request #31295 from fstiewitz/focus-rect-issueRémi Verschelde
Fix get_meta error and visual bug when editing scene with keyboard
2019-09-03Merge pull request #31346 from sparkart/Add_scrollwheel_input_to_spinsliderRémi Verschelde
Add scrollwheel input to spin slider
2019-09-03Merge pull request #31389 from Calinou/add-node-commentsRémi Verschelde
Add an `editor_description` property to Node for documentation purposes
2019-09-03Merge pull request #31476 from SoulForMachine/fix-move-and-slide-errorRémi Verschelde
Prevent move_and_slide() to generate an error.
2019-09-03Merge pull request #31507 from YeldhamDev/button_icon_expandRémi Verschelde
Add feature to Button to make its icon expand/shrink with the button's size
2019-09-03Merge pull request #31782 from aole/persist-ColorPicker-color-modeRémi Verschelde
Persist ColorPicker color mode
2019-09-03Merge pull request #31916 from puthre/bezier_editor_zoomRémi Verschelde
Animation Bezier Editor - fixed vertical zoom around mouse
2019-09-03Merge pull request #31756 from raphael10241024/fast_aabb_transformRémi Verschelde
a faster function to transform aabb
2019-09-03Merge pull request #31795 from puthre/masterRémi Verschelde
Animation Bezier Editor: Extended zoom in and zoom out limits and fixed guide lines to accomodate sub unit steps and steps other than powers of 5
2019-09-03Merge pull request #31847 from aole/editor-expose-current-pathRémi Verschelde
Expose current path function to EditorPlugin
2019-09-03Merge pull request #31915 from KoBeWi/xformersRémi Verschelde
Don't transform global position of mouse input
2019-09-03Merge pull request #31880 from nekomatata/joystick-ui-navigationRémi Verschelde
Fixed UI navigation using joy axis inputs
2019-09-03Merge pull request #31871 from aaronfranke/equal-approx-infRémi Verschelde
Check for exact equality before approximate equality
2019-09-03Merge pull request #31913 from Calinou/improve-animation-autokey-iconRémi Verschelde
Improve the animation autokey editor icon
2019-09-03Animation Bezier Editor - fixed vertical zoom around mouseValentin Zagura
Fixed vertical zoom so it zooms around the mouse cursor not around the center of the window.
2019-09-03Don't transform global position of mouse inputTomasz Chabora
2019-09-03Improve the animation autokey editor iconHugo Locurcio
The icon was redrawn to snap to a 16x16 grid, with a lower number of SVG nodes in the process.
2019-09-02Merge pull request #31898 from Calinou/animation-editor-add-precise-snappingRémi Verschelde
Implement precise snapping in the animation editor
2019-09-02Merge pull request #31890 from Calinou/curve-editor-add-snappingRémi Verschelde
Implement snapping in the Curve editor
2019-09-02Merge pull request #31889 from Calinou/gradient-editor-add-snappingRémi Verschelde
Implement snapping in the Gradient editor
2019-09-02Merge pull request #31906 from Calinou/assetlib-refresh-onceRémi Verschelde
Refresh the asset library only once on startup
2019-09-02Merge pull request #26812 from KoBeWi/auto-complete-the-scenesRémi Verschelde
Add autocomplete support for change_scene()
2019-09-02Merge pull request #31893 from bojidar-bg/25081-gdscript-index-selfRémi Verschelde
Re-allow indexing on objects and other non-builtin types
2019-09-02Refresh the asset library only once on startupHugo Locurcio
This avoids unnecessary calls to the API when switching between tabs in the editor or project manager.
2019-09-02Merge pull request #31902 from YeldhamDev/ruler_iconRémi Verschelde
Add icon for the ruler tool
2019-09-02Merge pull request #31843 from 2shady4u/parserCtrlClickRémi Verschelde
Solves ctrl+click on functions by ignoring the cursor
2019-09-02Re-allow indexing on "self" and object types in GDScriptBojidar Marinov
Fixes #25081
2019-09-02Add autocomplete support for change_scene()Tomasz Chabora
2019-09-02Merge pull request #31571 from NeoSpark314/tonemapping_none_optionRémi Verschelde
Don't clamp color to [0, 1] in Linear tonemapping
2019-09-02Merge pull request #31892 from ↵Rémi Verschelde
alexey-makarenko/fix/editor_search_back_infinitely Fix editor infinite loop in search_prev issue #31328
2019-09-02Merge pull request #31901 from akien-mga/completion-option-fix-buildRémi Verschelde
gdscript: Fix build after #24925
2019-09-02Add icon for the ruler toolMichael Alexsander Silva Dias
2019-09-02gdscript: Fix build after #24925Rémi Verschelde
The PR did not use the ScriptCodeCompletionOption system introduced later on, and somehow this did not generate a merge conflict even though neighboring code was changed.